Player Matchup

Thanatos
Thanatos
Bokey34
Thanatos
Level 125
God Stats
2W - 2L
1,235 SR
Queue Stats
107W - 110L
1,394 Elo+
Solo
Ishtar
Ishtar
MerlinMan73
Ishtar
Level 107
God Stats
12W - 17L
1,400 SR
Queue Stats
226W - 250L
1,354 Elo+
Solo
Atlas
Atlas
QUEMAX
Atlas
Level 65
God Stats
4W - 0L
1,562 SR
Queue Stats
16W - 8L
1,507 Elo+
Solo
Hades
Hades
bob114441
Hades
Level 51
God Stats
5W - 2L
1,383 SR
Queue Stats
80W - 85L
1,460 Elo+
Party 1
Sol
Sol
godking52
Sol
Level 57
God Stats
28W - 17L
1,554 SR
Queue Stats
92W - 89L
1,475 Elo+
Party 1
Team Averages
Level 81
1,427 SR
1,438 Elo+

VS

Team Averages
Level 59
1,429 SR
1,406 Elo+
Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
STIGMA2003
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,429 Elo+
Solo
Cabrakan
Cabrakan
Sharl3x
Cabrakan
Level 64
God Stats
4W - 2L
1,606 SR
Queue Stats
57W - 61L
1,377 Elo+
Party 2
Chernobog
Chernobog
Slayatron
Chernobog
Level 49
God Stats
7W - 4L
1,354 SR
Queue Stats
71W - 84L
1,352 Elo+
Solo
Thor
Thor
b000t
Thor
Level 32
God Stats
0W - 5L
1,187 SR
Queue Stats
102W - 113L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bokey34
Thanatos
14
6 / 6 / 1
9,168
539
6,130
17,345
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
12
2 / 6 / 2
7,734
455
7,685
15,977
6,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
QUEMAX
Atlas
12
2 / 1 / 9
8,692
511
6,842
12,381
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
bob114441
Hades
17
10 / 2 / 4
10,724
631
19,569
17,829
12,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 3
9,263
545
12,519
15,007
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 4 / 3
8,356
492
11,153
15,573
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 3
7,216
424
4,770
10,982
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Sharl3x
Cabrakan
11
4 / 3 / 5
8,300
488
9,115
16,064
23,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Slayatron
Chernobog
13
4 / 6 / 3
8,648
509
10,457
14,220
6,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
b000t
Thor
12
4 / 5 / 4
7,913
465
7,608
14,982
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
22
Kills
17
18
Deaths
22
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
3
1.38
W
Thanatos
Bokey34
Thanatos
6
6
1
1.08
W
Ishtar
2
6
2
0.5
W
Atlas
QUEMAX
Atlas
2
1
9
6.5
L
1
4
3
0.63
L
Cabrakan
Sharl3x
Cabrakan
4
3
5
2.17
L
Chernobog
Slayatron
Chernobog
4
6
3
0.92
L
Thor
b000t
Thor
4
5
4
1.2
W
Hades
bob114441
Hades
10
2
4
6
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,745
Damage
43,103
78,539
Taken
71,821
40,384
Mitigated
48,002
43,485
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,153
3,408
0
5,233
15,573
7,541
288
9,152
6,421
0
56,370
W
Thanatos
Bokey34
Thanatos
6,130
2,104
0
14,242
17,345
7,055
0
983
16,362
0
51,105
W
Ishtar
7,685
4,427
0
5,415
15,977
6,049
304
3,310
12,667
0
60,138
W
Atlas
QUEMAX
Atlas
6,842
3,196
697
2,075
12,381
10,411
108
2,562
9,819
25,628
0
L
4,770
1,066
0
1,612
10,982
4,368
1,338
7,510
3,472
37,211
0
L
Cabrakan
Sharl3x
Cabrakan
9,115
1,377
571
3,996
16,064
23,014
23
8,244
7,820
28,384
4,006
L
Chernobog
Slayatron
Chernobog
10,457
7,542
0
2,806
14,220
6,473
312
7,836
6,384
0
41,549
L
Thor
b000t
Thor
7,608
2,681
0
3,650
14,982
6,606
0
6,493
8,489
0
50,245
W
Hades
bob114441
Hades
19,569
2,270
632
10,890
17,829
12,387
1,582
4,537
13,292
95,923
0
W
12,519
5,335
0
9,534
15,007
4,482
2,043
1,549
13,458
63,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,581
Gold Earned
40,433
471
Minions Killed
317
0
Camps Cleared
0
1,526,522
Distance Traveled
1,396,524
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,356
492
84
5
0
267,520
4
W
Thanatos
9,168
539
96
6
0
281,949
2
W
Ishtar
7,734
455
75
4
0
274,623
7
W
Atlas
8,692
511
28
2
0
333,761
4
L
Zeus
7,216
424
62
4
0
263,514
0
L
Cabrakan
8,300
488
42
2
0
291,923
3
L
Chernobog
8,648
509
49
3
0
262,240
0
L
Thor
7,913
465
80
5
0
311,327
1
W
Hades
10,724
631
161
9
0
318,411
1
W
Sol
9,263
545
111
7
0
317,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role