Player Matchup

Pele
Pele
DarkSpectrum89
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,271 Elo+
Party 2
He Bo
He Bo
Skump69
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 70L
1,305 Elo+
Party 2
Guan Yu
Guan Yu
Yungbussquik
Guan Yu
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 34L
1,365 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,313 Elo+

VS

Team Averages
Level 71
1,559 SR
1,386 Elo+
Arachne
Arachne
ButtahLIVE
Arachne
Level 29
God Stats
11W - 8L
1,903 SR
Queue Stats
246W - 256L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
howdy135
Cthulhu
Level 118
God Stats
4W - 5L
1,635 SR
Queue Stats
264W - 282L
1,438 Elo+
Party 1
Neith
Neith
xFour_Twenty420x
Neith
Level 67
God Stats
0W - 3L
1,139 SR
Queue Stats
38W - 66L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 7
13,554
753
19,861
21,778
10,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Skump69
He Bo
16
3 / 5 / 9
11,675
649
18,806
14,872
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Yungbussquik
Guan Yu
18
7 / 2 / 9
14,294
794
11,457
19,905
18,882
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ButtahLIVE
Arachne
17
6 / 8 / 3
13,295
739
10,422
19,484
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
howdy135
Cthulhu
17
4 / 2 / 4
12,278
682
17,044
19,979
24,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
2 / 8 / 7
12,259
681
10,114
17,954
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
12
12
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
ButtahLIVE
Arachne
6
8
3
0.94
W
8
5
7
2.3
W
He Bo
Skump69
He Bo
3
5
9
1.5
W
Guan Yu
Yungbussquik
Guan Yu
7
2
9
5.75
L
Cthulhu
howdy135
Cthulhu
4
2
4
3
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,124
Damage
37,580
56,555
Taken
57,417
34,864
Mitigated
40,208
19,746
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ButtahLIVE
Arachne
10,422
7,622
0
1,415
19,484
10,220
529
6,254
13,230
0
27,285
W
19,861
5,108
692
6,745
21,778
10,149
812
5,460
15,849
0
74,701
W
He Bo
Skump69
He Bo
18,806
505
394
1,747
14,872
5,833
224
6,270
7,613
58,993
0
W
Guan Yu
Yungbussquik
Guan Yu
11,457
1,562
3,217
6,951
19,905
18,882
930
4,041
14,068
0
31,287
L
Cthulhu
howdy135
Cthulhu
17,044
800
0
1,887
19,979
24,602
324
4,631
15,034
58,546
0
L
10,114
4,701
183
1,928
17,954
5,386
270
8,538
9,416
0
35,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
37,832
232
Minions Killed
172
10
Camps Cleared
5
1,004,977
Distance Traveled
904,134
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,295
739
40
2
1
314,748
3
W
Pele
13,554
753
110
6
1
330,497
1
W
He Bo
11,675
649
72
4
7
327,320
4
W
Guan Yu
14,294
794
50
3
2
347,160
3
L
Cthulhu
12,278
682
81
5
3
310,567
5
L
Neith
12,259
681
51
3
1
278,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role