Player Matchup

Hou Yi
Hou Yi
Idodeclare
Hou Yi
Level 80
God Stats
2W - 8L
1,202 SR
Queue Stats
2W - 8L
1,260 Elo+
Party 2
Serqet
Serqet
ThaShiniest
Serqet
Level 83
God Stats
0W - 2L
1,639 SR
Queue Stats
43W - 34L
1,610 Elo+
Solo
Nox
Nox
idontdeclare
Nox
Level 82
God Stats
0W - 2L
1,668 SR
Queue Stats
1W - 6L
1,260 Elo+
Party 2
Team Averages
Level 82
1,503 SR
1,377 Elo+

VS

Team Averages
Level 97
1,445 SR
1,444 Elo+
Tyr
Tyr
KnightShadeX
Tyr
Level 139
God Stats
1W - 1L
1,311 SR
Queue Stats
37W - 51L
1,451 Elo+
Party 1
He Bo
He Bo
Zalphyre
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,442 Elo+
Party 1
Artemis
Artemis
raychuhll
Artemis
Level 124
God Stats
1W - 0L
1,523 SR
Queue Stats
14W - 23L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Idodeclare
Hou Yi
10
2 / 6 / 3
7,263
660
6,571
12,285
4,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Earring

Mystical Earring

+15
Mp 5

Serqet
11
2 / 4 / 4
7,600
691
4,964
10,111
7,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 5 / 4
7,528
684
5,572
9,482
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
9,067
824
5,833
11,707
14,623
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Zalphyre
He Bo
12
2 / 4 / 8
8,152
741
8,219
6,548
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
raychuhll
Artemis
14
7 / 0 / 7
9,476
861
11,990
7,779
2,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
15
15
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Idodeclare
Hou Yi
2
6
3
0.58
W
6
2
7
4.75
L
Serqet
2
4
4
1
W
He Bo
Zalphyre
He Bo
2
4
8
1.5
L
2
5
4
0.8
W
Artemis
raychuhll
Artemis
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,107
Damage
26,042
31,878
Taken
26,034
16,411
Mitigated
19,793
4,169
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Idodeclare
Hou Yi
6,571
2,356
551
2,231
12,285
4,997
78
2,780
9,505
0
22,179
W
5,833
949
0
2,110
11,707
14,623
168
2,372
9,069
0
17,921
L
Serqet
4,964
1,045
0
613
10,111
7,199
0
2,134
7,977
0
12,287
W
He Bo
Zalphyre
He Bo
8,219
103
0
180
6,548
2,207
450
1,618
4,688
20,972
0
L
5,572
393
0
774
9,482
4,215
0
3,578
5,904
22,022
0
W
Artemis
raychuhll
Artemis
11,990
6,598
0
2,138
7,779
2,963
2,166
1,491
5,410
0
39,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,391
Gold Earned
26,695
83
Minions Killed
106
2
Camps Cleared
8
532,669
Distance Traveled
609,105
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,263
660
24
2
0
154,737
3
W
Tyr
9,067
824
23
2
3
231,573
3
L
Serqet
7,600
691
16
1
0
212,151
1
W
He Bo
8,152
741
31
3
2
183,803
5
L
Nox
7,528
684
43
4
2
165,781
3
W
Artemis
9,476
861
52
5
3
193,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role