Player Matchup

Sol
Sol
CrazyDaze
Sol
Level 156
God Stats
23W - 25L
1,463 SR
Queue Stats
238W - 227L
1,424 Elo+
Solo
Loki
Loki
DenDi313
Loki
Level 104
God Stats
6W - 6L
1,413 SR
Queue Stats
464W - 489L
1,418 Elo+
Solo
Izanami
Izanami
Ectoplaxm
Izanami
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,499 Elo+
Solo
Neith
Neith
Swtchocodrop
Neith
Level 151
God Stats
20W - 16L
1,524 SR
Queue Stats
189W - 191L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ami d RUNEz
Morgan Le Fay
Level 129
God Stats
9W - 5L
1,552 SR
Queue Stats
136W - 155L
1,380 Elo+
Solo
Team Averages
Level 135
1,490 SR
1,429 Elo+

VS

Team Averages
Level 93
1,534 SR
1,454 Elo+
Discordia
Discordia
 
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DaniiChile
Anhur
Level 127
God Stats
16W - 23L
1,467 SR
Queue Stats
450W - 488L
1,430 Elo+
Solo
Ymir
Ymir
DatGoldenOne
Ymir
Level 118
God Stats
8W - 13L
1,616 SR
Queue Stats
81W - 108L
1,430 Elo+
Solo
Hercules
Hercules
FIRELEGS
Hercules
Level 69
God Stats
75W - 60L
1,531 SR
Queue Stats
193W - 197L
1,412 Elo+
Party 1
Thanatos
Thanatos
Pickles80
Thanatos
Level 65
God Stats
25W - 31L
1,556 SR
Queue Stats
115W - 135L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,305
639
4,055
6,489
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
12
3 / 0 / 4
7,886
607
4,479
6,447
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Ectoplaxm
Izanami
14
5 / 0 / 2
8,664
666
7,992
3,686
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 3
7,552
581
6,280
4,432
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
ami d RUNEz
Morgan Le Fay
11
2 / 2 / 2
7,008
539
4,126
6,908
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 0
6,492
499
2,152
3,294
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
7
1 / 3 / 1
5,520
425
1,500
7,047
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,644
434
1,352
12,118
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
FIRELEGS
Hercules
11
0 / 2 / 0
6,204
477
1,483
9,266
5,096
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Pickles80
Thanatos
9
1 / 4 / 1
5,549
427
2,388
9,367
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
3
3
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
0
1
W
1
0
3
2.5
L
Anhur
1
3
1
0.5
L
0
3
2
0.33
W
Loki
3
0
4
5
W
Izanami
Ectoplaxm
Izanami
5
0
2
6
L
Hercules
FIRELEGS
Hercules
0
2
0
0
L
Thanatos
Pickles80
Thanatos
1
4
1
0.38
W
2
1
3
3.5
W
Morgan Le Fay
ami d RUNEz
Morgan Le Fay
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,932
Damage
8,875
27,962
Taken
41,092
12,372
Mitigated
18,712
12,033
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,152
52
0
615
3,294
927
0
396
2,898
51,781
0
W
4,055
1,194
0
4,421
6,489
2,647
984
196
6,293
50,874
7,468
L
Anhur
1,500
813
0
2,936
7,047
2,005
0
1,385
5,662
0
23,261
L
1,352
440
170
3,240
12,118
6,746
0
1,949
10,169
15,725
0
W
Loki
4,479
927
0
3,590
6,447
2,174
0
456
5,991
0
44,564
W
Izanami
Ectoplaxm
Izanami
7,992
5,309
0
1,486
3,686
1,712
892
683
3,003
0
68,261
L
Hercules
FIRELEGS
Hercules
1,483
465
0
2,782
9,266
5,096
0
2,621
6,645
0
31,869
L
Thanatos
Pickles80
Thanatos
2,388
895
0
5,066
9,367
3,938
0
1,453
7,914
0
29,191
W
6,280
2,710
0
639
4,432
1,648
1,689
426
4,006
0
43,280
W
Morgan Le Fay
ami d RUNEz
Morgan Le Fay
4,126
881
125
1,772
6,908
4,191
533
2,129
4,779
33,357
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
29,409
418
Minions Killed
293
0
Camps Cleared
0
1,303,755
Distance Traveled
1,084,084
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,492
499
110
8
0
222,258
2
W
Sol
8,305
639
111
9
0
265,109
5
L
Anhur
5,520
425
44
3
0
149,230
2
L
Ymir
5,644
434
20
2
0
234,732
3
W
Loki
7,886
607
78
6
0
309,069
7
W
Izanami
8,664
666
112
9
0
269,785
4
L
Hercules
6,204
477
68
5
0
239,280
2
L
Thanatos
5,549
427
51
4
0
238,584
1
W
Neith
7,552
581
70
5
0
234,185
2
W
Morgan Le Fay
7,008
539
47
4
0
225,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role