Player Matchup

Amaterasu
Amaterasu
ABlindPandaz
Amaterasu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,602 Elo+
Solo
Rama
Rama
Andy ondo
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
C-Jah-
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,345 Elo+
Party 1
Apollo
Apollo
LOFWolves2
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,186 Elo+
Party 2
Danzaburou
Danzaburou
StanleyVincent
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,345 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,396 Elo+

VS

Team Averages
Level 96
1,460 SR
1,407 Elo+
Ullr
Ullr
ApolloLegend561
Ullr
Level 128
God Stats
3W - 10L
1,221 SR
Queue Stats
402W - 463L
1,424 Elo+
Party 3
Chiron
Chiron
PhoenixJones5
Chiron
Level 113
God Stats
19W - 17L
1,497 SR
Queue Stats
434W - 504L
1,418 Elo+
Party 3
Lancelot
Lancelot
SixEightLima
Lancelot
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 186L
1,363 Elo+
Solo
Kukulkan
Kukulkan
topher9458
Kukulkan
Level 118
God Stats
2W - 5L
1,715 SR
Queue Stats
172W - 189L
1,392 Elo+
Party 3
Chernobog
Chernobog
xxbossmanxx989
Chernobog
Level 101
God Stats
1W - 0L
1,367 SR
Queue Stats
38W - 36L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ABlindPandaz
Amaterasu
17
2 / 8 / 7
10,135
780
8,140
23,121
19,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
17
7 / 6 / 5
10,490
807
9,393
13,149
5,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
C-Jah-
Sobek
18
4 / 6 / 8
10,741
826
7,494
19,242
25,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
LOFWolves2
Apollo
14
2 / 7 / 7
9,211
709
8,915
14,158
6,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
StanleyVincent
Danzaburou
15
1 / 9 / 10
9,563
736
10,556
17,118
6,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 18
10,480
806
11,851
10,353
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
12 / 6 / 18
11,451
881
19,532
16,217
7,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
SixEightLima
Lancelot
16
7 / 2 / 14
10,678
821
13,224
16,034
12,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
topher9458
Kukulkan
17
4 / 2 / 14
10,151
781
13,222
8,209
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
xxbossmanxx989
Chernobog
19
8 / 3 / 23
11,452
881
17,986
12,243
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
123
16
Kills
36
36
Deaths
17
37
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ABlindPandaz
Amaterasu
2
8
7
0.69
L
Rama
7
6
5
1.58
W
5
4
18
3.5
L
Sobek
C-Jah-
Sobek
4
6
8
1.33
L
Apollo
LOFWolves2
Apollo
2
7
7
0.79
W
12
6
18
3.5
W
Lancelot
SixEightLima
Lancelot
7
2
14
7
L
Danzaburou
StanleyVincent
Danzaburou
1
9
10
0.67
W
Kukulkan
topher9458
Kukulkan
4
2
14
5.5
W
Chernobog
xxbossmanxx989
Chernobog
8
3
23
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,498
Damage
75,815
86,788
Taken
63,056
64,546
Mitigated
37,872
19,391
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ABlindPandaz
Amaterasu
8,140
2,367
3,007
5,173
23,121
19,172
192
4,270
18,851
0
20,126
L
Rama
9,393
4,272
1,292
1,107
13,149
5,903
450
1,588
11,561
0
17,489
W
11,851
6,654
2,013
1,372
10,353
5,896
2,001
1,950
8,403
0
25,073
L
Sobek
C-Jah-
Sobek
7,494
204
0
1,793
19,242
25,596
206
3,079
16,163
17,016
0
L
Apollo
LOFWolves2
Apollo
8,915
3,302
1,290
1,774
14,158
6,934
585
1,661
12,497
0
16,169
W
19,532
6,364
3,345
4,036
16,217
7,698
1,715
1,357
14,843
0
31,300
W
Lancelot
SixEightLima
Lancelot
13,224
1,142
2,632
7,569
16,034
12,719
376
942
15,092
0
19,938
L
Danzaburou
StanleyVincent
Danzaburou
10,556
5,455
520
3,435
17,118
6,941
556
2,624
14,494
31
22,840
W
Kukulkan
topher9458
Kukulkan
13,222
926
31
964
8,209
4,278
901
1,270
6,939
31,930
0
W
Chernobog
xxbossmanxx989
Chernobog
17,986
8,157
108
1,007
12,243
7,281
2,066
2,006
10,237
0
36,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,140
Gold Earned
54,212
101
Minions Killed
140
0
Camps Cleared
0
1,125,722
Distance Traveled
1,135,427
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,135
780
18
1
0
249,594
1
L
Rama
10,490
807
23
2
0
195,663
0
W
Ullr
10,480
806
32
2
0
200,377
0
L
Sobek
10,741
826
17
1
0
221,133
0
L
Apollo
9,211
709
16
1
0
254,694
0
W
Chiron
11,451
881
19
1
0
199,205
0
W
Lancelot
10,678
821
6
0
0
262,493
2
L
Danzaburou
9,563
736
27
2
0
204,638
0
W
Kukulkan
10,151
781
37
3
0
248,734
0
W
Chernobog
11,452
881
46
4
0
224,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role