Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
CrushTheSlot
Sobek
Level 138
God Stats
14W - 14L
1,876 SR
Queue Stats
71W - 52L
1,672 Elo+
Party 2
Ao Kuang
Ao Kuang
Thatsalotofloki
Ao Kuang
Level 147
God Stats
14W - 5L
1,780 SR
Queue Stats
325W - 257L
1,733 Elo+
Party 2
Team Averages
Level 148
1,719 SR
1,635 Elo+

VS

Team Averages
Level 111
1,735 SR
1,691 Elo+
Baron Samedi
Baron Samedi
ArmdayLOL
Baron Samedi
Level 106
God Stats
6W - 3L
1,730 SR
Queue Stats
394W - 294L
1,685 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CardioLol
Ah Muzen Cab
Level 69
God Stats
8W - 3L
1,751 SR
Queue Stats
560W - 437L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
L0ne85
Cthulhu
Level 159
God Stats
3W - 1L
1,723 SR
Queue Stats
532W - 431L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 2 / 3
10,236
640
12,233
22,936
21,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 3
10,375
648
3,349
20,108
22,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
15
3 / 3 / 2
10,249
641
10,703
18,458
9,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArmdayLOL
Baron Samedi
16
2 / 3 / 7
10,682
668
11,887
9,839
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
CardioLol
Ah Muzen Cab
16
5 / 2 / 4
11,442
715
23,684
11,223
4,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
L0ne85
Cthulhu
16
3 / 2 / 7
10,973
686
16,079
15,070
14,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
10
10
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
2
3
2.25
W
Baron Samedi
ArmdayLOL
Baron Samedi
2
3
7
1.83
W
Ah Muzen Cab
CardioLol
Ah Muzen Cab
5
2
4
3.5
L
1
5
3
0.5
W
Cthulhu
L0ne85
Cthulhu
3
2
7
3.25
L
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
51,650
61,502
Taken
36,132
53,852
Mitigated
24,591
21,812
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
12,233
1,382
1,430
7,064
22,936
21,877
0
9,663
12,517
0
53,767
W
Baron Samedi
ArmdayLOL
Baron Samedi
11,887
841
2,542
3,746
9,839
5,636
655
3,050
6,508
35,840
0
W
Ah Muzen Cab
CardioLol
Ah Muzen Cab
23,684
9,895
0
4,382
11,223
4,277
1,565
5,210
5,608
0
62,090
L
3,349
212
689
5,146
20,108
22,856
0
10,053
9,487
12,455
0
W
Cthulhu
L0ne85
Cthulhu
16,079
2,477
0
3,306
15,070
14,678
434
5,321
9,103
37,610
0
L
Ao Kuang
10,703
2,802
0
7,483
18,458
9,119
0
6,820
11,090
37,860
2,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
33,097
171
Minions Killed
176
6
Camps Cleared
7
934,227
Distance Traveled
925,538
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,236
640
91
6
2
345,903
2
W
Baron Samedi
10,682
668
58
4
0
294,977
5
W
Ah Muzen Cab
11,442
715
76
5
6
306,338
3
L
Sobek
10,375
648
21
1
0
282,605
6
W
Cthulhu
10,973
686
42
3
1
324,223
0
L
Ao Kuang
10,249
641
59
4
4
305,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role