Player Matchup

Shiva
Shiva
BalGammon
Shiva
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 38L
1,606 Elo+
Party 1
Scylla
Scylla
Vixavil
Scylla
Level 34
God Stats
7W - 5L
1,582 SR
Queue Stats
83W - 41L
1,602 Elo+
Party 1
Achilles
Achilles
xXRubyRainXx
Achilles
Level 45
God Stats
7W - 3L
1,500 SR
Queue Stats
83W - 41L
1,602 Elo+
Party 1
Team Averages
Level 42
1,527 SR
1,603 Elo+

VS

Team Averages
Level 103
1,328 SR
1,428 Elo+
Apollo
Apollo
AzureGarou
Apollo
Level 145
God Stats
0W - 3L
1,284 SR
Queue Stats
61W - 78L
1,468 Elo+
Solo
Cthulhu
Cthulhu
WilliamCreed82
Cthulhu
Level 56
God Stats
2W - 4L
1,285 SR
Queue Stats
37W - 58L
1,394 Elo+
Solo
Vulcan
Vulcan
chubbyboy1998
Vulcan
Level 109
God Stats
1W - 4L
1,416 SR
Queue Stats
22W - 35L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BalGammon
Shiva
13
3 / 0 / 7
8,110
737
8,216
12,179
9,843
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Vixavil
Scylla
15
8 / 0 / 3
9,367
852
10,465
6,619
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xXRubyRainXx
Achilles
12
0 / 2 / 10
7,592
690
5,905
10,773
8,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AzureGarou
Apollo
11
1 / 4 / 1
7,366
670
6,068
8,509
3,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 1
7,318
665
7,283
11,561
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 1
7,327
666
10,441
8,047
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
AzureGarou
Apollo
1
4
1
0.38
W
Shiva
BalGammon
Shiva
3
0
7
6.5
W
Scylla
Vixavil
Scylla
8
0
3
9.5
L
0
3
1
0.17
L
1
4
1
0.38
W
Achilles
xXRubyRainXx
Achilles
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,586
Damage
23,792
29,571
Taken
28,117
20,864
Mitigated
13,939
2,993
Healing
2,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AzureGarou
Apollo
6,068
5,372
447
1,346
8,509
3,569
1,335
3,062
5,214
0
22,933
W
Shiva
BalGammon
Shiva
8,216
1,137
409
938
12,179
9,843
0
5,515
6,664
180
19,441
W
Scylla
Vixavil
Scylla
10,465
1,349
0
781
6,619
2,785
0
5,028
1,591
50,203
0
L
7,283
328
497
0
11,561
6,945
0
4,508
6,627
23,683
0
L
10,441
6,311
0
8
8,047
3,425
180
2,984
4,767
25,027
0
W
Achilles
xXRubyRainXx
Achilles
5,905
539
0
865
10,773
8,236
120
7,506
3,267
0
13,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,069
Gold Earned
22,011
144
Minions Killed
126
7
Camps Cleared
5
680,027
Distance Traveled
661,298
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,366
670
57
5
4
202,329
9
W
Shiva
8,110
737
20
2
2
240,348
0
W
Scylla
9,367
852
110
10
5
222,103
2
L
Cthulhu
7,318
665
37
3
0
229,875
5
L
Vulcan
7,327
666
32
3
1
229,094
1
W
Achilles
7,592
690
14
1
0
217,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role