Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MarceloSepulve98
Khepri
Level 60
God Stats
24W - 27L
1,416 SR
Queue Stats
96W - 133L
1,257 Elo+
Party 1
Guan Yu
Guan Yu
Ozhov
Guan Yu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 14L
1,000 Elo+
Party 1
Scylla
Scylla
TioHank
Scylla
Level 93
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 9L
1,289 Elo+
Party 1
Izanami
Izanami
eduardovitti
Izanami
Level 68
God Stats
13W - 12L
1,507 SR
Queue Stats
70W - 97L
1,270 Elo+
Party 1
Team Averages
Level 76
1,440 SR
1,263 Elo+

VS

Team Averages
Level 80
1,484 SR
1,419 Elo+
Kukulkan
Kukulkan
Guiskey
Kukulkan
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 136L
1,412 Elo+
Solo
Maui
Maui
MegaViciado7
Maui
Level 107
God Stats
3W - 4L
1,369 SR
Queue Stats
329W - 404L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
SUCODESAPO
Cu Chulainn
Level 69
God Stats
3W - 2L
1,568 SR
Queue Stats
157W - 168L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tz-Nicobn
Tsukuyomi
Level 54
God Stats
25W - 18L
1,671 SR
Queue Stats
79W - 80L
1,452 Elo+
Solo
Skadi
Skadi
leonmmsb
Skadi
Level 106
God Stats
6W - 6L
1,311 SR
Queue Stats
190W - 189L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
7 / 4 / 4
11,712
532
12,092
28,710
13,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 6
10,727
488
7,784
15,726
22,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Ozhov
Guan Yu
16
3 / 3 / 4
10,548
479
15,219
27,631
42,756
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
TioHank
Scylla
14
0 / 6 / 1
8,700
395
3,917
12,484
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
eduardovitti
Izanami
15
3 / 5 / 1
9,917
451
17,342
15,173
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guiskey
Kukulkan
1
0 / 0 / 0
5,642
256
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
4 / 0 / 5
10,045
457
10,310
19,196
25,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
SUCODESAPO
Cu Chulainn
17
7 / 5 / 0
10,731
488
22,571
22,236
23,128
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Tz-Nicobn
Tsukuyomi
15
5 / 6 / 10
9,929
451
20,069
19,801
8,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
leonmmsb
Skadi
17
4 / 4 / 3
10,027
456
14,228
15,555
7,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
15
Kills
20
20
Deaths
15
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
7
4
4
2.25
W
Kukulkan
Guiskey
Kukulkan
0
0
0
0
L
2
2
6
2.5
W
4
0
5
6.5
L
Guan Yu
Ozhov
Guan Yu
3
3
4
1.67
W
Cu Chulainn
SUCODESAPO
Cu Chulainn
7
5
0
1.4
L
Scylla
TioHank
Scylla
0
6
1
0.08
W
Tsukuyomi
Tz-Nicobn
Tsukuyomi
5
6
10
1.67
L
Izanami
eduardovitti
Izanami
3
5
1
0.7
W
Skadi
leonmmsb
Skadi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,354
Damage
67,178
99,724
Taken
76,788
90,961
Mitigated
64,250
40,406
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
12,092
4,045
0
17,360
28,710
13,468
0
2,173
26,537
0
94,031
W
Kukulkan
Guiskey
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
7,784
1,125
675
4,507
15,726
22,854
166
1,305
14,421
26,123
0
W
10,310
2,860
0
2,013
19,196
25,278
46
3,894
15,302
50,938
0
L
Guan Yu
Ozhov
Guan Yu
15,219
3,143
3,781
10,790
27,631
42,756
740
2,011
25,620
0
69,196
W
Cu Chulainn
SUCODESAPO
Cu Chulainn
22,571
5,782
0
3,603
22,236
23,128
684
2,073
20,163
0
83,390
L
Scylla
TioHank
Scylla
3,917
2,066
0
250
12,484
4,583
602
2,857
9,627
49,665
0
W
Tsukuyomi
Tz-Nicobn
Tsukuyomi
20,069
5,216
0
5,584
19,801
8,698
0
2,645
17,156
0
68,099
L
Izanami
eduardovitti
Izanami
17,342
9,724
0
3,043
15,173
7,300
467
1,964
13,209
0
91,254
W
Skadi
leonmmsb
Skadi
14,228
5,098
370
2,146
15,555
7,146
756
3,254
12,301
0
84,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,604
Gold Earned
46,374
488
Minions Killed
368
0
Camps Cleared
0
1,877,613
Distance Traveled
1,562,874
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,712
532
140
6
0
425,371
6
W
Kukulkan
5,642
256
0
0
0
9,148
0
L
Khepri
10,727
488
28
1
0
417,474
2
W
Maui
10,045
457
65
3
0
399,033
6
L
Guan Yu
10,548
479
99
5
0
383,736
2
W
Cu Chulainn
10,731
488
114
5
0
346,718
7
L
Scylla
8,700
395
94
4
0
299,090
1
W
Tsukuyomi
9,929
451
77
4
0
451,462
5
L
Izanami
9,917
451
127
6
0
351,942
2
W
Skadi
10,027
456
112
5
0
356,513
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role