Player Matchup

Zhong Kui
Zhong Kui
Dark_volt_slayer
Zhong Kui
Level 79
God Stats
7W - 9L
1,409 SR
Queue Stats
125W - 149L
1,252 Elo+
Party 2
Tyr
Tyr
Deloona
Tyr
Level 97
God Stats
2W - 1L
1,345 SR
Queue Stats
105W - 122L
1,318 Elo+
Solo
Jing Wei
Jing Wei
KingRose4334
Jing Wei
Level 31
God Stats
8W - 14L
1,288 SR
Queue Stats
62W - 101L
1,218 Elo+
Party 2
Team Averages
Level 69
1,347 SR
1,263 Elo+

VS

Team Averages
Level 27
1,500 SR
1,079 Elo+
Susano
Susano
FTOSBandz-
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
993 Elo+
Party 1
Tiamat
Tiamat
FTOSkaze-
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,213 Elo+
Party 1
Hera
Hera
obeyme1228
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
17
6 / 2 / 5
12,615
701
22,843
17,928
13,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
16
2 / 4 / 8
11,594
644
10,235
18,324
23,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
KingRose4334
Jing Wei
18
3 / 0 / 7
12,598
700
13,595
17,691
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FTOSBandz-
Susano
15
1 / 2 / 4
10,182
566
8,388
18,554
16,914
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
FTOSkaze-
Tiamat
17
3 / 1 / 2
11,263
626
12,769
16,409
9,534
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 8 / 3
9,998
555
8,141
16,277
6,950
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
4
6
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
6
2
5
4.25
W
Tyr
2
4
8
1.5
L
Susano
FTOSBandz-
Susano
1
2
4
1.5
L
Tiamat
FTOSkaze-
Tiamat
3
1
2
4
W
Jing Wei
KingRose4334
Jing Wei
3
0
7
6.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,673
Damage
29,298
53,943
Taken
51,240
44,905
Mitigated
33,398
20,135
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
22,843
1,056
1,967
9,024
17,928
13,568
1,244
7,140
10,788
65,883
0
W
Tyr
10,235
846
0
4,313
18,324
23,205
126
5,757
12,567
0
36,813
L
Susano
FTOSBandz-
Susano
8,388
635
0
103
18,554
16,914
0
9,104
9,450
0
18,845
L
Tiamat
FTOSkaze-
Tiamat
12,769
641
803
4,443
16,409
9,534
0
7,713
8,696
49,722
0
W
Jing Wei
KingRose4334
Jing Wei
13,595
7,277
0
4,831
17,691
8,132
1,879
8,897
8,794
0
74,070
L
8,141
1,832
679
929
16,277
6,950
0
6,319
9,958
36,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,807
Gold Earned
31,443
221
Minions Killed
152
11
Camps Cleared
3
1,021,394
Distance Traveled
925,262
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,615
701
77
4
3
319,681
4
W
Tyr
11,594
644
47
3
3
334,420
4
L
Susano
10,182
566
31
2
1
351,076
2
L
Tiamat
11,263
626
64
4
1
300,520
0
W
Jing Wei
12,598
700
97
5
5
367,293
1
L
Hera
9,998
555
57
3
1
273,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role