Player Matchup

Chaac
Chaac
Epicdyl
Chaac
Level 115
God Stats
4W - 1L
1,939 SR
Queue Stats
50W - 41L
1,590 Elo+
Party 1
Thoth
Thoth
Jirerush
Thoth
Level 138
God Stats
0W - 1L
1,293 SR
Queue Stats
74W - 53L
1,624 Elo+
Party 1
Ullr
Ullr
KiromaGB
Ullr
Level 148
God Stats
0W - 2L
1,219 SR
Queue Stats
128W - 113L
1,533 Elo+
Solo
Team Averages
Level 134
1,483 SR
1,582 Elo+

VS

Team Averages
Level 94
1,795 SR
1,543 Elo+
Fenrir
Fenrir
MeNutzHurt
Fenrir
Level 99
God Stats
2W - 1L
1,977 SR
Queue Stats
147W - 129L
1,533 Elo+
Party 2
Ganesha
Ganesha
NutzOnYourHead
Ganesha
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
65W - 46L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
Sunctu
Amaterasu
Level 156
God Stats
19W - 8L
1,694 SR
Queue Stats
671W - 624L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Epicdyl
Chaac
16
6 / 3 / 11
12,440
691
20,380
30,776
22,253
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
Jirerush
Thoth
17
6 / 7 / 12
12,541
697
20,919
15,838
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
19
7 / 4 / 9
13,552
753
16,076
16,292
8,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MeNutzHurt
Fenrir
18
8 / 5 / 4
13,811
767
19,328
29,150
27,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
0 / 7 / 12
11,853
659
14,884
19,867
10,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Sunctu
Amaterasu
19
6 / 7 / 3
14,135
785
15,855
26,596
23,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
19
Kills
14
14
Deaths
19
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
Epicdyl
Chaac
6
3
11
3.83
L
Thoth
Jirerush
Thoth
6
7
12
1.71
L
Ullr
7
4
9
2.88
W
Fenrir
MeNutzHurt
Fenrir
8
5
4
2
W
0
7
12
0.86
W
Amaterasu
Sunctu
Amaterasu
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,375
Damage
50,067
62,906
Taken
75,613
36,725
Mitigated
61,879
10,358
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Epicdyl
Chaac
20,380
5,783
0
6,124
30,776
22,253
497
6,714
23,720
0
44,581
L
Thoth
Jirerush
Thoth
20,919
1,612
0
1,650
15,838
6,446
476
4,669
11,143
60,539
0
L
Ullr
16,076
10,617
0
2,584
16,292
8,026
1,625
4,432
11,739
0
60,637
W
Fenrir
MeNutzHurt
Fenrir
19,328
3,190
0
1,042
29,150
27,653
699
7,545
21,605
0
44,188
W
14,884
1,699
1,939
3,055
19,867
10,968
988
6,152
13,715
42,913
0
W
Amaterasu
Sunctu
Amaterasu
15,855
5,499
2,019
4,232
26,596
23,258
1,158
7,727
18,869
0
60,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
39,799
215
Minions Killed
182
10
Camps Cleared
5
946,214
Distance Traveled
950,526
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,440
691
42
2
1
347,889
6
L
Thoth
12,541
697
87
5
4
294,702
2
L
Ullr
13,552
753
86
5
5
303,623
6
W
Fenrir
13,811
767
63
4
3
333,295
1
W
Ganesha
11,853
659
18
1
0
283,685
3
W
Amaterasu
14,135
785
101
6
2
333,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role