Player Matchup

Merlin
Merlin
ChadLONGPP
Merlin
Level 28
God Stats
17W - 8L
1,528 SR
Queue Stats
154W - 97L
1,543 Elo+
Party 1
Maui
Maui
Meät
Maui
Level 124
God Stats
18W - 7L
1,528 SR
Queue Stats
87W - 38L
1,598 Elo+
Party 1
Ne Zha
Ne Zha
TheMuffinater
Ne Zha
Level 157
God Stats
6W - 6L
1,510 SR
Queue Stats
261W - 180L
1,555 Elo+
Party 1
Mulan
Mulan
Tydaguy
Mulan
Level 144
God Stats
28W - 29L
1,473 SR
Queue Stats
233W - 153L
1,535 Elo+
Party 1
Izanami
Izanami
Xarospi
Izanami
Level 28
God Stats
41W - 24L
1,537 SR
Queue Stats
65W - 34L
1,583 Elo+
Party 1
Team Averages
Level 96
1,515 SR
1,563 Elo+

VS

Team Averages
Level 77
1,534 SR
1,450 Elo+
Guan Yu
Guan Yu
SpittingBear
Guan Yu
Level 96
God Stats
31W - 24L
1,617 SR
Queue Stats
221W - 212L
1,522 Elo+
Party 2
Nox
Nox
Suprise-Adopter
Nox
Level 151
God Stats
16W - 15L
1,567 SR
Queue Stats
296W - 290L
1,502 Elo+
Party 2
Zeus
Zeus
TTV_Daniel610
Zeus
Level 64
God Stats
2W - 2L
1,473 SR
Queue Stats
103W - 93L
1,401 Elo+
Solo
Cupid
Cupid
TheGoatSanchez
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,472 Elo+
Party 2
Fenrir
Fenrir
TonySpaghetti
Fenrir
Level 62
God Stats
3W - 3L
1,512 SR
Queue Stats
53W - 54L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChadLONGPP
Merlin
17
7 / 3 / 6
11,547
550
17,419
12,789
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
Meät
Maui
15
2 / 2 / 9
10,752
512
7,215
18,145
22,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
3 / 0 / 13
12,028
573
14,739
13,654
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Tydaguy
Mulan
18
13 / 2 / 9
12,618
601
20,876
20,282
16,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Xarospi
Izanami
16
0 / 6 / 4
9,984
475
4,116
14,260
5,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SpittingBear
Guan Yu
14
1 / 4 / 2
8,960
427
12,529
23,974
21,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 5 / 6
9,917
472
6,857
22,322
29,651
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 6 / 0
7,936
378
4,655
7,214
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
7 / 3 / 0
11,560
550
12,467
18,094
8,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 0
7,970
380
4,490
20,310
8,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
25
Kills
12
13
Deaths
25
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
ChadLONGPP
Merlin
7
3
6
3.33
W
Maui
Meät
Maui
2
2
9
3.25
L
Guan Yu
SpittingBear
Guan Yu
1
4
2
0.5
L
1
5
6
0.8
L
2
6
0
0.33
L
7
3
0
2.33
W
3
0
13
9.5
L
1
7
0
0.14
W
Mulan
Tydaguy
Mulan
13
2
9
8.75
W
Izanami
Xarospi
Izanami
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,365
Damage
40,998
79,130
Taken
91,914
60,609
Mitigated
70,571
27,113
Healing
23,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ChadLONGPP
Merlin
17,419
1,035
0
1,380
12,789
6,379
3,031
4,833
7,909
83,355
0
W
Maui
Meät
Maui
7,215
2,688
0
2,910
18,145
22,549
549
3,148
14,750
28,115
0
L
Guan Yu
SpittingBear
Guan Yu
12,529
1,196
620
6,813
23,974
21,891
0
8,241
14,687
0
59,465
L
6,857
1,388
0
4,174
22,322
29,651
0
9,024
13,063
44,053
0
L
4,655
484
0
0
7,214
2,461
205
2,061
5,072
29,283
0
L
12,467
6,917
0
7,571
18,094
8,179
1,308
4,352
13,586
0
82,894
W
14,739
3,228
0
7,888
13,654
9,536
2,912
685
12,273
143
88,877
L
4,490
1,993
0
4,123
20,310
8,389
585
1,099
18,850
0
42,916
W
Mulan
Tydaguy
Mulan
20,876
4,427
0
11,953
20,282
16,345
480
1,742
18,366
0
95,607
W
Izanami
Xarospi
Izanami
4,116
3,252
0
2,982
14,260
5,800
4,463
1,104
13,060
0
78,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,929
Gold Earned
46,343
590
Minions Killed
430
0
Camps Cleared
0
2,114,165
Distance Traveled
1,665,963
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,547
550
121
6
0
382,483
3
W
Maui
10,752
512
38
2
0
405,238
5
L
Guan Yu
8,960
427
96
5
0
405,288
1
L
Nox
9,917
472
64
3
0
372,970
2
L
Zeus
7,936
378
54
3
0
188,341
3
L
Cupid
11,560
550
151
7
0
342,860
2
W
Ne Zha
12,028
573
148
7
0
494,072
3
L
Fenrir
7,970
380
65
3
0
356,504
1
W
Mulan
12,618
601
145
7
0
463,126
2
W
Izanami
9,984
475
138
7
0
369,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role