Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Iyabu
Anubis
Level 75
God Stats
10W - 9L
1,575 SR
Queue Stats
175W - 173L
1,476 Elo+
Solo
Ravana
Ravana
LinkariusLK
Ravana
Level 86
God Stats
6W - 4L
1,554 SR
Queue Stats
65W - 69L
1,516 Elo+
Party 1
Ganesha
Ganesha
lumpymoth117
Ganesha
Level 107
God Stats
12W - 8L
1,620 SR
Queue Stats
44W - 50L
1,457 Elo+
Party 1
Vamana
Vamana
riften64
Vamana
Level 106
God Stats
8W - 0L
1,955 SR
Queue Stats
63W - 61L
1,533 Elo+
Party 1
Team Averages
Level 106
1,641 SR
1,497 Elo+

VS

Team Averages
Level 110
1,511 SR
1,465 Elo+
Jormungandr
Jormungandr
ClacktleDactle
Jormungandr
Level 101
God Stats
0W - 1L
1,213 SR
Queue Stats
108W - 107L
1,472 Elo+
Party 2
Mulan
Mulan
FLYER413
Mulan
Level 102
God Stats
2W - 2L
1,726 SR
Queue Stats
31W - 51L
1,444 Elo+
Solo
Hel
Hel
PipeSabe
Hel
Level 143
God Stats
52W - 51L
1,511 SR
Queue Stats
257W - 286L
1,465 Elo+
Solo
Ishtar
Ishtar
SuitCat
Ishtar
Level 88
God Stats
0W - 3L
1,833 SR
Queue Stats
63W - 64L
1,456 Elo+
Party 2
Thor
Thor
WindowStorm
Thor
Level 115
God Stats
1W - 6L
1,272 SR
Queue Stats
324W - 330L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 1
7,403
569
5,635
5,275
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
Iyabu
Anubis
11
2 / 2 / 3
6,755
520
8,166
6,366
3,620
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
13
8 / 0 / 2
8,080
622
8,872
6,061
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
lumpymoth117
Ganesha
11
0 / 0 / 6
6,889
530
4,729
10,027
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
riften64
Vamana
13
3 / 2 / 1
7,940
611
11,326
12,102
10,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClacktleDactle
Jormungandr
10
0 / 2 / 1
5,558
428
5,730
12,004
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mulan
FLYER413
Mulan
11
1 / 5 / 1
6,438
495
9,090
16,272
8,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 3 / 1
6,353
489
4,969
10,325
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
SuitCat
Ishtar
10
1 / 4 / 0
5,764
443
4,002
6,643
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
5,790
445
2,712
8,836
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
1
2.5
L
Jormungandr
ClacktleDactle
Jormungandr
0
2
1
0.25
L
Mulan
FLYER413
Mulan
1
5
1
0.3
W
Anubis
Iyabu
Anubis
2
2
3
1.75
W
Ravana
8
0
2
9
L
1
3
1
0.5
L
Ishtar
SuitCat
Ishtar
1
4
0
0.25
L
1
1
0
1
W
Ganesha
lumpymoth117
Ganesha
0
0
6
3
W
Vamana
riften64
Vamana
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,728
Damage
26,503
39,831
Taken
54,080
27,666
Mitigated
24,968
12,245
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,635
2,393
0
2,201
5,275
2,152
732
813
4,253
0
56,286
L
Jormungandr
ClacktleDactle
Jormungandr
5,730
1,904
164
1,876
12,004
8,084
0
4,381
7,623
32,638
0
L
Mulan
FLYER413
Mulan
9,090
2,521
0
6,454
16,272
8,736
0
0
16,272
0
46,348
W
Anubis
Iyabu
Anubis
8,166
187
0
2,083
6,366
3,620
0
3,733
2,420
59,793
0
W
Ravana
8,872
3,398
0
1,006
6,061
2,863
0
1,437
4,582
0
54,385
L
4,969
374
1,689
4,537
10,325
3,060
0
5,972
4,353
51,341
0
L
Ishtar
SuitCat
Ishtar
4,002
2,591
0
0
6,643
2,105
0
247
6,396
0
31,338
L
2,712
1,007
0
3,452
8,836
2,983
0
2,295
6,541
0
37,196
W
Ganesha
lumpymoth117
Ganesha
4,729
574
0
4,031
10,027
8,665
0
4,022
5,775
21,514
0
W
Vamana
riften64
Vamana
11,326
5,808
0
2,924
12,102
10,366
0
0
12,102
0
56,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
29,903
424
Minions Killed
348
0
Camps Cleared
0
1,251,101
Distance Traveled
1,212,645
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,403
569
110
8
0
204,801
0
L
Jormungandr
5,558
428
55
4
0
229,600
1
L
Mulan
6,438
495
74
6
0
249,014
6
W
Anubis
6,755
520
110
8
0
227,718
6
W
Ravana
8,080
622
91
7
0
308,240
2
L
Hel
6,353
489
100
8
0
236,268
2
L
Ishtar
5,764
443
49
4
0
216,614
1
L
Thor
5,790
445
70
5
0
281,149
2
W
Ganesha
6,889
530
9
1
0
263,536
5
W
Vamana
7,940
611
104
8
0
246,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role