Player Matchup

Bacchus
Bacchus
ForeseeUs
Bacchus
Level 158
God Stats
2W - 0L
1,881 SR
Queue Stats
19W - 9L
1,708 Elo+
Party 1
Neith
Neith
Soul
Neith
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,588 Elo+
Party 1
Tiamat
Tiamat
Suhlayerrrrr
Tiamat
Level 160
God Stats
1W - 1L
1,710 SR
Queue Stats
33W - 14L
1,768 Elo+
Party 1
Zhong Kui
Zhong Kui
itsFelixV
Zhong Kui
Level 90
God Stats
2W - 1L
1,738 SR
Queue Stats
36W - 30L
1,602 Elo+
Solo
Ishtar
Ishtar
ƒÿzik
Ishtar
Level 127
God Stats
1W - 0L
1,862 SR
Queue Stats
12W - 5L
1,699 Elo+
Party 1
Team Averages
Level 139
1,738 SR
1,673 Elo+

VS

Team Averages
Level 133
1,649 SR
1,696 Elo+
Sol
Sol
FatalGank
Sol
Level 160
God Stats
4W - 2L
1,937 SR
Queue Stats
68W - 42L
1,709 Elo+
Party 2
King Arthur
King Arthur
LgtCig
King Arthur
Level 127
God Stats
0W - 1L
1,660 SR
Queue Stats
90W - 48L
1,707 Elo+
Party 2
Chernobog
Chernobog
RickyBOBBy371
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,775 Elo+
Party 2
Thor
Thor
Triton5329
Thor
Level 151
God Stats
0W - 1L
1,854 SR
Queue Stats
62W - 30L
1,735 Elo+
Party 2
Bacchus
Bacchus
ray2k13
Bacchus
Level 159
God Stats
2W - 1L
1,293 SR
Queue Stats
224W - 214L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ForeseeUs
Bacchus
16
6 / 4 / 20
10,470
952
10,135
17,340
25,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
Soul
Neith
15
4 / 4 / 16
9,946
904
9,261
11,181
7,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
18
6 / 5 / 19
11,351
1,032
19,516
11,031
9,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
itsFelixV
Zhong Kui
17
6 / 5 / 20
10,324
939
12,638
15,443
17,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
ƒÿzik
Ishtar
18
9 / 4 / 15
10,755
978
17,937
14,605
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
9,365
851
18,430
14,725
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
LgtCig
King Arthur
14
3 / 6 / 5
8,344
759
7,428
17,927
18,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
RickyBOBBy371
Chernobog
14
3 / 8 / 4
8,603
782
7,894
13,488
6,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
12 / 7 / 3
10,368
943
14,643
14,458
7,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ray2k13
Bacchus
14
0 / 5 / 7
8,543
777
7,082
18,162
26,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
31
Kills
21
22
Deaths
31
90
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
Bacchus
ForeseeUs
Bacchus
6
4
20
4
L
King Arthur
LgtCig
King Arthur
3
6
5
0.92
L
Chernobog
RickyBOBBy371
Chernobog
3
8
4
0.63
W
Neith
Soul
Neith
4
4
16
3
W
Tiamat
6
5
19
3.1
L
12
7
3
1.93
W
Zhong Kui
itsFelixV
Zhong Kui
6
5
20
3.2
L
Bacchus
ray2k13
Bacchus
0
5
7
0.7
W
Ishtar
ƒÿzik
Ishtar
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,487
Damage
55,477
69,600
Taken
78,760
66,934
Mitigated
66,047
23,908
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,430
8,219
1,595
4,380
14,725
7,446
2,083
9,679
5,046
34,716
0
W
Bacchus
ForeseeUs
Bacchus
10,135
968
2,671
3,160
17,340
25,694
481
4,905
12,435
17,762
0
L
King Arthur
LgtCig
King Arthur
7,428
749
553
2,429
17,927
18,312
183
9,836
8,091
0
13,513
L
Chernobog
RickyBOBBy371
Chernobog
7,894
3,762
52
489
13,488
6,423
1,337
8,499
4,989
0
19,778
W
Neith
Soul
Neith
9,261
4,479
2,080
2,470
11,181
7,560
2,171
5,205
5,976
0
16,620
W
Tiamat
19,516
1,696
2,790
1,772
11,031
9,250
1,046
3,818
7,213
40,583
0
L
14,643
1,994
260
678
14,458
7,347
0
8,312
6,146
0
21,123
W
Zhong Kui
itsFelixV
Zhong Kui
12,638
824
1,192
4,566
15,443
17,625
1,656
5,313
10,130
23,510
0
L
Bacchus
ray2k13
Bacchus
7,082
819
891
4,292
18,162
26,519
0
5,963
12,199
12,105
0
W
Ishtar
ƒÿzik
Ishtar
17,937
9,041
181
3,026
14,605
6,805
2,485
6,271
8,334
0
34,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,846
Gold Earned
45,223
125
Minions Killed
95
0
Camps Cleared
0
1,006,739
Distance Traveled
914,040
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,365
851
45
4
0
169,175
0
W
Bacchus
10,470
952
10
1
0
220,533
0
L
King Arthur
8,344
759
13
1
0
191,473
0
L
Chernobog
8,603
782
16
1
0
170,211
0
W
Neith
9,946
904
8
1
0
189,452
0
W
Tiamat
11,351
1,032
47
4
0
200,728
0
L
Thor
10,368
943
11
1
0
190,232
0
W
Zhong Kui
10,324
939
32
3
0
208,029
1
L
Bacchus
8,543
777
10
1
0
192,949
1
W
Ishtar
10,755
978
28
3
0
187,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role