Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ADPRGAMER
Yemoja
Level 63
God Stats
0W - 2L
1,225 SR
Queue Stats
94W - 95L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
JuancrashGamer
Jormungandr
Level 132
God Stats
4W - 4L
1,546 SR
Queue Stats
153W - 142L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
fadeddevil1
Jing Wei
Level 99
God Stats
4W - 7L
1,315 SR
Queue Stats
239W - 230L
1,525 Elo+
Solo
Vamana
Vamana
iMaLLeY
Vamana
Level 138
God Stats
2W - 1L
1,288 SR
Queue Stats
161W - 145L
1,487 Elo+
Solo
Team Averages
Level 118
1,375 SR
1,487 Elo+

VS

Team Averages
Level 103
1,565 SR
1,505 Elo+
Nike
Nike
 
Nike
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DaPearlKing
Mercury
Level 139
God Stats
1W - 0L
1,485 SR
Queue Stats
13W - 5L
1,574 Elo+
Party 3
Hel
Hel
IllI Nero IllI
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 283L
1,442 Elo+
Party 2
Osiris
Osiris
MasterBaate
Osiris
Level 112
God Stats
5W - 1L
1,832 SR
Queue Stats
466W - 486L
1,496 Elo+
Solo
Chernobog
Chernobog
TempSafe2324
Chernobog
Level 109
God Stats
3W - 2L
1,510 SR
Queue Stats
279W - 262L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 5 / 9
12,565
628
33,821
24,823
13,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ADPRGAMER
Yemoja
17
0 / 3 / 6
10,197
510
6,287
23,174
20,943
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
JuancrashGamer
Jormungandr
20
4 / 1 / 9
12,018
601
25,736
22,059
31,476
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
fadeddevil1
Jing Wei
18
1 / 5 / 6
11,101
555
20,959
22,932
14,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
iMaLLeY
Vamana
20
4 / 4 / 5
13,028
651
22,049
40,041
53,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
4 / 3 / 14
13,980
699
19,228
30,552
31,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
DaPearlKing
Mercury
20
7 / 3 / 9
13,563
678
24,806
21,287
11,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 2 / 10
12,643
632
16,400
21,168
13,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
20
4 / 4 / 12
13,224
661
24,989
33,593
37,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
TempSafe2324
Chernobog
20
1 / 2 / 14
12,479
624
34,206
18,455
10,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
14
Kills
18
18
Deaths
14
35
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
5
9
1.9
W
Nike
 
Nike
4
3
14
3.67
L
Yemoja
ADPRGAMER
Yemoja
0
3
6
1
W
Mercury
DaPearlKing
Mercury
7
3
9
3.83
W
2
2
10
3.5
L
Jormungandr
JuancrashGamer
Jormungandr
4
1
9
8.5
W
Osiris
4
4
12
2.5
W
Chernobog
TempSafe2324
Chernobog
1
2
14
4
L
Jing Wei
fadeddevil1
Jing Wei
1
5
6
0.8
L
Vamana
iMaLLeY
Vamana
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,852
Damage
119,629
133,029
Taken
125,055
133,401
Mitigated
105,001
63,707
Healing
67,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
33,821
1,392
1,990
5,614
24,823
13,737
895
1,396
23,427
52,688
0
W
Nike
 
Nike
19,228
1,510
4,259
5,457
30,552
31,780
957
18,011
12,541
0
42,752
L
Yemoja
ADPRGAMER
Yemoja
6,287
2,509
21,632
5,480
23,174
20,943
155
2,738
20,436
12,174
0
W
Mercury
DaPearlKing
Mercury
24,806
14,102
5,436
3,915
21,287
11,374
2,003
11,593
9,694
0
41,668
W
16,400
965
17,487
10,555
21,168
13,192
889
12,551
8,617
31,161
0
L
Jormungandr
JuancrashGamer
Jormungandr
25,736
5,205
3,402
2,819
22,059
31,476
352
3,844
18,215
45,122
0
W
Osiris
24,989
4,473
5,486
4,568
33,593
37,891
1,538
15,614
17,979
0
40,498
W
Chernobog
TempSafe2324
Chernobog
34,206
15,685
5,159
5,494
18,455
10,764
2,979
10,905
7,550
0
69,665
L
Jing Wei
fadeddevil1
Jing Wei
20,959
13,393
905
4,554
22,932
14,118
275
1,927
21,005
0
48,628
L
Vamana
iMaLLeY
Vamana
22,049
9,809
4,629
12,682
40,041
53,127
27
6,495
33,546
3,752
36,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,909
Gold Earned
65,889
189
Minions Killed
216
0
Camps Cleared
0
1,619,903
Distance Traveled
2,009,747
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,565
628
63
3
0
341,165
0
W
Nike
13,980
699
50
3
0
408,798
0
L
Yemoja
10,197
510
11
1
0
292,901
0
W
Mercury
13,563
678
30
2
0
429,422
5
W
Hel
12,643
632
40
2
0
404,889
5
L
Jormungandr
12,018
601
30
2
0
343,864
7
W
Osiris
13,224
661
27
1
0
442,955
1
W
Chernobog
12,479
624
69
3
0
323,683
0
L
Jing Wei
11,101
555
55
3
0
318,154
1
L
Vamana
13,028
651
30
2
0
323,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role