Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
COOlchie_Man
Sobek
Level 128
God Stats
6W - 5L
1,373 SR
Queue Stats
153W - 200L
1,445 Elo+
Solo
Hel
Hel
Vameh
Hel
Level 122
God Stats
26W - 22L
1,565 SR
Queue Stats
266W - 263L
1,453 Elo+
Party 1
Nemesis
Nemesis
rainbro1523
Nemesis
Level 83
God Stats
3W - 0L
1,511 SR
Queue Stats
38W - 37L
1,529 Elo+
Solo
Team Averages
Level 131
1,490 SR
1,485 Elo+

VS

Team Averages
Level 85
1,544 SR
1,392 Elo+
Maui
Maui
IDONTSELLDRUGZ
Maui
Level 39
God Stats
0W - 1L
1,763 SR
Queue Stats
1W - 5L
1,367 Elo+
Party 2
Kali
Kali
Ivancuhh
Kali
Level 156
God Stats
18W - 34L
1,537 SR
Queue Stats
74W - 82L
1,480 Elo+
Solo
Achilles
Achilles
Tegy
Achilles
Level 126
God Stats
12W - 18L
1,464 SR
Queue Stats
135W - 117L
1,566 Elo+
Solo
Zeus
Zeus
macdaddysupre
Zeus
Level 97
God Stats
0W - 2L
1,454 SR
Queue Stats
0W - 5L
1,214 Elo+
Party 2
Hachiman
Hachiman
xDrDeathx555
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 0 / 6
8,385
839
15,166
12,190
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
15
6 / 1 / 8
8,159
816
15,216
9,606
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 4
7,092
709
2,621
5,130
3,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
Vameh
Hel
14
1 / 2 / 9
7,475
748
4,549
7,924
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
rainbro1523
Nemesis
14
2 / 1 / 5
7,450
745
5,598
7,526
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,147
715
5,679
10,208
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
13
2 / 2 / 2
7,114
711
6,173
13,159
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Tegy
Achilles
12
2 / 4 / 2
6,884
688
6,981
12,500
11,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 5 / 2
6,546
655
7,155
7,530
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xDrDeathx555
Hachiman
12
0 / 4 / 2
6,266
627
1,991
9,051
3,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
16
Kills
5
5
Deaths
16
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
6
10
W
Morgan Le Fay
 
Morgan Le Fay
6
1
8
10
W
0
1
4
2
L
1
1
4
3
L
Kali
2
2
2
1.5
L
Achilles
Tegy
Achilles
2
4
2
0.75
W
Hel
Vameh
Hel
1
2
9
2.75
L
0
5
2
0.2
W
Nemesis
rainbro1523
Nemesis
2
1
5
4.5
L
Hachiman
xDrDeathx555
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,150
Damage
27,979
42,376
Taken
52,448
23,289
Mitigated
33,063
15,883
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,166
3,015
0
3,306
12,190
7,016
0
3,361
8,829
0
29,359
W
Morgan Le Fay
 
Morgan Le Fay
15,216
1,902
0
925
9,606
4,782
195
3,849
5,757
28,104
0
W
2,621
335
0
671
5,130
3,634
138
1,596
3,534
18,414
0
L
5,679
453
251
1,045
10,208
8,607
0
3,717
6,362
13,221
0
L
Kali
6,173
2,348
0
1,717
13,159
6,259
0
6,067
6,784
0
22,115
L
Achilles
Tegy
Achilles
6,981
1,421
0
570
12,500
11,857
0
5,035
7,071
0
16,080
W
Hel
Vameh
Hel
4,549
538
6,169
4,308
7,924
3,955
76
1,884
6,040
21,639
0
L
7,155
733
473
361
7,530
2,822
0
3,284
4,086
21,067
0
W
Nemesis
rainbro1523
Nemesis
5,598
2,256
0
504
7,526
3,902
304
2,144
5,382
0
20,088
L
Hachiman
xDrDeathx555
Hachiman
1,991
1,667
0
749
9,051
3,518
0
4,283
4,633
0
9,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
33,957
181
Minions Killed
125
0
Camps Cleared
0
998,012
Distance Traveled
949,705
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,385
839
41
4
0
173,861
0
W
Morgan Le Fay
8,159
816
28
3
0
218,577
1
W
Sobek
7,092
709
34
3
0
184,061
4
L
Maui
7,147
715
14
1
0
208,468
2
L
Kali
7,114
711
39
4
0
204,687
4
L
Achilles
6,884
688
20
2
0
195,087
0
W
Hel
7,475
748
43
4
0
193,489
0
L
Zeus
6,546
655
31
3
0
168,650
0
W
Nemesis
7,450
745
35
4
0
228,024
0
L
Hachiman
6,266
627
21
2
0
172,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role