Player Matchup

Medusa
Medusa
Fatstubbynub
Medusa
Level 160
God Stats
0W - 3L
1,291 SR
Queue Stats
69W - 68L
1,522 Elo+
Party 2
Ymir
Ymir
Soul_Ketushai
Ymir
Level 138
God Stats
6W - 4L
1,747 SR
Queue Stats
170W - 185L
1,481 Elo+
Solo
Agni
Agni
WhiteFlame501
Agni
Level 63
God Stats
0W - 3L
1,207 SR
Queue Stats
96W - 127L
1,483 Elo+
Solo
Loki
Loki
microphone0
Loki
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,387 Elo+
Solo
Xing Tian
Xing Tian
xLUGNUTT9282x
Xing Tian
Level 121
God Stats
1W - 1L
1,509 SR
Queue Stats
54W - 62L
1,467 Elo+
Party 2
Team Averages
Level 107
1,451 SR
1,468 Elo+

VS

Team Averages
Level 82
1,536 SR
1,456 Elo+
Cernunnos
Cernunnos
Brodaciousness
Cernunnos
Level 47
God Stats
8W - 7L
1,541 SR
Queue Stats
237W - 275L
1,433 Elo+
Party 1
Pele
Pele
BrownestSugar
Pele
Level 84
God Stats
1W - 0L
1,303 SR
Queue Stats
18W - 16L
1,469 Elo+
Solo
Zeus
Zeus
FaintFoal684305
Zeus
Level 121
God Stats
30W - 14L
1,610 SR
Queue Stats
746W - 731L
1,476 Elo+
Party 1
Chernobog
Chernobog
My7Pineapples
Chernobog
Level 118
God Stats
19W - 13L
1,504 SR
Queue Stats
521W - 544L
1,457 Elo+
Party 1
Artio
Artio
Tuffik123
Artio
Level 42
God Stats
1W - 0L
1,722 SR
Queue Stats
60W - 78L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
10 / 5 / 2
10,625
817
16,297
12,903
7,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 2
8,705
670
8,023
15,218
18,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 8 / 7
9,139
703
13,624
13,400
6,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 8 / 3
8,371
644
7,008
14,935
7,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
xLUGNUTT9282x
Xing Tian
16
0 / 5 / 8
9,092
699
7,963
30,354
30,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brodaciousness
Cernunnos
17
4 / 3 / 17
10,438
803
13,600
12,382
6,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 3 / 15
10,944
842
10,834
13,283
8,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

18
10 / 5 / 12
11,040
849
20,982
11,112
5,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
My7Pineapples
Chernobog
19
6 / 2 / 24
11,247
865
27,665
12,877
8,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Tuffik123
Artio
17
4 / 4 / 22
11,147
857
6,507
24,361
32,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
121
15
Kills
31
31
Deaths
17
22
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Brodaciousness
Cernunnos
4
3
17
4.17
W
7
3
15
4.83
W
10
5
12
3.2
L
Medusa
10
5
2
2.2
W
Chernobog
My7Pineapples
Chernobog
6
2
24
9
L
2
5
2
0.6
W
Artio
Tuffik123
Artio
4
4
22
3.75
L
1
8
7
0.56
L
2
8
3
0.44
L
Xing Tian
xLUGNUTT9282x
Xing Tian
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,915
Damage
79,588
86,810
Taken
74,015
70,155
Mitigated
60,944
21,921
Healing
28,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Brodaciousness
Cernunnos
13,600
5,338
1,608
2,882
12,382
6,793
3,379
6,155
6,157
0
25,247
W
10,834
2,558
1,275
1,825
13,283
8,005
1,820
3,522
9,695
0
26,429
W
20,982
2,384
2,360
1,951
11,112
5,427
844
2,602
8,408
38,435
0
L
Medusa
16,297
5,772
681
1,827
12,903
7,602
156
5,133
7,770
0
30,442
W
Chernobog
My7Pineapples
Chernobog
27,665
12,918
901
3,927
12,877
8,195
2,829
7,897
4,734
0
48,511
L
8,023
437
2,106
1,671
15,218
18,213
0
4,453
10,765
14,956
0
W
Artio
Tuffik123
Artio
6,507
641
3,793
8,248
24,361
32,524
214
8,534
15,411
12,652
0
L
13,624
425
1,957
1,522
13,400
6,958
267
5,766
7,634
29,746
0
L
7,008
1,626
482
1,573
14,935
7,281
0
5,127
9,808
0
14,457
L
Xing Tian
xLUGNUTT9282x
Xing Tian
7,963
655
826
9,276
30,354
30,101
0
7,010
23,344
14,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
54,816
113
Minions Killed
142
0
Camps Cleared
0
1,133,311
Distance Traveled
1,234,301
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,438
803
21
2
0
250,793
7
W
Pele
10,944
842
30
2
0
267,240
0
W
Zeus
11,040
849
33
3
0
236,514
3
L
Medusa
10,625
817
29
2
0
240,380
2
W
Chernobog
11,247
865
49
4
0
239,281
4
L
Ymir
8,705
670
19
1
0
202,478
3
W
Artio
11,147
857
9
1
0
240,473
3
L
Agni
9,139
703
40
3
0
217,928
1
L
Loki
8,371
644
13
1
0
221,026
2
L
Xing Tian
9,092
699
12
1
0
251,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role