Player Matchup

Kumbhakarna
Kumbhakarna
ImNotVirgin
Kumbhakarna
Level 146
God Stats
22W - 10L
1,569 SR
Queue Stats
265W - 223L
1,557 Elo+
Party 1
Ishtar
Ishtar
RocKz Rz
Ishtar
Level 26
God Stats
10W - 2L
1,859 SR
Queue Stats
297W - 31L
2,053 Elo+
Party 1
Janus
Janus
VerettaVendetta
Janus
Level 102
God Stats
11W - 3L
1,751 SR
Queue Stats
445W - 76L
2,024 Elo+
Party 1
Team Averages
Level 91
1,727 SR
1,878 Elo+

VS

Team Averages
Level 47
1,605 SR
1,605 Elo+
Sol
Sol
Clownpepe
Sol
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,507 Elo+
Solo
Xbalanque
Xbalanque
F1RE F1GHTER 45
Xbalanque
Level 74
God Stats
7W - 10L
1,654 SR
Queue Stats
422W - 368L
1,660 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HolySwordX
Cu Chulainn
Level 16
God Stats
1W - 1L
1,662 SR
Queue Stats
29W - 16L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ImNotVirgin
Kumbhakarna
16
3 / 1 / 14
11,288
806
9,225
21,821
26,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
RocKz Rz
Ishtar
16
5 / 1 / 10
10,681
763
17,005
11,785
5,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 2 / 5
10,880
777
19,124
9,072
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,762
697
11,020
13,485
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
F1RE F1GHTER 45
Xbalanque
13
0 / 6 / 4
8,727
623
14,504
17,230
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
HolySwordX
Cu Chulainn
13
1 / 5 / 3
9,680
691
11,570
19,203
16,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
4
4
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Xbalanque
F1RE F1GHTER 45
Xbalanque
0
6
4
0.33
L
Cu Chulainn
HolySwordX
Cu Chulainn
1
5
3
0.5
W
Kumbhakarna
ImNotVirgin
Kumbhakarna
3
1
14
10
W
Ishtar
RocKz Rz
Ishtar
5
1
10
10
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,354
Damage
37,094
42,678
Taken
49,918
37,261
Mitigated
30,129
6,828
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,020
4,288
0
3,267
13,485
6,204
0
8,344
4,937
25,710
2,784
L
Xbalanque
F1RE F1GHTER 45
Xbalanque
14,504
7,634
0
4,101
17,230
7,732
0
11,841
4,955
0
41,994
L
Cu Chulainn
HolySwordX
Cu Chulainn
11,570
3,635
1,630
2,337
19,203
16,193
0
7,589
11,260
0
33,683
W
Kumbhakarna
ImNotVirgin
Kumbhakarna
9,225
584
0
3,724
21,821
26,808
191
4,837
16,984
17,606
0
W
Ishtar
RocKz Rz
Ishtar
17,005
11,044
0
2,139
11,785
5,891
2,071
3,544
8,241
29
50,588
W
19,124
946
0
965
9,072
4,562
585
1,558
7,514
46,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
28,169
154
Minions Killed
160
6
Camps Cleared
7
826,219
Distance Traveled
662,640
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,762
697
53
4
2
209,053
5
L
Xbalanque
8,727
623
65
5
4
219,355
3
L
Cu Chulainn
9,680
691
42
3
1
234,232
2
W
Kumbhakarna
11,288
806
17
1
0
300,504
3
W
Ishtar
10,681
763
75
5
2
253,502
4
W
Janus
10,880
777
62
4
4
272,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role