Player Matchup

Neith
Neith
BigHittman98
Neith
Level 128
God Stats
3W - 3L
1,375 SR
Queue Stats
127W - 139L
1,371 Elo+
Party 3
Yemoja
Yemoja
Blood Execution
Yemoja
Level 112
God Stats
3W - 1L
1,619 SR
Queue Stats
192W - 205L
1,354 Elo+
Solo
Scylla
Scylla
JackH420
Scylla
Level 25
God Stats
3W - 1L
1,466 SR
Queue Stats
82W - 91L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
Real BigKatz
Cernunnos
Level 69
God Stats
2W - 3L
1,227 SR
Queue Stats
195W - 220L
1,346 Elo+
Party 3
Amaterasu
Amaterasu
Yomantic
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,354 Elo+
Party 2
Team Averages
Level 70
1,437 SR
1,366 Elo+

VS

Team Averages
Level 102
1,590 SR
1,397 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CRIPTICxSURGEx
Osiris
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,343 Elo+
Party 1
Loki
Loki
Hack1hoff
Loki
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,371 Elo+
Party 1
The Morrigan
The Morrigan
Sage Yamato
The Morrigan
Level 29
God Stats
1W - 1L
1,735 SR
Queue Stats
31W - 42L
1,355 Elo+
Party 1
Raijin
Raijin
thacolorwhite
Raijin
Level 98
God Stats
1W - 3L
1,715 SR
Queue Stats
56W - 52L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 16
16,185
852
33,959
24,246
13,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 2 / 23
12,658
666
10,982
14,466
14,356
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
JackH420
Scylla
20
8 / 3 / 19
14,164
745
28,239
14,673
7,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Real BigKatz
Cernunnos
19
4 / 7 / 22
12,689
668
19,073
25,693
18,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Yomantic
Amaterasu
20
9 / 4 / 17
13,087
689
19,549
29,661
24,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
5 / 8 / 7
12,041
634
18,848
25,350
12,816
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 8 / 8
11,796
621
14,935
29,251
25,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
19
2 / 10 / 11
11,882
625
13,500
23,499
9,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Sage Yamato
The Morrigan
18
3 / 8 / 7
11,965
630
13,090
21,564
9,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
4 / 9 / 7
11,910
627
25,012
22,116
9,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
57
42
Kills
17
18
Deaths
43
97
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
8
7
1.06
W
18
2
16
13
W
3
2
23
7.25
L
3
8
8
0.88
L
Loki
2
10
11
0.75
W
Scylla
JackH420
Scylla
8
3
19
5.83
W
Cernunnos
Real BigKatz
Cernunnos
4
7
22
2.14
L
The Morrigan
Sage Yamato
The Morrigan
3
8
7
0.81
W
Amaterasu
Yomantic
Amaterasu
9
4
17
4.38
L
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,802
Damage
85,385
108,739
Taken
121,780
77,072
Mitigated
66,500
54,565
Healing
34,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
18,848
509
7,932
8,992
25,350
12,816
0
7,553
17,797
32,474
0
W
33,959
11,348
1,060
6,941
24,246
13,054
5,260
13,115
11,131
0
84,950
W
10,982
2,829
18,186
3,761
14,466
14,356
750
7,926
6,540
26,360
0
L
14,935
1,857
599
2,812
29,251
25,779
296
11,501
17,750
4,638
24,507
L
Loki
13,500
2,987
1,339
3,538
23,499
9,084
556
7,977
15,522
314
26,851
W
Scylla
JackH420
Scylla
28,239
5,246
1,177
3,297
14,673
7,091
1,888
7,271
7,402
50,868
0
W
Cernunnos
Real BigKatz
Cernunnos
19,073
7,746
1,273
6,436
25,693
18,052
416
16,074
9,619
0
46,402
L
The Morrigan
Sage Yamato
The Morrigan
13,090
1,931
2,400
4,259
21,564
9,489
854
4,953
16,611
29,283
0
W
Amaterasu
Yomantic
Amaterasu
19,549
9,574
2,414
10,020
29,661
24,519
862
14,897
14,764
0
28,365
L
25,012
2,927
1,685
1,432
22,116
9,332
404
7,237
14,879
46,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,783
Gold Earned
59,594
222
Minions Killed
168
0
Camps Cleared
0
1,675,536
Distance Traveled
1,341,916
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,041
634
42
2
0
261,495
0
W
Neith
16,185
852
113
6
0
344,708
0
W
Yemoja
12,658
666
24
1
0
318,663
1
L
Osiris
11,796
621
29
2
0
290,377
0
L
Loki
11,882
625
23
1
0
258,849
2
W
Scylla
14,164
745
41
2
0
345,405
0
W
Cernunnos
12,689
668
29
2
0
311,007
1
L
The Morrigan
11,965
630
33
2
0
276,810
1
W
Amaterasu
13,087
689
15
1
0
355,753
0
L
Raijin
11,910
627
41
2
0
254,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role