Player Matchup

Vamana
Vamana
Hades_Jimmy71
Vamana
Level 119
God Stats
13W - 6L
1,638 SR
Queue Stats
183W - 177L
1,528 Elo+
Party 1
Bacchus
Bacchus
JIDiaz10
Bacchus
Level 108
God Stats
8W - 6L
1,500 SR
Queue Stats
220W - 234L
1,489 Elo+
Party 1
Thor
Thor
RemiyRomi
Thor
Level 104
God Stats
4W - 8L
1,404 SR
Queue Stats
500W - 521L
1,441 Elo+
Party 1
Anhur
Anhur
kelvisdavid
Anhur
Level 129
God Stats
3W - 7L
1,306 SR
Queue Stats
84W - 100L
1,462 Elo+
Party 3
He Bo
He Bo
l-El_Diablo4k-l
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,443 Elo+
Party 3
Team Averages
Level 113
1,470 SR
1,473 Elo+

VS

Team Averages
Level 119
1,582 SR
1,512 Elo+
Amaterasu
Amaterasu
Alex The Jaguar
Amaterasu
Level 143
God Stats
11W - 4L
1,839 SR
Queue Stats
52W - 48L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
PsYCH0PaTHx
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,425 Elo+
Party 2
Cernunnos
Cernunnos
Rykard LoB
Cernunnos
Level 25
God Stats
1W - 2L
1,526 SR
Queue Stats
96W - 64L
1,584 Elo+
Party 4
Jormungandr
Jormungandr
SS Radahn
Jormungandr
Level 160
God Stats
11W - 6L
1,542 SR
Queue Stats
328W - 266L
1,583 Elo+
Party 4
Thor
Thor
TartanBubbles10
Thor
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 96L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,572
541
9,157
14,325
12,218
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
JIDiaz10
Bacchus
8
0 / 3 / 1
5,636
403
2,798
11,169
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
13
4 / 1 / 0
7,610
544
5,351
10,930
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 4 / 0
5,467
391
1,205
7,560
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,400
386
2,570
5,713
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alex The Jaguar
Amaterasu
13
3 / 1 / 0
8,202
586
8,250
11,893
9,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
PsYCH0PaTHx
Ah Puch
12
0 / 0 / 2
7,179
513
4,585
4,226
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Rykard LoB
Cernunnos
14
4 / 1 / 1
8,001
572
7,113
6,944
2,858
Jormungandr
SS Radahn
Jormungandr
12
2 / 0 / 4
8,099
579
6,979
8,816
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 1
7,176
513
3,859
11,499
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alex The Jaguar
Amaterasu
3
1
0
3
L
0
1
2
1
L
Bacchus
JIDiaz10
Bacchus
0
3
1
0.17
W
Ah Puch
PsYCH0PaTHx
Ah Puch
0
0
2
1
L
Thor
4
1
0
4
W
Cernunnos
Rykard LoB
Cernunnos
4
1
1
4.5
W
Jormungandr
SS Radahn
Jormungandr
2
0
4
4
W
1
2
1
0.75
L
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
30,786
49,697
Taken
43,378
28,980
Mitigated
27,800
12,544
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alex The Jaguar
Amaterasu
8,250
3,603
0
6,943
11,893
9,911
1,034
201
11,692
3,429
52,623
L
9,157
4,751
0
2,107
14,325
12,218
0
1,572
12,753
0
65,313
L
Bacchus
JIDiaz10
Bacchus
2,798
301
188
3,440
11,169
8,102
0
3,145
8,024
16,304
0
W
Ah Puch
PsYCH0PaTHx
Ah Puch
4,585
193
0
1,711
4,226
1,804
498
1,676
2,550
47,140
0
L
Thor
5,351
835
0
4,860
10,930
4,528
0
1,826
9,104
0
58,751
W
Cernunnos
Rykard LoB
Cernunnos
7,113
2,728
0
2,021
6,944
2,858
1,040
1,916
5,028
0
59,614
W
Jormungandr
SS Radahn
Jormungandr
6,979
1,506
421
3,101
8,816
8,549
88
882
7,934
45,064
10,673
W
3,859
958
0
5,216
11,499
4,678
0
693
10,806
0
46,924
L
1,205
957
0
787
7,560
1,965
0
1,706
5,854
0
27,386
L
2,570
0
0
1,162
5,713
2,167
0
2,573
3,140
21,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
38,657
343
Minions Killed
467
0
Camps Cleared
0
1,379,602
Distance Traveled
1,368,691
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,202
586
113
8
0
244,976
0
L
Vamana
7,572
541
120
9
0
278,119
2
L
Bacchus
5,636
403
17
1
0
271,430
6
W
Ah Puch
7,179
513
95
7
0
291,518
0
L
Thor
7,610
544
108
8
0
294,675
3
W
Cernunnos
8,001
572
100
7
0
270,317
3
W
Jormungandr
8,099
579
81
6
0
270,696
7
W
Thor
7,176
513
78
6
0
291,184
0
L
Anhur
5,467
391
50
4
0
258,383
0
L
He Bo
5,400
386
48
3
0
276,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role