Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Camxon
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 2
Yu Huang
Yu Huang
xThePunisher_97
Yu Huang
Level 85
God Stats
1W - 0L
1,523 SR
Queue Stats
8W - 7L
1,414 Elo+
Solo
Team Averages
Level 78
1,508 SR
1,514 Elo+

VS

Team Averages
Level 122
1,453 SR
1,426 Elo+
Pele
Pele
Blazer-the-Rogue
Pele
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,354 Elo+
Solo
Chaac
Chaac
PGG999
Chaac
Level 149
God Stats
1W - 2L
1,441 SR
Queue Stats
152W - 111L
1,503 Elo+
Party 1
Yu Huang
Yu Huang
Rolphy91
Yu Huang
Level 160
God Stats
8W - 10L
1,420 SR
Queue Stats
280W - 276L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 1 / 2
7,814
781
10,313
11,843
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Camxon
Izanami
12
3 / 0 / 5
7,512
751
5,385
6,411
2,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
11
1 / 2 / 6
7,210
721
6,041
6,838
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
6,359
636
3,453
5,832
2,116
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
PGG999
Chaac
11
2 / 4 / 1
7,259
726
7,705
11,511
8,796
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
Rolphy91
Yu Huang
13
0 / 4 / 2
7,113
711
6,537
8,091
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
3
3
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
2
7
L
1
2
1
0.75
W
Izanami
Camxon
Izanami
3
0
5
5.5
L
Chaac
PGG999
Chaac
2
4
1
0.63
L
Yu Huang
Rolphy91
Yu Huang
0
4
2
0.25
W
Yu Huang
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,739
Damage
17,695
25,092
Taken
25,434
12,118
Mitigated
13,685
3,256
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,313
3,714
0
1,149
11,843
6,606
440
2,629
9,214
0
19,156
L
3,453
741
160
522
5,832
2,116
0
1,943
3,889
0
10,661
W
Izanami
Camxon
Izanami
5,385
3,707
0
1,916
6,411
2,629
798
1,642
4,769
0
22,851
L
Chaac
PGG999
Chaac
7,705
2,802
0
2,902
11,511
8,796
0
2,615
8,896
0
21,068
L
Yu Huang
Rolphy91
Yu Huang
6,537
0
44
803
8,091
2,773
0
1,927
6,164
31,558
0
W
Yu Huang
6,041
306
0
191
6,838
2,883
195
2,594
4,244
26,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,536
Gold Earned
20,731
109
Minions Killed
112
3
Camps Cleared
6
578,888
Distance Traveled
483,999
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,814
781
16
2
1
206,113
0
L
Pele
6,359
636
18
2
3
121,453
2
W
Izanami
7,512
751
49
5
1
180,636
1
L
Chaac
7,259
726
29
3
2
188,040
3
L
Yu Huang
7,113
711
65
7
1
174,506
4
W
Yu Huang
7,210
721
44
4
1
192,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role