Player Matchup

Erlang Shen
Erlang Shen
B-Drogon
Erlang Shen
Level 129
God Stats
1W - 1L
1,543 SR
Queue Stats
72W - 90L
1,396 Elo+
Solo
Rama
Rama
Dayytea
Rama
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
KushChronicl3
Sun Wukong
Level 143
God Stats
3W - 2L
1,558 SR
Queue Stats
160W - 178L
1,419 Elo+
Party 1
He Bo
He Bo
WheelieSmalls
He Bo
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 270L
1,397 Elo+
Party 1
Jing Wei
Jing Wei
XxDreadBwoii35xX
Jing Wei
Level 160
God Stats
4W - 6L
1,367 SR
Queue Stats
543W - 567L
1,425 Elo+
Solo
Team Averages
Level 107
1,494 SR
1,406 Elo+

VS

Team Averages
Level 115
1,454 SR
1,447 Elo+
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AgentReturns
Ishtar
Level 76
God Stats
2W - 2L
1,546 SR
Queue Stats
149W - 164L
1,454 Elo+
Solo
Zeus
Zeus
ElfishBuzzard21
Zeus
Level 151
God Stats
1W - 3L
1,294 SR
Queue Stats
150W - 160L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Incovient7
Cthulhu
Level 77
God Stats
3W - 4L
1,415 SR
Queue Stats
333W - 342L
1,410 Elo+
Solo
Ah Puch
Ah Puch
Pirosc
Ah Puch
Level 144
God Stats
3W - 2L
1,514 SR
Queue Stats
386W - 405L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
B-Drogon
Erlang Shen
20
10 / 4 / 15
14,978
788
19,260
32,262
34,237
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Dayytea
Rama
20
5 / 1 / 21
12,898
679
22,642
15,943
8,107
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
KushChronicl3
Sun Wukong
20
8 / 8 / 22
13,395
705
24,378
32,816
32,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 7 / 18
13,470
709
7,879
18,267
9,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 6 / 18
12,962
682
20,409
20,293
9,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 13 / 11
10,506
553
13,480
24,905
11,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
20
11 / 5 / 9
13,273
699
22,902
18,288
10,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 8 / 14
12,857
677
21,439
19,922
9,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Incovient7
Cthulhu
20
5 / 5 / 12
12,967
682
22,674
23,717
44,383
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Pirosc
Ah Puch
20
2 / 7 / 14
12,492
657
24,558
18,727
9,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
85
38
Kills
25
26
Deaths
38
94
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
13
11
0.58
L
Ishtar
11
5
9
3.1
W
Erlang Shen
B-Drogon
Erlang Shen
10
4
15
4.38
W
Rama
Dayytea
Rama
5
1
21
15.5
L
5
8
14
1.5
L
Cthulhu
Incovient7
Cthulhu
5
5
12
2.2
W
Sun Wukong
KushChronicl3
Sun Wukong
8
8
22
2.38
L
Ah Puch
Pirosc
Ah Puch
2
7
14
1.29
W
7
7
18
2.29
W
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,568
Damage
105,053
119,581
Taken
105,559
93,715
Mitigated
84,882
53,479
Healing
27,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,480
2,274
2,113
2,530
24,905
11,137
165
2,248
22,320
31
20,400
L
Ishtar
22,902
9,527
2,877
3,194
18,288
10,424
288
2,560
15,237
0
40,604
W
Erlang Shen
B-Drogon
Erlang Shen
19,260
7,254
5,353
10,685
32,262
34,237
1,012
14,922
17,340
664
37,002
W
Rama
Dayytea
Rama
22,642
18,169
2,926
4,839
15,943
8,107
3,092
9,624
6,319
0
55,539
L
21,439
4,608
1,314
1,882
19,922
9,335
640
1,043
18,687
42,139
0
L
Cthulhu
Incovient7
Cthulhu
22,674
804
3,018
3,201
23,717
44,383
173
2,372
20,935
46,389
0
W
Sun Wukong
KushChronicl3
Sun Wukong
24,378
3,309
4,490
11,912
32,816
32,614
572
19,642
13,174
667
37,479
L
Ah Puch
Pirosc
Ah Puch
24,558
1,422
3,159
3,994
18,727
9,603
296
926
17,516
45,063
0
W
7,879
750
2,872
2,552
18,267
9,041
976
11,729
6,538
18,789
0
W
20,409
16,294
2,292
5,558
20,293
9,716
3,096
12,785
7,508
0
42,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,703
Gold Earned
62,095
270
Minions Killed
192
0
Camps Cleared
0
1,680,111
Distance Traveled
1,597,789
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,506
553
15
1
0
320,268
1
L
Ishtar
13,273
699
22
1
0
307,819
0
W
Erlang Shen
14,978
788
36
2
0
351,399
2
W
Rama
12,898
679
133
7
0
338,366
1
L
Zeus
12,857
677
49
3
0
306,397
0
L
Cthulhu
12,967
682
41
2
0
342,199
1
W
Sun Wukong
13,395
705
36
2
0
338,414
0
L
Ah Puch
12,492
657
65
3
0
321,106
2
W
He Bo
13,470
709
21
1
0
324,410
0
W
Jing Wei
12,962
682
44
2
0
327,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role