Player Matchup

Sol
Sol
Cairo Killa
Sol
Level 103
God Stats
10W - 5L
1,681 SR
Queue Stats
73W - 114L
1,303 Elo+
Solo
Ishtar
Ishtar
TheSplurge
Ishtar
Level 129
God Stats
2W - 3L
1,540 SR
Queue Stats
61W - 61L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
Travabunga
Gilgamesh
Level 27
God Stats
20W - 12L
1,614 SR
Queue Stats
50W - 51L
1,412 Elo+
Party 2
Team Averages
Level 86
1,611 SR
1,383 Elo+

VS

Team Averages
Level 98
1,505 SR
1,439 Elo+
Sobek
Sobek
Ferretscan
Sobek
Level 32
God Stats
6W - 7L
1,380 SR
Queue Stats
16W - 16L
1,370 Elo+
Party 1
Medusa
Medusa
Gemini Flow
Medusa
Level 102
God Stats
5W - 3L
1,441 SR
Queue Stats
13W - 13L
1,356 Elo+
Party 1
Yu Huang
Yu Huang
shadowzfire11
Yu Huang
Level 159
God Stats
31W - 29L
1,695 SR
Queue Stats
293W - 248L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
9,122
608
12,147
10,714
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
TheSplurge
Ishtar
14
4 / 6 / 2
10,388
693
14,422
16,448
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Travabunga
Gilgamesh
13
2 / 7 / 2
9,726
648
8,871
17,384
12,264
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
3 / 2 / 14
11,743
783
9,094
23,583
38,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
16
6 / 4 / 11
11,741
783
12,775
14,184
6,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yu Huang
shadowzfire11
Yu Huang
18
9 / 2 / 8
12,502
833
15,821
13,670
7,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
18
18
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Sobek
3
2
14
5
W
Medusa
6
4
11
2.88
L
Ishtar
TheSplurge
Ishtar
4
6
2
0.83
L
Gilgamesh
Travabunga
Gilgamesh
2
7
2
0.43
W
Yu Huang
shadowzfire11
Yu Huang
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
37,690
44,546
Taken
51,437
23,636
Mitigated
52,378
4,456
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,147
2,825
0
1,908
10,714
4,148
272
5,781
4,933
37,230
0
W
Sobek
9,094
1,358
538
6,346
23,583
38,278
111
6,220
17,363
16,826
0
W
Medusa
12,775
6,857
0
1,448
14,184
6,386
1,574
3,418
10,766
0
57,941
L
Ishtar
TheSplurge
Ishtar
14,422
7,145
0
2,458
16,448
7,224
0
10,674
5,774
0
45,743
L
Gilgamesh
Travabunga
Gilgamesh
8,871
3,503
0
90
17,384
12,264
0
8,978
8,406
0
15,508
W
Yu Huang
shadowzfire11
Yu Huang
15,821
2,110
889
5,656
13,670
7,714
1,126
2,814
10,856
58,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,236
Gold Earned
35,986
140
Minions Killed
191
5
Camps Cleared
8
711,309
Distance Traveled
817,436
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,122
608
50
3
2
245,566
0
W
Sobek
11,743
783
14
1
2
281,783
1
W
Medusa
11,741
783
85
6
4
280,095
6
L
Ishtar
10,388
693
73
5
3
236,682
2
L
Gilgamesh
9,726
648
17
1
0
229,061
0
W
Yu Huang
12,502
833
92
6
2
255,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role