Player Matchup

Maui
Maui
NetworkMarine
Maui
Level 102
God Stats
0W - 3L
1,506 SR
Queue Stats
6W - 17L
1,486 Elo+
Party 2
Fenrir
Fenrir
SINYCism
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
StepDadPiccolo
Kukulkan
Level 104
God Stats
1W - 3L
1,346 SR
Queue Stats
2W - 9L
1,326 Elo+
Party 2
Team Averages
Level 105
1,451 SR
1,352 Elo+

VS

Team Averages
Level 60
1,471 SR
1,363 Elo+
Fenrir
Fenrir
Abusivø
Fenrir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,312 Elo+
Party 1
Poseidon
Poseidon
JDurand
Poseidon
Level 128
God Stats
6W - 12L
1,412 SR
Queue Stats
224W - 261L
1,465 Elo+
Solo
Sylvanus
Sylvanus
MichelCarajo
Sylvanus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,761
626
3,834
19,583
20,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SINYCism
Fenrir
11
0 / 5 / 2
8,102
579
6,860
16,735
15,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
12
1 / 7 / 0
8,426
602
10,554
10,691
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abusivø
Fenrir
15
5 / 2 / 13
11,295
807
9,666
14,493
17,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
JDurand
Poseidon
17
12 / 0 / 7
12,128
866
25,196
9,904
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
MichelCarajo
Sylvanus
15
2 / 0 / 14
10,823
773
7,107
12,889
17,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
19
19
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abusivø
Fenrir
5
2
13
5.75
W
Poseidon
JDurand
Poseidon
12
0
7
15.5
W
Sylvanus
MichelCarajo
Sylvanus
2
0
14
9
L
1
7
1
0.21
L
Fenrir
SINYCism
Fenrir
0
5
2
0.2
L
Kukulkan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,248
Damage
41,969
47,009
Taken
37,286
39,068
Mitigated
39,667
4,957
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abusivø
Fenrir
9,666
1,568
0
2,159
14,493
17,460
267
4,657
9,462
97
21,382
W
Poseidon
JDurand
Poseidon
25,196
4,400
0
2,195
9,904
4,828
479
3,527
6,000
80,062
0
W
Sylvanus
MichelCarajo
Sylvanus
7,107
3,075
3,491
5,760
12,889
17,379
611
6,964
5,883
15,784
0
L
3,834
1,249
593
2,536
19,583
20,419
0
13,447
6,136
8,968
0
L
Fenrir
SINYCism
Fenrir
6,860
1,308
0
1,451
16,735
15,096
0
11,530
5,205
21
11,689
L
Kukulkan
10,554
480
0
377
10,691
3,553
0
7,868
2,823
40,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
34,246
125
Minions Killed
163
2
Camps Cleared
10
702,135
Distance Traveled
736,789
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,295
807
21
2
3
285,342
4
W
Poseidon
12,128
866
123
9
6
239,840
0
W
Sylvanus
10,823
773
19
1
1
211,607
2
L
Maui
8,761
626
17
1
1
228,979
3
L
Fenrir
8,102
579
11
1
0
269,214
5
L
Kukulkan
8,426
602
97
7
1
203,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role