Player Matchup

Maui
Maui
 
Maui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Scubabop
Hel
Level 24
God Stats
1W - 3L
1,340 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sportle
Ah Muzen Cab
Level 88
God Stats
26W - 23L
1,549 SR
Queue Stats
59W - 78L
1,506 Elo+
Party 2
Team Averages
Level 58
1,463 SR
1,428 Elo+

VS

Team Averages
Level 68
1,500 SR
1,302 Elo+
Osiris
Osiris
Archmagel
Osiris
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 98L
1,201 Elo+
Party 1
Sol
Sol
ZryangreyleafZ
Sol
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 193L
1,477 Elo+
Party 1
Chiron
Chiron
xXJigsaw23Xx
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 72L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
19
5 / 3 / 11
14,651
771
7,354
24,392
36,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 5 / 13
12,505
658
8,833
16,480
11,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ah Muzen Cab
Sportle
Ah Muzen Cab
19
12 / 4 / 5
15,276
804
31,920
21,242
12,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Archmagel
Osiris
15
2 / 8 / 6
11,848
624
12,108
26,921
28,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 5 / 5
13,687
720
25,300
19,253
9,871
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
3 / 5 / 8
12,547
660
14,045
17,294
7,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
18
Kills
12
12
Deaths
18
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
5
3
11
3.5
L
Osiris
Archmagel
Osiris
2
8
6
0.63
W
1
5
13
1.5
W
Ah Muzen Cab
Sportle
Ah Muzen Cab
12
4
5
3.63
L
7
5
5
1.9
L
Chiron
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,107
Damage
51,453
62,114
Taken
63,468
60,779
Mitigated
45,945
20,788
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,354
1,776
0
1,688
24,392
36,659
56
8,252
16,047
26,739
0
L
Osiris
Archmagel
Osiris
12,108
4,302
524
3,983
26,921
28,347
72
7,251
19,670
406
39,206
W
8,833
427
7,333
7,298
16,480
11,419
53
6,720
9,571
37,806
0
W
Ah Muzen Cab
Sportle
Ah Muzen Cab
31,920
15,709
60
4,409
21,242
12,701
3,177
8,662
12,132
36
88,985
L
25,300
9,068
0
6,604
19,253
9,871
1,836
5,189
14,064
58,713
5,776
L
Chiron
14,045
5,068
1,121
3,363
17,294
7,727
1,297
5,243
12,043
0
40,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,432
Gold Earned
38,082
196
Minions Killed
197
3
Camps Cleared
8
965,587
Distance Traveled
825,715
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
14,651
771
29
2
0
299,379
1
L
Osiris
11,848
624
39
2
3
280,869
0
W
Hel
12,505
658
61
3
1
315,813
1
W
Ah Muzen Cab
15,276
804
106
6
2
350,395
2
L
Sol
13,687
720
94
5
3
269,199
1
L
Chiron
12,547
660
64
3
2
275,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role