Player Matchup

Zeus
Zeus
BeNdiZZle13
Zeus
Level 160
God Stats
1W - 3L
1,498 SR
Queue Stats
72W - 69L
1,560 Elo+
Party 1
Amaterasu
Amaterasu
BigBlueYouAway
Amaterasu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BruceLongBeef1
Tsukuyomi
Level 158
God Stats
5W - 5L
1,577 SR
Queue Stats
266W - 238L
1,584 Elo+
Party 1
Janus
Janus
FrostOT1S
Janus
Level 146
God Stats
2W - 4L
1,484 SR
Queue Stats
193W - 201L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
Vareciaa
Heimdallr
Level 125
God Stats
2W - 2L
1,734 SR
Queue Stats
183W - 178L
1,569 Elo+
Solo
Team Averages
Level 126
1,559 SR
1,582 Elo+

VS

Team Averages
Level 134
1,642 SR
1,616 Elo+
Bacchus
Bacchus
Flow Bor
Bacchus
Level 153
God Stats
4W - 3L
1,540 SR
Queue Stats
794W - 694L
1,620 Elo+
Party 2
Ne Zha
Ne Zha
KEVINSNUFFO
Ne Zha
Level 116
God Stats
2W - 1L
1,696 SR
Queue Stats
79W - 63L
1,631 Elo+
Solo
Eset
Eset
MaxMillion596
Eset
Level 129
God Stats
2W - 0L
1,915 SR
Queue Stats
42W - 35L
1,624 Elo+
Solo
Athena
Athena
PapaTrump2024
Athena
Level 160
God Stats
14W - 18L
1,487 SR
Queue Stats
684W - 580L
1,613 Elo+
Party 2
Cerberus
Cerberus
RyderT1187
Cerberus
Level 112
God Stats
8W - 6L
1,570 SR
Queue Stats
283W - 227L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
7,822
782
9,737
8,897
3,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
BigBlueYouAway
Amaterasu
12
0 / 4 / 2
7,116
712
2,459
15,073
15,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
BruceLongBeef1
Tsukuyomi
11
0 / 4 / 1
6,193
619
6,326
8,087
4,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
FrostOT1S
Janus
14
2 / 4 / 1
7,410
741
10,564
9,592
4,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Vareciaa
Heimdallr
14
2 / 5 / 4
7,837
784
9,336
10,141
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flow Bor
Bacchus
15
6 / 1 / 16
8,788
879
8,819
13,793
23,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
14
4 / 2 / 15
7,876
788
14,516
9,158
6,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
9 / 1 / 14
9,196
920
8,019
8,396
4,593
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 18
8,225
823
9,488
12,437
13,279
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
RyderT1187
Cerberus
14
2 / 1 / 20
7,871
787
7,532
13,697
14,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
106
6
Kills
23
24
Deaths
6
11
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Amaterasu
BigBlueYouAway
Amaterasu
0
4
2
0.25
L
Tsukuyomi
BruceLongBeef1
Tsukuyomi
0
4
1
0.13
W
Bacchus
Flow Bor
Bacchus
6
1
16
14
L
Janus
FrostOT1S
Janus
2
4
1
0.63
W
Ne Zha
4
2
15
5.75
W
9
1
14
16
W
2
1
18
11
W
Cerberus
RyderT1187
Cerberus
2
1
20
12
L
Heimdallr
Vareciaa
Heimdallr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
48,374
51,790
Taken
57,481
32,848
Mitigated
62,288
12,760
Healing
21,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,737
791
266
674
8,897
3,800
0
5,760
2,967
15,265
0
L
Amaterasu
BigBlueYouAway
Amaterasu
2,459
546
1,898
5,962
15,073
15,755
0
9,827
4,956
0
6,647
L
Tsukuyomi
BruceLongBeef1
Tsukuyomi
6,326
1,453
0
348
8,087
4,180
0
4,888
2,977
0
12,061
W
Bacchus
Flow Bor
Bacchus
8,819
387
534
2,997
13,793
23,662
899
4,995
8,798
14,708
0
L
Janus
FrostOT1S
Janus
10,564
999
634
2,405
9,592
4,859
0
6,367
3,225
24,056
0
W
Ne Zha
14,516
1,824
2,700
1,912
9,158
6,377
88
2,983
6,167
0
23,646
W
8,019
757
3,048
1,076
8,396
4,593
1,597
4,081
4,315
28,392
0
W
9,488
1,554
3,343
2,750
12,437
13,279
520
3,099
9,338
13,856
0
W
Cerberus
RyderT1187
Cerberus
7,532
31
535
2,946
13,697
14,377
143
5,143
8,554
10,645
0
L
Heimdallr
Vareciaa
Heimdallr
9,336
5,181
0
573
10,141
4,254
0
6,186
3,807
0
18,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,378
Gold Earned
41,956
81
Minions Killed
106
0
Camps Cleared
0
792,958
Distance Traveled
1,041,964
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,822
782
11
1
0
143,703
1
L
Amaterasu
7,116
712
11
1
0
188,505
3
L
Tsukuyomi
6,193
619
7
1
0
166,828
0
W
Bacchus
8,788
879
19
2
0
224,680
0
L
Janus
7,410
741
32
3
0
160,416
0
W
Ne Zha
7,876
788
18
2
0
226,559
1
W
Eset
9,196
920
49
5
0
190,086
0
W
Athena
8,225
823
4
0
0
198,977
1
W
Cerberus
7,871
787
16
2
0
201,662
1
L
Heimdallr
7,837
784
20
2
0
133,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role