Player Matchup

Cliodhna
Cliodhna
Dryrst
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
GodsDevil2519
Hades
Level 115
God Stats
1W - 1L
1,600 SR
Queue Stats
26W - 30L
1,447 Elo+
Party 3
Kuzenbo
Kuzenbo
KnavePanda
Kuzenbo
Level 108
God Stats
1W - 1L
1,699 SR
Queue Stats
55W - 61L
1,460 Elo+
Party 3
Agni
Agni
KoRuPtIoNs FuRy
Agni
Level 112
God Stats
5W - 3L
1,313 SR
Queue Stats
298W - 329L
1,452 Elo+
Party 2
Izanami
Izanami
Migmar85
Izanami
Level 148
God Stats
0W - 4L
1,275 SR
Queue Stats
102W - 107L
1,529 Elo+
Party 2
Team Averages
Level 100
1,477 SR
1,478 Elo+

VS

Team Averages
Level 127
1,436 SR
1,511 Elo+
Cthulhu
Cthulhu
Dustycontainer
Cthulhu
Level 124
God Stats
4W - 2L
1,451 SR
Queue Stats
159W - 157L
1,505 Elo+
Party 1
Ganesha
Ganesha
MLG_Blob17
Ganesha
Level 158
God Stats
5W - 3L
1,594 SR
Queue Stats
105W - 88L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
Ryanwakeplay
Zhong Kui
Level 146
God Stats
4W - 8L
1,276 SR
Queue Stats
312W - 320L
1,453 Elo+
Solo
Discordia
Discordia
chairtable450x
Discordia
Level 79
God Stats
7W - 9L
1,366 SR
Queue Stats
725W - 767L
1,497 Elo+
Solo
Scylla
Scylla
lil-Q-Man
Scylla
Level 127
God Stats
3W - 1L
1,493 SR
Queue Stats
64W - 52L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dryrst
Cliodhna
16
1 / 5 / 5
8,587
716
10,871
14,893
7,030
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 9 / 4
8,081
673
8,163
17,944
11,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
KnavePanda
Kuzenbo
14
1 / 5 / 5
7,916
660
7,515
16,644
33,102
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 7 / 5
7,957
663
8,912
11,319
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Migmar85
Izanami
16
6 / 8 / 3
9,452
788
9,696
15,109
6,747
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 16
10,908
909
15,186
12,341
8,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
MLG_Blob17
Ganesha
16
0 / 3 / 29
9,959
830
6,775
17,474
19,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Ryanwakeplay
Zhong Kui
15
6 / 4 / 18
9,640
803
11,517
13,971
11,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
chairtable450x
Discordia
16
3 / 2 / 15
9,918
827
11,537
8,303
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
lil-Q-Man
Scylla
19
13 / 2 / 13
11,273
939
19,603
9,532
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
124
11
Kills
33
34
Deaths
13
22
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Dryrst
Cliodhna
1
5
5
0.7
W
11
2
16
9.5
L
2
9
4
0.44
L
Kuzenbo
KnavePanda
Kuzenbo
1
5
5
0.7
L
1
7
5
0.5
W
Ganesha
MLG_Blob17
Ganesha
0
3
29
4.83
L
Izanami
Migmar85
Izanami
6
8
3
0.94
W
Zhong Kui
Ryanwakeplay
Zhong Kui
6
4
18
3.75
W
Discordia
chairtable450x
Discordia
3
2
15
5.25
W
Scylla
lil-Q-Man
Scylla
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,157
Damage
64,618
75,909
Taken
61,621
63,331
Mitigated
48,240
14,735
Healing
23,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Dryrst
Cliodhna
10,871
186
1,081
2,476
14,893
7,030
0
12,999
1,894
0
24,977
W
15,186
82
3,684
4,129
12,341
8,855
330
3,467
8,874
29,115
0
L
8,163
832
594
2,990
17,944
11,132
49
14,493
3,451
16,208
0
L
Kuzenbo
KnavePanda
Kuzenbo
7,515
2,753
1,677
2,029
16,644
33,102
99
14,682
1,962
11,266
0
L
8,912
412
1,261
817
11,319
5,320
0
9,790
1,529
16,591
0
W
Ganesha
MLG_Blob17
Ganesha
6,775
243
2,025
3,431
17,474
19,592
450
5,795
11,679
15,198
0
L
Izanami
Migmar85
Izanami
9,696
4,547
872
938
15,109
6,747
335
12,654
2,455
0
22,851
W
Zhong Kui
Ryanwakeplay
Zhong Kui
11,517
2,546
0
4,053
13,971
11,443
2,044
7,835
6,136
16,721
0
W
Discordia
chairtable450x
Discordia
11,537
758
1,546
1,163
8,303
3,802
1,432
3,282
5,021
26,713
0
W
Scylla
lil-Q-Man
Scylla
19,603
2,107
1,855
1,462
9,532
4,548
716
4,211
5,321
34,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
51,698
97
Minions Killed
144
0
Camps Cleared
0
1,019,405
Distance Traveled
1,148,673
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,587
716
35
3
0
249,383
0
W
Cthulhu
10,908
909
29
2
0
255,813
2
L
Hades
8,081
673
22
2
0
184,752
1
L
Kuzenbo
7,916
660
4
0
0
213,624
2
L
Agni
7,957
663
14
1
0
199,851
0
W
Ganesha
9,959
830
1
0
0
231,963
0
L
Izanami
9,452
788
22
2
0
171,795
1
W
Zhong Kui
9,640
803
20
2
0
201,447
0
W
Discordia
9,918
827
43
4
0
231,645
1
W
Scylla
11,273
939
51
4
0
227,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role