Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
FenrirErreape
Thor
Level 128
God Stats
3W - 11L
1,413 SR
Queue Stats
179W - 167L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
TheHunted425
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Maui
Maui
WhosAspect
Maui
Level 69
God Stats
0W - 1L
1,295 SR
Queue Stats
8W - 7L
1,564 Elo+
Party 1
Skadi
Skadi
Xr2d
Skadi
Level 67
God Stats
0W - 1L
1,563 SR
Queue Stats
7W - 8L
1,420 Elo+
Party 1
Team Averages
Level 88
1,454 SR
1,486 Elo+

VS

Team Averages
Level 110
1,538 SR
1,464 Elo+
Tyr
Tyr
 
Tyr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Drestroyer_Drago
Ymir
Level 94
God Stats
18W - 13L
1,530 SR
Queue Stats
104W - 105L
1,421 Elo+
Solo
Chronos
Chronos
Kingofsorrow94
Chronos
Level 125
God Stats
50W - 46L
1,553 SR
Queue Stats
355W - 345L
1,451 Elo+
Solo
Cliodhna
Cliodhna
KitFox777
Cliodhna
Level 126
God Stats
21W - 13L
1,606 SR
Queue Stats
40W - 37L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 3 / 2
9,076
504
14,697
17,532
15,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
2 / 0 / 2
8,116
451
4,931
12,550
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
TheHunted425
Baron Samedi
11
1 / 6 / 0
7,012
390
3,115
8,709
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 6
7,599
422
6,206
16,605
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Xr2d
Skadi
9
3 / 7 / 1
7,154
397
5,243
8,831
2,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 1 / 2
9,684
538
6,802
16,646
18,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
 
Nu Wa
14
5 / 1 / 3
9,452
525
14,719
7,554
3,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 7
10,002
556
8,405
20,172
18,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
8 / 4 / 3
10,878
604
11,064
12,689
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
KitFox777
Cliodhna
16
3 / 0 / 1
9,729
541
6,967
10,234
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
21
22
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
2
1
W
Tyr
 
Tyr
1
1
2
2
W
Nu Wa
 
Nu Wa
5
1
3
6.5
W
4
3
7
2.5
L
2
0
2
3
W
8
4
3
2.38
W
Cliodhna
KitFox777
Cliodhna
3
0
1
3.5
L
Baron Samedi
TheHunted425
Baron Samedi
1
6
0
0.17
L
0
6
6
0.5
L
Skadi
Xr2d
Skadi
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,192
Damage
47,957
64,227
Taken
67,295
34,775
Mitigated
49,596
11,836
Healing
22,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
14,697
6,275
128
3,962
17,532
15,682
0
4,614
12,918
0
75,021
W
Tyr
 
Tyr
6,802
1,303
0
3,968
16,646
18,767
574
1,056
15,590
0
66,471
W
Nu Wa
 
Nu Wa
14,719
4,369
0
2,789
7,554
3,257
3,104
2,406
5,148
71,858
0
W
8,405
2,615
598
4,993
20,172
18,061
1,051
4,676
15,496
42,343
128
L
4,931
986
0
3,850
12,550
4,744
0
5,479
7,071
0
47,744
W
11,064
3,366
90
3,262
12,689
5,206
3,018
1,774
10,915
75,728
1,015
W
Cliodhna
KitFox777
Cliodhna
6,967
510
0
6,329
10,234
4,305
0
495
9,739
0
84,284
L
Baron Samedi
TheHunted425
Baron Samedi
3,115
534
321
477
8,709
2,473
0
5,987
2,722
28,426
0
L
6,206
2,253
387
1,948
16,605
8,941
44
10,364
6,241
24,042
0
L
Skadi
Xr2d
Skadi
5,243
3,006
315
448
8,831
2,935
574
7,650
1,181
0
30,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
49,745
343
Minions Killed
524
0
Camps Cleared
0
1,384,095
Distance Traveled
1,726,849
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,076
504
145
8
0
353,858
0
W
Tyr
9,684
538
109
6
0
393,383
2
W
Nu Wa
9,452
525
86
5
0
317,134
3
W
Ymir
10,002
556
60
3
0
278,162
4
L
Thor
8,116
451
82
5
0
266,572
0
W
Chronos
10,878
604
126
7
0
326,338
0
W
Cliodhna
9,729
541
143
8
0
411,832
0
L
Baron Samedi
7,012
390
35
2
0
228,800
0
L
Maui
7,599
422
34
2
0
336,975
7
L
Skadi
7,154
397
47
3
0
197,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role