Player Matchup

Guan Yu
Guan Yu
DarkestHorizon
Guan Yu
Level 33
God Stats
2W - 2L
1,576 SR
Queue Stats
23W - 19L
1,573 Elo+
Party 2
Vulcan
Vulcan
Darling-Br
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Solo
Neith
Neith
Fatality28
Neith
Level 56
God Stats
21W - 20L
1,556 SR
Queue Stats
252W - 297L
1,443 Elo+
Solo
Ganesha
Ganesha
MoshiMoshiDoppio
Ganesha
Level 139
God Stats
0W - 3L
1,552 SR
Queue Stats
78W - 75L
1,479 Elo+
Party 2
Cernunnos
Cernunnos
SirSpin21
Cernunnos
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 47L
1,630 Elo+
Solo
Team Averages
Level 57
1,537 SR
1,484 Elo+

VS

Team Averages
Level 91
1,657 SR
1,586 Elo+
Athena
Athena
BeuNmundane
Athena
Level 127
God Stats
16W - 7L
1,681 SR
Queue Stats
68W - 70L
1,550 Elo+
Party 1
Ra
Ra
DasherOP
Ra
Level 47
God Stats
5W - 2L
1,606 SR
Queue Stats
199W - 130L
1,658 Elo+
Party 1
Jing Wei
Jing Wei
DukeofAcadia
Jing Wei
Level 107
God Stats
3W - 1L
1,375 SR
Queue Stats
56W - 66L
1,371 Elo+
Solo
Serqet
Serqet
Godslayer883553
Serqet
Level 89
God Stats
7W - 1L
1,824 SR
Queue Stats
217W - 138L
1,677 Elo+
Party 1
Tyr
Tyr
XxNicolBolasxX
Tyr
Level 85
God Stats
5W - 1L
1,799 SR
Queue Stats
141W - 90L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,418
702
9,793
17,751
17,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Darling-Br
Vulcan
16
2 / 2 / 2
8,855
738
17,248
7,569
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
1 / 4 / 1
8,743
729
6,154
9,122
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 4 / 8
8,601
717
10,880
20,800
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
SirSpin21
Cernunnos
15
4 / 8 / 4
9,125
760
15,442
17,294
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 2 / 12
9,655
805
9,116
18,103
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
8 / 2 / 7
11,072
923
18,304
12,751
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
DukeofAcadia
Jing Wei
14
2 / 4 / 8
8,301
692
7,713
17,229
6,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 12
9,593
799
11,388
14,148
8,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 7
9,226
769
15,444
16,933
18,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
10
Kills
23
23
Deaths
10
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
3
2
12
4.5
L
3
5
2
0.8
L
Vulcan
Darling-Br
Vulcan
2
2
2
1.5
W
8
2
7
5.75
W
Jing Wei
DukeofAcadia
Jing Wei
2
4
8
1.5
L
Neith
1
4
1
0.38
W
5
1
12
11
L
0
4
8
1
L
Cernunnos
SirSpin21
Cernunnos
4
8
4
0.75
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,517
Damage
61,965
72,536
Taken
79,164
57,715
Mitigated
60,515
9,774
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,116
1,955
0
2,249
18,103
19,449
52
6,401
11,702
19,303
0
L
9,793
2,306
645
1,097
17,751
17,517
0
6,612
11,112
0
22,537
L
Vulcan
Darling-Br
Vulcan
17,248
10,042
0
157
7,569
4,013
47
2,696
4,873
43,696
0
W
18,304
2,743
3,308
4,605
12,751
6,465
315
3,236
9,515
77,469
0
W
Jing Wei
DukeofAcadia
Jing Wei
7,713
6,669
0
1,956
17,229
6,965
927
7,097
10,132
0
12,429
L
Neith
6,154
3,262
0
1,151
9,122
5,188
1,284
2,693
6,429
0
32,211
W
11,388
2,957
0
250
14,148
8,954
89
4,297
9,851
0
26,063
L
10,880
1,786
0
4,012
20,800
23,440
0
6,816
13,302
19,042
0
L
Cernunnos
SirSpin21
Cernunnos
15,442
7,257
0
2,712
17,294
7,557
260
8,603
8,184
0
39,578
W
15,444
1,771
0
4,094
16,933
18,682
204
7,097
9,836
0
38,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
47,847
215
Minions Killed
237
0
Camps Cleared
0
1,179,566
Distance Traveled
1,358,134
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,655
805
18
2
0
256,641
3
L
Guan Yu
8,418
702
23
2
0
253,439
0
L
Vulcan
8,855
738
68
6
0
251,028
11
W
Ra
11,072
923
131
11
0
263,422
0
W
Jing Wei
8,301
692
6
1
0
260,801
2
L
Neith
8,743
729
55
5
0
214,362
2
W
Serqet
9,593
799
38
3
0
291,783
0
L
Ganesha
8,601
717
11
1
0
238,681
0
L
Cernunnos
9,125
760
58
5
0
222,056
1
W
Tyr
9,226
769
44
4
0
285,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role