Player Matchup

Skadi
Skadi
Arcaticas
Skadi
Level 140
God Stats
3W - 1L
1,923 SR
Queue Stats
273W - 200L
1,663 Elo+
Party 2
Yu Huang
Yu Huang
Lujuría
Yu Huang
Level 155
God Stats
2W - 1L
1,806 SR
Queue Stats
52W - 43L
1,660 Elo+
Party 1
Cabrakan
Cabrakan
Rimujo
Cabrakan
Level 160
God Stats
9W - 4L
1,729 SR
Queue Stats
299W - 218L
1,692 Elo+
Party 2
Gilgamesh
Gilgamesh
Sob3rbia
Gilgamesh
Level 160
God Stats
6W - 14L
1,406 SR
Queue Stats
309W - 289L
1,625 Elo+
Party 1
Sol
Sol
needyunglebuff
Sol
Level 107
God Stats
14W - 20L
1,511 SR
Queue Stats
478W - 374L
1,588 Elo+
Party 2
Team Averages
Level 144
1,675 SR
1,645 Elo+

VS

Team Averages
Level 118
1,561 SR
1,678 Elo+
Chang'e
Chang'e
ElderFlame99
Chang'e
Level 67
God Stats
8W - 7L
1,603 SR
Queue Stats
147W - 105L
1,620 Elo+
Solo
Xbalanque
Xbalanque
Makwani
Xbalanque
Level 110
God Stats
28W - 15L
1,700 SR
Queue Stats
292W - 265L
1,612 Elo+
Solo
Atlas
Atlas
Sérênè
Atlas
Level 127
God Stats
2W - 1L
1,664 SR
Queue Stats
31W - 16L
1,778 Elo+
Party 3
Bastet
Bastet
Tempestuously
Bastet
Level 157
God Stats
3W - 4L
1,437 SR
Queue Stats
214W - 171L
1,616 Elo+
Solo
Achilles
Achilles
ƒÿzik
Achilles
Level 127
God Stats
1W - 3L
1,403 SR
Queue Stats
179W - 81L
1,766 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arcaticas
Skadi
14
1 / 5 / 1
8,714
484
11,323
12,700
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Lujuría
Yu Huang
15
4 / 3 / 0
9,029
502
8,699
11,014
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Rimujo
Cabrakan
9
0 / 8 / 5
7,073
393
8,083
22,937
23,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Sob3rbia
Gilgamesh
13
1 / 5 / 4
8,224
457
10,103
17,327
8,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 5 / 0
8,723
485
14,167
14,029
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElderFlame99
Chang'e
16
4 / 1 / 7
10,252
570
15,585
15,992
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Makwani
Xbalanque
17
4 / 1 / 5
10,293
572
5,415
13,378
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
Sérênè
Atlas
15
2 / 2 / 15
9,966
554
10,149
24,376
23,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
9 / 1 / 7
11,017
612
13,342
15,646
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ƒÿzik
Achilles
18
7 / 1 / 3
11,477
638
14,116
24,081
23,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
6
Kills
26
26
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
Arcaticas
Skadi
1
5
1
0.3
W
Chang'e
ElderFlame99
Chang'e
4
1
7
7.5
L
Yu Huang
Lujuría
Yu Huang
4
3
0
1.33
W
Xbalanque
Makwani
Xbalanque
4
1
5
6.5
L
Cabrakan
Rimujo
Cabrakan
0
8
5
0.31
L
Gilgamesh
Sob3rbia
Gilgamesh
1
5
4
0.6
W
Atlas
Sérênè
Atlas
2
2
15
4.75
W
9
1
7
12.5
L
0
5
0
0
W
Achilles
ƒÿzik
Achilles
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,375
Damage
58,607
78,007
Taken
93,473
47,603
Mitigated
65,855
10,250
Healing
44,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Arcaticas
Skadi
11,323
3,558
0
500
12,700
5,063
0
4,439
8,261
0
78,876
W
Chang'e
ElderFlame99
Chang'e
15,585
1,352
4,627
7,904
15,992
7,027
778
7,386
8,606
84,652
0
L
Yu Huang
Lujuría
Yu Huang
8,699
713
0
722
11,014
5,074
0
5,873
5,032
71,056
0
W
Xbalanque
Makwani
Xbalanque
5,415
2,340
0
9,264
13,378
5,363
1,255
1,148
12,230
0
103,083
L
Cabrakan
Rimujo
Cabrakan
8,083
1,366
205
3,113
22,937
23,756
0
9,417
13,413
21,127
870
L
Gilgamesh
Sob3rbia
Gilgamesh
10,103
3,636
0
1,410
17,327
8,032
0
5,714
11,570
0
78,169
W
Atlas
Sérênè
Atlas
10,149
4,374
0
5,018
24,376
23,608
72
5,916
18,460
32,970
0
W
13,342
4,338
0
8,599
15,646
6,653
69
5,928
9,718
0
84,868
L
14,167
4,803
0
4,300
14,029
5,678
0
291
12,856
64,150
8,745
W
Achilles
ƒÿzik
Achilles
14,116
3,945
0
9,197
24,081
23,204
0
11,025
13,056
0
80,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
53,005
520
Minions Killed
592
0
Camps Cleared
0
1,649,077
Distance Traveled
1,860,753
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,714
484
145
8
0
321,971
0
W
Chang'e
10,252
570
142
8
0
379,149
6
L
Yu Huang
9,029
502
119
7
0
333,028
4
W
Xbalanque
10,293
572
160
9
0
317,321
3
L
Cabrakan
7,073
393
27
2
0
306,125
1
L
Gilgamesh
8,224
457
99
6
0
375,514
6
W
Atlas
9,966
554
30
2
0
358,019
6
W
Bastet
11,017
612
111
6
0
429,111
3
L
Sol
8,723
485
130
7
0
312,439
4
W
Achilles
11,477
638
149
8
0
377,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role