Player Matchup

Set
Set
dinohunter10152
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,306 Elo+
Party 1
Geb
Geb
iverkids
Geb
Level 56
God Stats
13W - 11L
1,671 SR
Queue Stats
84W - 94L
1,386 Elo+
Party 1
Ra
Ra
qwertfell
Ra
Level 41
God Stats
1W - 2L
1,426 SR
Queue Stats
8W - 16L
1,241 Elo+
Party 1
Team Averages
Level 53
1,532 SR
1,311 Elo+

VS

Team Averages
Level 62
1,366 SR
1,278 Elo+
Atlas
Atlas
DRSnyder1
Atlas
Level 63
God Stats
19W - 20L
1,358 SR
Queue Stats
249W - 360L
1,288 Elo+
Solo
Chaac
Chaac
LLAMACORNKING813
Chaac
Level 63
God Stats
2W - 4L
1,357 SR
Queue Stats
23W - 33L
1,298 Elo+
Solo
Danzaburou
Danzaburou
stryver99
Danzaburou
Level 60
God Stats
90W - 153L
1,383 SR
Queue Stats
94W - 163L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,703
593
6,048
13,219
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 1
8,032
618
8,460
16,340
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 9 / 0
7,299
561
11,376
14,807
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DRSnyder1
Atlas
15
9 / 0 / 6
10,729
825
13,572
14,455
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 0 / 9
9,675
744
15,659
13,529
13,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
stryver99
Danzaburou
13
1 / 2 / 7
8,842
680
7,705
10,907
5,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
15
15
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
DRSnyder1
Atlas
9
0
6
12
W
5
0
9
9.5
L
1
4
1
0.38
L
0
2
1
0.25
L
0
9
0
0
W
Danzaburou
stryver99
Danzaburou
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,884
Damage
36,936
44,366
Taken
38,891
30,581
Mitigated
34,900
9,602
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
DRSnyder1
Atlas
13,572
5,472
283
3,537
14,455
15,740
530
6,826
7,629
34,570
0
W
15,659
2,074
612
6,035
13,529
13,971
225
7,732
5,797
116
34,403
L
6,048
2,557
0
512
13,219
7,694
0
3,106
9,620
0
14,061
L
8,460
1,355
433
4,635
16,340
16,502
0
6,262
9,784
16,662
0
L
11,376
1,056
1,658
2,364
14,807
6,385
208
5,038
9,343
33,064
0
W
Danzaburou
stryver99
Danzaburou
7,705
2,353
0
4,024
10,907
5,189
464
6,041
4,866
0
25,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,034
Gold Earned
29,246
80
Minions Killed
136
2
Camps Cleared
9
700,111
Distance Traveled
745,591
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,729
825
47
4
1
256,331
4
W
Chaac
9,675
744
40
3
3
252,153
0
L
Set
7,703
593
24
2
0
243,943
2
L
Geb
8,032
618
8
1
0
243,942
0
L
Ra
7,299
561
48
4
2
212,226
1
W
Danzaburou
8,842
680
49
4
5
237,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role