Player Matchup

Artemis
Artemis
ScoutTeemoJr
Artemis
Level 26
God Stats
3W - 2L
1,779 SR
Queue Stats
38W - 7L
1,918 Elo+
Party 2
Sol
Sol
Woodren
Sol
Level 83
God Stats
15W - 6L
1,630 SR
Queue Stats
81W - 31L
1,842 Elo+
Party 2
Tyr
Tyr
sirlogan155
Tyr
Level 156
God Stats
1W - 3L
1,569 SR
Queue Stats
301W - 105L
1,892 Elo+
Party 2
Team Averages
Level 88
1,660 SR
1,884 Elo+

VS

Team Averages
Level 63
1,661 SR
1,543 Elo+
King Arthur
King Arthur
Iamsmurf100
King Arthur
Level 16
God Stats
1W - 0L
1,693 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nox
Nox
NotDeadrevenge
Nox
Level 158
God Stats
1W - 0L
1,682 SR
Queue Stats
17W - 5L
1,629 Elo+
Party 1
Medusa
Medusa
ScoliosisMyDude
Medusa
Level 14
God Stats
1W - 0L
1,609 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ScoutTeemoJr
Artemis
12
0 / 7 / 4
8,301
593
10,870
15,137
6,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Sol
13
1 / 6 / 2
8,955
640
13,421
14,054
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 8 / 1
8,778
627
11,390
24,081
24,365
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Iamsmurf100
King Arthur
16
7 / 1 / 12
10,796
771
18,216
18,314
20,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 0 / 11
11,741
839
19,509
10,551
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 3 / 12
10,160
726
9,474
13,741
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
21
21
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Iamsmurf100
King Arthur
7
1
12
13
W
10
0
11
15.5
W
4
3
12
3.33
L
Artemis
ScoutTeemoJr
Artemis
0
7
4
0.29
L
Sol
1
6
2
0.33
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,681
Damage
47,199
53,272
Taken
42,606
37,475
Mitigated
33,909
10,785
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Iamsmurf100
King Arthur
18,216
2,130
0
1,642
18,314
20,382
186
6,264
12,050
208
41,226
W
19,509
971
0
1,342
10,551
6,232
376
2,151
8,400
41,990
0
W
9,474
5,342
0
3,132
13,741
7,295
886
4,774
8,967
0
32,510
L
Artemis
ScoutTeemoJr
Artemis
10,870
5,185
0
1,758
15,137
6,619
44
5,893
9,244
0
27,479
L
Sol
13,421
4,388
0
3,146
14,054
6,491
0
5,282
8,772
38,356
3,916
L
11,390
977
0
5,881
24,081
24,365
0
8,790
15,291
326
23,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
32,697
141
Minions Killed
142
5
Camps Cleared
6
678,777
Distance Traveled
864,042
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,796
771
39
3
0
300,459
1
W
Nox
11,741
839
53
4
2
290,023
4
W
Medusa
10,160
726
50
4
4
273,560
1
L
Artemis
8,301
593
39
3
2
203,949
3
L
Sol
8,955
640
77
6
2
215,414
2
L
Tyr
8,778
627
25
2
1
259,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role