Player Matchup

Achilles
Achilles
Eyeshield45
Achilles
Level 44
God Stats
0W - 1L
1,423 SR
Queue Stats
7W - 9L
1,579 Elo+
Solo
Ravana
Ravana
Returnofpxmp
Ravana
Level 86
God Stats
12W - 8L
1,618 SR
Queue Stats
260W - 294L
1,506 Elo+
Solo
Sol
Sol
inthisgalax_c23
Sol
Level 156
God Stats
8W - 12L
1,434 SR
Queue Stats
383W - 443L
1,467 Elo+
Solo
Team Averages
Level 95
1,492 SR
1,518 Elo+

VS

Team Averages
Level 125
1,514 SR
1,481 Elo+
Thor
Thor
SleeepyPillz
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
Titan Umbra
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
xR0OTx
Baron Samedi
Level 120
God Stats
4W - 5L
1,542 SR
Queue Stats
36W - 39L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eyeshield45
Achilles
9
0 / 2 / 0
4,828
690
2,497
7,015
3,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
6
0 / 2 / 0
4,536
648
2,836
3,574
1,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
4,999
714
3,477
3,897
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,739
820
3,970
2,805
1,063
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Titan Umbra
Sun Wukong
10
3 / 0 / 3
5,926
847
4,122
5,778
3,562
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
xR0OTx
Baron Samedi
9
1 / 0 / 5
5,810
830
2,558
3,982
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Eyeshield45
Achilles
0
2
0
0
L
Ravana
0
2
0
0
W
2
0
4
4
W
Sun Wukong
Titan Umbra
Sun Wukong
3
0
3
4.5
L
0
2
0
0
W
Baron Samedi
xR0OTx
Baron Samedi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,810
Damage
10,650
14,486
Taken
12,565
7,412
Mitigated
7,308
1,603
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Eyeshield45
Achilles
2,497
255
0
813
7,015
3,991
0
1,905
5,110
0
10,624
L
Ravana
2,836
929
0
502
3,574
1,987
0
519
3,055
0
6,775
W
3,970
522
0
0
2,805
1,063
683
600
2,205
0
13,696
W
Sun Wukong
Titan Umbra
Sun Wukong
4,122
1,228
0
1,146
5,778
3,562
277
1,897
3,881
0
15,892
L
3,477
1,217
0
288
3,897
1,434
84
337
3,560
15,503
1,889
W
Baron Samedi
xR0OTx
Baron Samedi
2,558
297
584
2,009
3,982
2,683
132
1,072
2,910
9,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,363
Gold Earned
17,475
59
Minions Killed
67
3
Camps Cleared
4
362,207
Distance Traveled
383,931
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,828
690
22
3
1
133,418
3
L
Ravana
4,536
648
9
1
1
98,209
1
W
Thor
5,739
820
30
4
2
126,078
0
W
Sun Wukong
5,926
847
25
4
1
138,874
1
L
Sol
4,999
714
28
4
1
130,580
2
W
Baron Samedi
5,810
830
12
2
1
118,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role