Player Matchup

Nox
Nox
CheekClaper
Nox
Level 126
God Stats
2W - 1L
1,616 SR
Queue Stats
51W - 26L
1,736 Elo+
Party 2
Khepri
Khepri
Mandarin02
Khepri
Level 67
God Stats
5W - 1L
1,653 SR
Queue Stats
35W - 24L
1,648 Elo+
Party 2
Artemis
Artemis
starwarslux
Artemis
Level 129
God Stats
11W - 5L
1,747 SR
Queue Stats
96W - 62L
1,690 Elo+
Party 2
Team Averages
Level 107
1,672 SR
1,691 Elo+

VS

Team Averages
Level 52
1,486 SR
1,252 Elo+
Arachne
Arachne
DrippinMacSauce
Arachne
Level 108
God Stats
0W - 2L
1,545 SR
Queue Stats
32W - 63L
1,309 Elo+
Party 1
Bellona
Bellona
arodz
Bellona
Level 4
God Stats
0W - 3L
1,326 SR
Queue Stats
0W - 5L
1,223 Elo+
Party 1
Sol
Sol
babystatic194
Sol
Level 45
God Stats
1W - 3L
1,587 SR
Queue Stats
16W - 52L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
8,094
899
9,508
3,623
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
Mandarin02
Khepri
11
3 / 1 / 10
8,171
908
3,915
10,095
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
starwarslux
Artemis
12
4 / 0 / 9
7,568
841
11,047
7,224
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,677
631
1,826
9,261
6,052
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
arodz
Bellona
9
0 / 5 / 1
6,054
673
3,074
11,069
9,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 0
5,817
646
6,259
9,329
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
1
1
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
0
4
1
0.13
W
Khepri
Mandarin02
Khepri
3
1
10
8
L
Bellona
arodz
Bellona
0
5
1
0.1
L
1
4
0
0.25
W
Artemis
starwarslux
Artemis
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
11,159
20,942
Taken
29,659
15,187
Mitigated
19,186
7,498
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,508
1,230
0
939
3,623
2,189
716
738
2,885
34,324
0
L
1,826
1,126
0
942
9,261
6,052
0
4,218
5,043
0
12,240
W
Khepri
Mandarin02
Khepri
3,915
396
0
2,184
10,095
9,379
222
3,266
6,829
10,788
0
L
Bellona
arodz
Bellona
3,074
884
802
761
11,069
9,066
0
5,441
5,628
0
9,280
L
6,259
2,400
0
1,409
9,329
4,068
0
4,288
5,041
21,444
2,342
W
Artemis
starwarslux
Artemis
11,047
6,022
0
4,375
7,224
3,619
1,472
1,699
5,525
0
38,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,833
Gold Earned
17,548
130
Minions Killed
71
5
Camps Cleared
3
498,352
Distance Traveled
444,983
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,094
899
67
7
1
175,084
4
L
Arachne
5,677
631
20
2
2
165,253
3
W
Khepri
8,171
908
8
1
0
176,151
2
L
Bellona
6,054
673
15
2
0
137,764
0
L
Sol
5,817
646
36
4
1
141,966
1
W
Artemis
7,568
841
55
6
4
147,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role