Player Matchup

Zeus
Zeus
Big oz 7048
Zeus
Level 26
God Stats
0W - 1L
1,274 SR
Queue Stats
8W - 4L
1,586 Elo+
Party 1
Yemoja
Yemoja
BigFatFilthyJew
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,685 Elo+
Party 1
Heimdallr
Heimdallr
SKUNK3040
Heimdallr
Level 128
God Stats
0W - 2L
1,449 SR
Queue Stats
122W - 113L
1,435 Elo+
Party 1
Team Averages
Level 57
1,408 SR
1,569 Elo+

VS

Team Averages
Level 41
1,562 SR
1,376 Elo+
Neith
Neith
IILoveFeett
Neith
Level 23
God Stats
2W - 6L
1,310 SR
Queue Stats
93W - 101L
1,371 Elo+
Party 2
Hades
Hades
JaeyRod
Hades
Level 81
God Stats
24W - 10L
1,776 SR
Queue Stats
114W - 119L
1,376 Elo+
Party 2
King Arthur
King Arthur
StankNutt
King Arthur
Level 18
God Stats
30W - 24L
1,601 SR
Queue Stats
92W - 115L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 4
8,847
590
9,481
14,378
6,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 1
10,681
712
12,920
15,658
16,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
SKUNK3040
Heimdallr
14
1 / 5 / 5
9,959
664
8,873
14,856
7,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
10,104
674
10,997
10,398
4,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
JaeyRod
Hades
17
8 / 3 / 7
11,316
754
16,206
19,510
12,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
StankNutt
King Arthur
16
5 / 1 / 7
10,513
701
12,732
17,274
15,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
17
17
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
5
3
1
1.83
W
4
2
6
3.5
W
Hades
JaeyRod
Hades
8
3
7
3.83
L
Heimdallr
SKUNK3040
Heimdallr
1
5
5
0.7
W
King Arthur
StankNutt
King Arthur
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,274
Damage
39,935
44,892
Taken
47,182
30,288
Mitigated
33,256
6,023
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,481
2,013
0
0
14,378
6,171
0
7,005
7,373
29,382
0
L
12,920
1,329
2,622
2,178
15,658
16,589
0
3,253
12,405
22,155
0
W
10,997
5,576
0
3,265
10,398
4,727
952
5,839
4,091
0
32,480
W
Hades
JaeyRod
Hades
16,206
1,131
893
8,301
19,510
12,759
822
7,420
11,524
63,408
0
L
Heimdallr
SKUNK3040
Heimdallr
8,873
3,231
482
741
14,856
7,528
100
6,385
8,471
0
35,404
W
King Arthur
StankNutt
King Arthur
12,732
650
0
250
17,274
15,770
44
8,951
7,864
108
26,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
31,933
134
Minions Killed
182
3
Camps Cleared
9
679,051
Distance Traveled
825,963
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,847
590
53
4
2
208,917
0
L
Yemoja
10,681
712
14
1
0
233,874
0
W
Neith
10,104
674
45
3
3
199,027
0
W
Hades
11,316
754
106
7
6
304,510
3
L
Heimdallr
9,959
664
67
4
1
236,260
1
W
King Arthur
10,513
701
31
2
0
322,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role