Player Matchup

Kuzenbo
Kuzenbo
Flapchop Vince
Kuzenbo
Level 108
God Stats
6W - 2L
1,596 SR
Queue Stats
534W - 577L
1,491 Elo+
Solo
Ymir
Ymir
ShadoDestroyer
Ymir
Level 144
God Stats
1W - 2L
1,104 SR
Queue Stats
136W - 136L
1,524 Elo+
Party 2
Rama
Rama
ShadowStr1k3r
Rama
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 133L
1,528 Elo+
Party 2
He Bo
He Bo
iamI0D
He Bo
Level 157
God Stats
4W - 5L
1,192 SR
Queue Stats
196W - 184L
1,524 Elo+
Solo
Apollo
Apollo
xXOerchenXx
Apollo
Level 89
God Stats
1W - 1L
1,287 SR
Queue Stats
392W - 396L
1,473 Elo+
Solo
Team Averages
Level 128
1,336 SR
1,508 Elo+

VS

Team Averages
Level 101
1,387 SR
1,520 Elo+
Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Exøtic
Yu Huang
Level 121
God Stats
0W - 2L
1,237 SR
Queue Stats
67W - 53L
1,541 Elo+
Party 1
Ares
Ares
NecroticFace
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
kratozz122
Kumbhakarna
Level 101
God Stats
1W - 3L
1,433 SR
Queue Stats
68W - 58L
1,527 Elo+
Party 1
Bacchus
Bacchus
rasta3200
Bacchus
Level 94
God Stats
0W - 2L
1,263 SR
Queue Stats
67W - 55L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 13
7,742
774
7,218
10,703
14,559
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 3 / 10
8,151
815
11,043
10,346
7,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 2 / 4
9,178
918
14,182
7,141
3,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
iamI0D
He Bo
12
0 / 4 / 9
7,120
712
9,128
7,221
3,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
15
4 / 3 / 6
8,333
833
7,582
8,425
4,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
7 / 5 / 3
7,883
788
10,197
10,872
5,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Exøtic
Yu Huang
15
4 / 2 / 5
8,259
826
9,297
7,727
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 9
7,461
746
5,386
17,045
13,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
kratozz122
Kumbhakarna
13
0 / 2 / 12
7,158
716
5,056
9,941
8,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
rasta3200
Bacchus
13
2 / 2 / 9
8,215
822
7,164
10,091
14,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
52
13
Kills
14
14
Deaths
13
42
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
5
3
1.7
L
Yu Huang
Exøtic
Yu Huang
4
2
5
3.25
W
0
2
13
3.25
L
1
2
9
2.75
W
2
3
10
2.33
W
7
2
4
4.5
W
He Bo
iamI0D
He Bo
0
4
9
1.13
L
Kumbhakarna
kratozz122
Kumbhakarna
0
2
12
3
L
Bacchus
rasta3200
Bacchus
2
2
9
3.25
W
Apollo
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,153
Damage
37,100
43,836
Taken
55,676
33,645
Mitigated
47,282
14,809
Healing
20,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,197
2,814
1,227
366
10,872
5,664
0
6,033
4,839
0
11,464
L
Yu Huang
Exøtic
Yu Huang
9,297
596
1,227
1,676
7,727
4,797
0
3,389
4,338
37,556
0
W
7,218
3,187
1,393
1,896
10,703
14,559
15
5,190
5,513
12,173
0
L
5,386
190
1,215
7,092
17,045
13,830
0
8,916
8,129
8,940
0
W
11,043
704
1,266
1,448
10,346
7,588
203
6,605
3,741
16,982
0
W
14,182
6,713
477
1,206
7,141
3,497
336
4,461
2,680
0
28,696
W
He Bo
iamI0D
He Bo
9,128
325
333
1,476
7,221
3,398
509
4,844
2,377
15,461
0
L
Kumbhakarna
kratozz122
Kumbhakarna
5,056
553
1,221
2,256
9,941
8,663
0
5,336
4,605
9,208
0
L
Bacchus
rasta3200
Bacchus
7,164
700
1,915
2,190
10,091
14,328
0
3,715
6,376
13,643
0
W
Apollo
7,582
2,824
3,513
1,801
8,425
4,603
711
5,803
2,622
0
20,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
38,976
106
Minions Killed
100
0
Camps Cleared
0
937,261
Distance Traveled
964,835
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,883
788
2
0
0
167,312
2
L
Yu Huang
8,259
826
68
7
0
203,053
2
W
Kuzenbo
7,742
774
10
1
0
206,095
0
L
Ares
7,461
746
10
1
0
203,244
2
W
Ymir
8,151
815
10
1
0
176,313
0
W
Rama
9,178
918
35
4
0
181,556
1
W
He Bo
7,120
712
19
2
0
183,377
0
L
Kumbhakarna
7,158
716
4
0
0
195,311
0
L
Bacchus
8,215
822
16
2
0
195,915
5
W
Apollo
8,333
833
32
3
0
189,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role