Player Matchup

Sol
Sol
Platinum IV
ChunkyKums
Sol
Platinum IV
Level 128
God Stats
2W - 2L
1,782 SR
Queue Stats
37W - 15L
2,098 MMR
Solo
Achilles
Achilles
Masters
Diddydog56
Achilles
Masters
Level 160
God Stats
14W - 20L
1,549 SR
Queue Stats
640W - 647L
2,209 MMR
Solo
Jing Wei
Jing Wei
Diamond I
GuardianDown
Jing Wei
Diamond I
Level 117
God Stats
61W - 43L
1,715 SR
Queue Stats
95W - 86L
2,509 MMR
Solo
Janus
Janus
Platinum IV
Mad Knuckz
Janus
Platinum IV
Level 149
God Stats
3W - 9L
1,624 SR
Queue Stats
133W - 118L
2,071 MMR
Solo
Awilix
Awilix
Diamond I
Speedydude21
Awilix
Diamond I
Level 147
God Stats
10W - 15L
1,539 SR
Queue Stats
204W - 189L
2,485 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,642 SR
2,274 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,600 SR
2,262 MMR
Skadi
Skadi
Gold V
BlackwolfPK
Skadi
Gold V
Level 86
God Stats
4W - 4L
1,542 SR
Queue Stats
104W - 99L
1,391 MMR
Solo
Pele
Pele
Diamond I
SamoanSenpai
Pele
Diamond I
Level 156
God Stats
4W - 3L
1,524 SR
Queue Stats
124W - 91L
2,217 MMR
Solo
Jormungandr
Jormungandr
Diamond I
calmgoodfire
Jormungandr
Diamond I
Level 158
God Stats
53W - 37L
1,702 SR
Queue Stats
163W - 167L
2,666 MMR
Solo
Chronos
Chronos
Masters
emotionaIdamage
Chronos
Masters
Level 82
God Stats
4W - 6L
1,632 SR
Queue Stats
178W - 150L
2,789 MMR
Solo
Geb
Geb
Diamond IV
panda1vspanda2
Geb
Diamond IV
Level 85
God Stats
39W - 28L
1,600 SR
Queue Stats
279W - 271L
2,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,170
478
5,392
6,436
2,324
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Diddydog56
Achilles
11
1 / 3 / 1
6,067
404
4,204
13,097
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
GuardianDown
Jing Wei
13
1 / 2 / 2
7,530
502
4,331
12,943
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
12
2 / 3 / 2
7,094
473
6,060
8,209
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
10
2 / 4 / 2
6,504
434
5,004
11,037
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SusanoCupidRavanaHades

VS

Bans
BellonaThorKaliArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,859
524
5,713
9,059
3,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
9 / 4 / 1
9,428
629
8,320
14,120
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
calmgoodfire
Jormungandr
16
1 / 1 / 4
9,929
662
9,886
11,134
6,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 0 / 2
10,091
673
9,184
8,870
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 0 / 6
8,014
534
2,901
9,347
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
13
13
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
1
1
2
2
L
Achilles
Diddydog56
Achilles
1
3
1
0.5
L
Jing Wei
GuardianDown
Jing Wei
1
2
2
1
L
Janus
2
3
2
1
W
9
4
1
2.38
L
Awilix
2
4
2
0.75
W
Jormungandr
calmgoodfire
Jormungandr
1
1
4
3
W
3
0
2
4
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,991
Damage
36,004
51,722
Taken
52,530
26,231
Mitigated
27,489
12,176
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,713
1,141
0
483
9,059
3,213
921
1,445
7,614
0
51,780
L
5,392
1,494
0
1,626
6,436
2,324
0
3,062
3,374
56,658
0
L
Achilles
Diddydog56
Achilles
4,204
615
0
3,706
13,097
12,496
0
7,499
5,598
0
32,827
L
Jing Wei
GuardianDown
Jing Wei
4,331
3,098
0
3,835
12,943
4,461
0
3,019
9,924
0
61,317
L
Janus
6,060
396
0
965
8,209
3,216
0
4,666
3,543
51,439
0
W
8,320
2,534
0
2,108
14,120
5,901
0
4,081
9,957
0
60,435
L
Awilix
5,004
1,351
0
2,044
11,037
3,734
0
3,706
7,331
0
31,472
W
Jormungandr
calmgoodfire
Jormungandr
9,886
5,105
0
4,955
11,134
6,986
2,733
1,773
8,689
88,412
0
W
9,184
2,413
0
4,318
8,870
3,818
6,010
2,167
6,703
101,909
0
W
2,901
257
0
2,439
9,347
7,571
29
2,479
6,868
13,789
3,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
45,321
401
Minions Killed
564
0
Camps Cleared
0
1,448,669
Distance Traveled
1,544,454
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,859
524
93
6
0
266,732
3
L
Sol
7,170
478
102
7
0
302,894
2
L
Achilles
6,067
404
45
3
0
216,861
2
L
Jing Wei
7,530
502
110
7
0
297,789
3
L
Janus
7,094
473
91
6
0
302,285
5
W
Pele
9,428
629
82
5
0
339,672
3
L
Awilix
6,504
434
53
4
0
328,840
2
W
Jormungandr
9,929
662
178
12
0
289,985
5
W
Chronos
10,091
673
182
12
0
303,743
4
W
Geb
8,014
534
29
2
0
344,322
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role