Player Matchup

Terra
Terra
MadhatterBK
Terra
Level 61
God Stats
17W - 13L
1,487 SR
Queue Stats
71W - 66L
1,372 Elo+
Party 2
Fenrir
Fenrir
Murciegaboy
Fenrir
Level 69
God Stats
10W - 15L
1,265 SR
Queue Stats
58W - 74L
1,293 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxPhOeNiX_GoDzxX
Morgan Le Fay
Level 68
God Stats
9W - 3L
1,458 SR
Queue Stats
85W - 107L
1,083 Elo+
Solo
Kali
Kali
YellowPanda1333
Kali
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,278 Elo+
Party 2
Chiron
Chiron
citriclabel
Chiron
Level 85
God Stats
8W - 6L
1,457 SR
Queue Stats
18W - 32L
1,250 Elo+
Solo
Team Averages
Level 73
1,433 SR
1,255 Elo+

VS

Team Averages
Level 59
1,523 SR
1,290 Elo+
Rama
Rama
MicrobicFool79
Rama
Level 44
God Stats
2W - 3L
1,127 SR
Queue Stats
84W - 101L
1,265 Elo+
Solo
Ra
Ra
Ronin I PRL
Ra
Level 35
God Stats
1W - 1L
1,726 SR
Queue Stats
26W - 49L
1,252 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheLordRiou
Kumbhakarna
Level 70
God Stats
0W - 1L
1,562 SR
Queue Stats
118W - 145L
1,310 Elo+
Party 1
Nemesis
Nemesis
Thepurpleenzyme
Nemesis
Level 69
God Stats
13W - 18L
1,507 SR
Queue Stats
270W - 306L
1,305 Elo+
Party 1
Hades
Hades
darrekg
Hades
Level 77
God Stats
6W - 8L
1,691 SR
Queue Stats
225W - 257L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
8,981
499
2,430
9,918
8,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
14
4 / 1 / 3
8,616
479
5,144
10,710
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
XxPhOeNiX_GoDzxX
Morgan Le Fay
17
4 / 2 / 1
10,482
582
9,913
10,213
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 0
8,424
468
6,440
14,706
9,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
14
2 / 0 / 2
9,211
512
7,293
10,527
4,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,359
464
4,057
10,076
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 3 / 0
6,353
353
110
4,722
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
TheLordRiou
Kumbhakarna
12
1 / 2 / 1
7,991
444
6,111
12,034
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 0 / 1
9,496
528
4,912
14,376
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
darrekg
Hades
14
2 / 4 / 1
8,726
485
10,163
15,453
7,990
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
6
6
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
3
0
0
W
Fenrir
4
1
3
5.5
L
0
3
0
0
L
Kumbhakarna
TheLordRiou
Kumbhakarna
1
2
1
0.75
L
3
0
1
3.5
W
Morgan Le Fay
XxPhOeNiX_GoDzxX
Morgan Le Fay
4
2
1
2.25
W
1
3
0
0.33
W
Chiron
2
0
2
3
L
Hades
darrekg
Hades
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
25,353
56,074
Taken
56,661
32,374
Mitigated
31,278
16,884
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,430
461
2,786
2,870
9,918
8,253
432
1,555
8,363
38,333
0
L
4,057
2,641
0
3,292
10,076
4,462
0
1,827
8,249
0
70,389
W
Fenrir
5,144
1,366
49
2,325
10,710
4,890
0
3,113
7,378
0
47,393
L
110
0
0
957
4,722
1,921
0
2,737
1,985
23,015
0
L
Kumbhakarna
TheLordRiou
Kumbhakarna
6,111
810
149
1,424
12,034
10,654
0
3,388
8,646
28,301
3,978
L
4,912
2,081
0
662
14,376
6,251
604
2,218
12,158
0
91,951
W
Morgan Le Fay
XxPhOeNiX_GoDzxX
Morgan Le Fay
9,913
2,077
0
3,187
10,213
5,031
915
1,856
8,357
94,632
0
W
6,440
3,906
0
1,883
14,706
9,942
577
6,999
7,707
0
47,488
W
Chiron
7,293
1,941
804
2,980
10,527
4,258
3,395
2,303
8,224
0
80,543
L
Hades
darrekg
Hades
10,163
1,784
0
6,780
15,453
7,990
638
3,114
12,339
53,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,714
Gold Earned
40,925
481
Minions Killed
430
0
Camps Cleared
0
1,651,752
Distance Traveled
1,445,011
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,981
499
76
4
0
325,891
6
L
Rama
8,359
464
123
7
0
295,385
3
W
Fenrir
8,616
479
68
4
0
353,121
2
L
Ra
6,353
353
40
2
0
153,912
0
L
Kumbhakarna
7,991
444
43
2
0
329,671
2
L
Nemesis
9,496
528
115
6
0
392,086
0
W
Morgan Le Fay
10,482
582
151
8
0
329,912
0
W
Kali
8,424
468
73
4
0
327,185
1
W
Chiron
9,211
512
113
6
0
315,643
2
L
Hades
8,726
485
109
6
0
273,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role