Player Matchup

Hel
Hel
Cheshirekass
Hel
Level 158
God Stats
27W - 24L
1,569 SR
Queue Stats
471W - 517L
1,513 Elo+
Solo
Nemesis
Nemesis
GolditoSwing
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,415 Elo+
Party 2
Achilles
Achilles
iSensuBean
Achilles
Level 127
God Stats
1W - 2L
1,446 SR
Queue Stats
22W - 29L
1,436 Elo+
Party 2
Team Averages
Level 138
1,505 SR
1,455 Elo+

VS

Team Averages
Level 84
1,459 SR
1,446 Elo+
Ymir
Ymir
AxlTheFallen
Ymir
Level 104
God Stats
10W - 12L
1,515 SR
Queue Stats
49W - 51L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
Tuffik123
Ah Puch
Level 42
God Stats
0W - 4L
1,327 SR
Queue Stats
18W - 35L
1,361 Elo+
Solo
Awilix
Awilix
barrio67
Awilix
Level 105
God Stats
4W - 3L
1,533 SR
Queue Stats
60W - 48L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 15
16,480
717
20,452
29,591
12,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
GolditoSwing
Nemesis
19
6 / 10 / 6
17,051
741
9,753
29,433
11,913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
iSensuBean
Achilles
20
13 / 6 / 8
19,348
841
31,811
34,711
36,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 15
15,275
664
8,683
22,577
29,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Tuffik123
Ah Puch
20
6 / 9 / 10
16,226
705
31,179
23,491
8,629
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
barrio67
Awilix
20
12 / 8 / 5
17,617
766
36,627
26,796
12,267
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
22
Kills
20
21
Deaths
22
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
15
1.9
W
3
5
15
2.1
W
Nemesis
GolditoSwing
Nemesis
6
10
6
0.9
L
Ah Puch
Tuffik123
Ah Puch
6
9
10
1.22
L
Awilix
barrio67
Awilix
12
8
5
1.81
W
Achilles
iSensuBean
Achilles
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,016
Damage
76,489
93,735
Taken
72,864
60,626
Mitigated
50,824
33,841
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,683
1,313
62
722
22,577
29,928
60
7,102
15,475
17,540
0
W
20,452
671
9,687
15,706
29,591
12,140
538
11,408
18,183
76,220
0
W
Nemesis
GolditoSwing
Nemesis
9,753
3,047
1,606
2,816
29,433
11,913
1,916
12,677
16,756
0
48,579
L
Ah Puch
Tuffik123
Ah Puch
31,179
1,768
0
3,867
23,491
8,629
82
6,125
17,366
101,379
0
L
Awilix
barrio67
Awilix
36,627
13,484
0
1,030
26,796
12,267
1,102
7,792
19,004
295
92,767
W
Achilles
iSensuBean
Achilles
31,811
10,695
0
4,026
34,711
36,573
466
16,869
17,842
0
70,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,879
Gold Earned
49,118
259
Minions Killed
244
10
Camps Cleared
10
1,097,717
Distance Traveled
1,067,893
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,275
664
18
1
1
392,465
0
W
Hel
16,480
717
145
6
2
374,465
1
W
Nemesis
17,051
741
55
2
6
340,163
1
L
Ah Puch
16,226
705
118
5
6
312,600
6
L
Awilix
17,617
766
108
5
3
362,828
2
W
Achilles
19,348
841
59
3
2
383,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role