Player Matchup

Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Alemdark
Poseidon
Level 104
God Stats
19W - 15L
1,557 SR
Queue Stats
128W - 146L
1,446 Elo+
Solo
Bacchus
Bacchus
ESMARTINEZ2
Bacchus
Level 24
God Stats
4W - 6L
1,420 SR
Queue Stats
24W - 28L
1,412 Elo+
Party 3
Ares
Ares
TheDanimal6
Ares
Level 35
God Stats
4W - 6L
1,461 SR
Queue Stats
59W - 73L
1,417 Elo+
Party 1
Charybdis
Charybdis
WillyLongNipz
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 145L
1,518 Elo+
Party 1
Team Averages
Level 70
1,488 SR
1,459 Elo+

VS

Team Averages
Level 72
1,533 SR
1,521 Elo+
Scylla
Scylla
Micah305
Scylla
Level 27
God Stats
20W - 19L
1,550 SR
Queue Stats
132W - 99L
1,558 Elo+
Party 2
Bellona
Bellona
TheRedCyclops
Bellona
Level 41
God Stats
8W - 5L
1,519 SR
Queue Stats
58W - 68L
1,456 Elo+
Solo
Bacchus
Bacchus
Troning
Bacchus
Level 127
God Stats
9W - 10L
1,480 SR
Queue Stats
143W - 158L
1,442 Elo+
Solo
Thor
Thor
iiDoprah
Thor
Level 99
God Stats
13W - 13L
1,510 SR
Queue Stats
245W - 227L
1,577 Elo+
Party 2
Izanami
Izanami
likwidrabbette
Izanami
Level 66
God Stats
14W - 10L
1,605 SR
Queue Stats
264W - 239L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 2 / 0
5,534
503
761
8,227
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Alemdark
Poseidon
11
0 / 1 / 1
6,164
560
2,573
5,771
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
ESMARTINEZ2
Bacchus
11
1 / 0 / 0
6,291
572
4,274
7,201
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
5,097
463
2,160
8,301
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
WillyLongNipz
Charybdis
9
1 / 2 / 0
5,195
472
2,871
5,119
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Micah305
Scylla
12
3 / 0 / 1
6,794
618
4,833
2,659
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
9
0 / 1 / 0
5,977
543
4,163
7,606
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Troning
Bacchus
8
1 / 0 / 5
6,164
560
5,125
6,476
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
11
1 / 0 / 3
6,335
576
2,850
9,170
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 2
6,634
603
4,710
6,142
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
8
8
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
L
Poseidon
Alemdark
Poseidon
0
1
1
0.5
L
Bacchus
ESMARTINEZ2
Bacchus
1
0
0
1
W
Scylla
Micah305
Scylla
3
0
1
3.5
L
0
3
0
0
W
Bellona
0
1
0
0
W
Bacchus
Troning
Bacchus
1
0
5
3.5
L
Charybdis
WillyLongNipz
Charybdis
1
2
0
0.5
W
Thor
1
0
3
2.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,639
Damage
21,681
34,619
Taken
32,053
15,453
Mitigated
17,160
8,063
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
761
0
0
943
8,227
3,289
0
3,739
4,488
0
38,536
L
Poseidon
Alemdark
Poseidon
2,573
480
0
790
5,771
1,865
0
987
4,784
51,230
0
L
Bacchus
ESMARTINEZ2
Bacchus
4,274
889
0
2,415
7,201
4,355
0
758
6,443
34,932
0
W
Scylla
Micah305
Scylla
4,833
1,316
0
785
2,659
798
0
173
2,486
44,883
0
L
2,160
102
202
1,894
8,301
4,379
0
2,528
5,773
14,778
0
W
Bellona
4,163
1,533
0
4,049
7,606
4,863
0
3,093
4,097
0
36,778
W
Bacchus
Troning
Bacchus
5,125
692
0
2,566
6,476
5,955
435
2,285
4,105
15,778
2,678
L
Charybdis
WillyLongNipz
Charybdis
2,871
1,099
0
1,819
5,119
1,565
240
1,094
4,025
0
29,058
W
Thor
2,850
426
0
250
9,170
3,525
0
1,295
7,875
0
53,415
W
4,710
3,563
0
3,438
6,142
2,019
729
1,659
4,483
0
54,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
31,904
331
Minions Killed
391
0
Camps Cleared
0
1,120,015
Distance Traveled
1,082,693
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,534
503
68
6
0
229,938
0
L
Poseidon
6,164
560
112
10
0
253,182
4
L
Bacchus
6,291
572
72
7
0
196,581
0
W
Scylla
6,794
618
84
8
0
213,194
2
L
Ares
5,097
463
21
2
0
230,860
3
W
Bellona
5,977
543
82
7
0
207,908
3
W
Bacchus
6,164
560
32
3
0
215,643
0
L
Charybdis
5,195
472
58
5
0
209,454
4
W
Thor
6,335
576
94
9
0
237,126
5
W
Izanami
6,634
603
99
9
0
208,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role