Player Matchup

Thanatos
Thanatos
Diamond II
BTK551603
Thanatos
Diamond II
Level 158
God Stats
6W - 11L
1,471 SR
Queue Stats
170W - 166L
2,361 MMR
Solo
Scylla
Scylla
Masters
CarlosE UNAM
Scylla
Masters
Level 160
God Stats
1W - 1L
1,714 SR
Queue Stats
278W - 272L
2,273 MMR
Solo
Ullr
Ullr
Diamond IV
Dsereter
Ullr
Diamond IV
Level 44
God Stats
3W - 4L
1,320 SR
Queue Stats
78W - 33L
2,273 MMR
Solo
Sobek
Sobek
Diamond V
ProgramTime5
Sobek
Diamond V
Level 160
God Stats
5W - 7L
1,552 SR
Queue Stats
276W - 276L
1,993 MMR
Solo
Shiva
Shiva
Diamond I
SamoanSenpai
Shiva
Diamond I
Level 156
God Stats
3W - 2L
1,728 SR
Queue Stats
124W - 91L
2,265 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,557 SR
2,233 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,701 SR
2,229 MMR
Freya
Freya
Diamond II
Jaydeeezzz
Freya
Diamond II
Level 155
God Stats
30W - 34L
1,637 SR
Queue Stats
197W - 180L
2,264 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
MrJuliuz
Cabrakan
Diamond V
Level 63
God Stats
4W - 2L
1,721 SR
Queue Stats
60W - 46L
2,066 MMR
Solo
Fenrir
Fenrir
Platinum II
NoS phyizcal
Fenrir
Platinum II
Level 149
God Stats
2W - 1L
1,700 SR
Queue Stats
392W - 376L
1,968 MMR
Solo
Agni
Agni
Masters
Zakumbaya
Agni
Masters
Level 154
God Stats
169W - 105L
1,749 SR
Queue Stats
366W - 309L
2,734 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
onefluffypanda3
Guan Yu
Diamond IV
Level 159
God Stats
9W - 4L
1,699 SR
Queue Stats
270W - 254L
2,113 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BTK551603
Thanatos
15
1 / 5 / 4
9,201
460
5,498
17,307
8,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
17
2 / 2 / 0
10,260
513
4,160
8,317
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ullr
13
4 / 3 / 1
9,012
451
11,939
13,863
5,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 4
8,771
439
4,764
10,945
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 4 / 1
10,178
509
13,901
28,202
19,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
SetThorPoseidon

VS

Bans
HadesLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
4 / 3 / 1
12,647
632
13,112
19,437
8,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
MrJuliuz
Cabrakan
17
4 / 3 / 7
11,048
552
10,098
18,396
26,041
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
19
5 / 1 / 1
11,941
597
5,870
16,917
8,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
18
2 / 1 / 3
11,208
560
9,983
9,572
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 2 / 5
10,988
549
14,506
19,233
24,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
15
15
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BTK551603
Thanatos
1
5
4
0.6
L
Scylla
2
2
0
1
L
Ullr
4
3
1
1.5
W
Freya
4
3
1
1.5
W
Cabrakan
MrJuliuz
Cabrakan
4
3
7
2.5
W
Fenrir
5
1
1
5.5
L
1
1
4
3
L
2
4
1
0.63
W
Agni
2
1
3
3.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
53,569
78,634
Taken
83,555
47,888
Mitigated
72,830
31,824
Healing
42,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BTK551603
Thanatos
5,498
1,770
0
12,572
17,307
8,039
0
5,127
11,855
0
80,553
L
Scylla
4,160
413
0
500
8,317
3,354
0
6,489
1,539
90,379
0
L
Ullr
11,939
5,323
0
2,777
13,863
5,683
0
9,204
4,193
20
64,918
W
Freya
13,112
4,436
0
11,826
19,437
8,866
183
1,436
18,001
123,871
0
W
Cabrakan
MrJuliuz
Cabrakan
10,098
1,963
1,352
4,432
18,396
26,041
176
4,397
13,999
28,982
0
W
Fenrir
5,870
1,642
0
9,768
16,917
8,897
0
430
16,487
0
116,404
L
4,764
1,118
0
4,593
10,945
11,285
0
6,076
4,297
24,324
0
L
13,901
2,062
64
11,318
28,202
19,527
447
4,998
21,757
212
90,059
W
Agni
9,983
1,826
0
3,039
9,572
4,315
28
3,017
6,555
111,229
0
W
14,506
2,513
2,379
9,471
19,233
24,711
243
902
18,331
225
86,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,422
Gold Earned
57,832
574
Minions Killed
696
0
Camps Cleared
0
1,779,057
Distance Traveled
1,996,485
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,201
460
107
5
0
408,679
5
L
Scylla
10,260
513
187
9
0
371,755
4
L
Ullr
9,012
451
102
5
0
284,602
3
W
Freya
12,647
632
186
9
0
376,484
2
W
Cabrakan
11,048
552
30
2
0
396,379
3
W
Fenrir
11,941
597
176
9
0
423,321
4
L
Sobek
8,771
439
29
1
0
351,045
2
L
Shiva
10,178
509
149
7
0
362,976
3
W
Agni
11,208
560
176
9
0
404,252
6
W
Guan Yu
10,988
549
128
6
0
396,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role