Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AlphaWolfGod69
Medusa
Level 120
God Stats
2W - 0L
1,285 SR
Queue Stats
24W - 30L
1,274 Elo+
Party 1
Bacchus
Bacchus
El_Destello_PR
Bacchus
Level 93
God Stats
2W - 1L
1,364 SR
Queue Stats
20W - 22L
1,310 Elo+
Party 1
Team Averages
Level 107
1,383 SR
1,361 Elo+

VS

Team Averages
Level 125
1,393 SR
1,355 Elo+
Maui
Maui
SPARTAN T3CH
Maui
Level 121
God Stats
2W - 2L
1,478 SR
Queue Stats
29W - 38L
1,445 Elo+
Party 2
Erlang Shen
Erlang Shen
deadgod87
Erlang Shen
Level 108
God Stats
11W - 18L
1,299 SR
Queue Stats
95W - 158L
1,250 Elo+
Solo
Nox
Nox
flamesjosh
Nox
Level 146
God Stats
4W - 6L
1,401 SR
Queue Stats
103W - 142L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 4 / 7
11,386
813
18,602
13,467
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 3 / 7
11,887
849
12,778
14,472
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 13
10,874
777
9,303
18,394
25,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 9
8,680
620
7,192
18,346
17,360
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
deadgod87
Erlang Shen
15
6 / 10 / 4
10,507
751
15,853
22,223
10,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 4 / 6
10,412
744
10,741
9,694
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
17
Kills
10
10
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
4
7
2.38
W
10
3
7
4.5
W
1
3
13
2.5
L
0
4
9
1.13
L
Erlang Shen
deadgod87
Erlang Shen
6
10
4
0.8
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,683
Damage
33,786
46,333
Taken
50,263
38,754
Mitigated
32,539
16,857
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,602
3,879
3,006
5,320
13,467
6,457
536
5,482
7,985
65,386
0
W
12,778
6,081
112
4,333
14,472
6,915
1,956
8,111
6,361
0
33,625
W
9,303
2,095
267
3,819
18,394
25,382
95
5,254
13,140
22,421
0
L
7,192
2,656
1,003
1,621
18,346
17,360
0
11,203
7,143
14,103
0
L
Erlang Shen
deadgod87
Erlang Shen
15,853
8,131
0
2,864
22,223
10,948
0
12,071
10,152
0
31,037
L
10,741
932
442
519
9,694
4,231
753
4,824
4,870
40,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
29,599
159
Minions Killed
127
7
Camps Cleared
4
688,900
Distance Traveled
666,577
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,386
813
99
7
3
226,598
3
W
Medusa
11,887
849
35
3
3
208,160
1
W
Bacchus
10,874
777
25
2
1
254,142
0
L
Maui
8,680
620
20
1
1
210,110
1
L
Erlang Shen
10,507
751
26
2
1
228,763
1
L
Nox
10,412
744
81
6
2
227,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role