Player Matchup

Yemoja
Yemoja
Bronze III
N1NJAMAPACHE
Yemoja
Bronze III
Level 33
God Stats
0W - 1L
1,720 SR
Queue Stats
7W - 24L
939 MMR
Solo
Izanami
Izanami
Bronze IV
SK61
Izanami
Bronze IV
Level 91
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 5L
1,336 MMR
Solo
Hercules
Hercules
Silver V
fabiog92
Hercules
Silver V
Level 104
God Stats
13W - 25L
1,304 SR
Queue Stats
56W - 140L
972 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,444 SR
1,083 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,565 SR
1,256 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum III
 
Cupid
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver V
MakesurMomMoist
Cthulhu
Silver V
Level 107
God Stats
10W - 5L
1,696 SR
Queue Stats
34W - 40L
769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 3 / 0
10,386
649
8,025
16,752
17,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Izanami
SK61
Izanami
15
0 / 2 / 1
9,344
584
11,835
14,836
6,007
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
fabiog92
Hercules
12
0 / 4 / 1
8,845
553
4,888
22,776
29,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeAchillesDiscordiaOdin

VS

Bans
Ao KuangAh Muzen CabVulcanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 0 / 3
11,421
714
14,823
7,691
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
 
Cupid
15
2 / 0 / 7
10,542
659
21,722
18,157
8,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 6
11,120
695
10,460
15,297
21,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
3
6.5
W
Cupid
 
Cupid
2
0
7
5.5
W
2
2
6
2.5
L
Yemoja
2
3
0
0.67
L
Izanami
SK61
Izanami
0
2
1
0.25
L
Hercules
fabiog92
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
47,005
54,364
Taken
41,145
53,383
Mitigated
32,492
11,070
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,823
1,353
0
1,828
7,691
2,904
991
1,811
5,880
49,361
0
W
Cupid
 
Cupid
21,722
13,095
839
10,388
18,157
8,002
1,903
4,450
13,707
0
60,234
W
10,460
368
229
5,111
15,297
21,586
107
2,135
13,162
27,840
0
L
Yemoja
8,025
356
1,470
2,972
16,752
17,542
0
7,325
9,427
19,560
0
L
Izanami
SK61
Izanami
11,835
7,485
0
1,062
14,836
6,007
0
7,966
6,870
0
56,376
L
Hercules
fabiog92
Hercules
4,888
1,445
415
5,151
22,776
29,834
0
10,662
12,114
0
17,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
33,083
149
Minions Killed
181
5
Camps Cleared
7
849,921
Distance Traveled
933,177
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,421
714
64
4
3
351,445
3
W
Cupid
10,542
659
84
5
4
292,388
1
W
Cthulhu
11,120
695
33
2
0
289,344
8
L
Yemoja
10,386
649
34
2
1
273,440
0
L
Izanami
9,344
584
92
6
3
280,436
3
L
Hercules
8,845
553
23
1
1
296,045
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role