Player Matchup

Jing Wei
Jing Wei
Lady_Phoenix_CR
Jing Wei
Level 58
God Stats
33W - 26L
1,580 SR
Queue Stats
119W - 122L
1,439 Elo+
Solo
Pele
Pele
M4X BR
Pele
Level 119
God Stats
0W - 2L
1,215 SR
Queue Stats
95W - 102L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
Weeds53
Gilgamesh
Level 106
God Stats
30W - 24L
1,465 SR
Queue Stats
284W - 286L
1,385 Elo+
Solo
Khepri
Khepri
Xenodysseybot
Khepri
Level 152
God Stats
0W - 1L
1,360 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Yu Huang
Yu Huang
lifeleft
Yu Huang
Level 122
God Stats
15W - 11L
1,591 SR
Queue Stats
305W - 334L
1,392 Elo+
Solo
Team Averages
Level 111
1,442 SR
1,383 Elo+

VS

Team Averages
Level 85
1,577 SR
1,361 Elo+
Maui
Maui
Macho_Pigeon
Maui
Level 102
God Stats
6W - 3L
1,522 SR
Queue Stats
328W - 351L
1,431 Elo+
Solo
Vulcan
Vulcan
PSH-ZacKuJo
Vulcan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,279 Elo+
Solo
Sol
Sol
Prod by 6ixx
Sol
Level 28
God Stats
5W - 1L
1,921 SR
Queue Stats
90W - 100L
1,374 Elo+
Party 1
Pele
Pele
TeaBagggginz
Pele
Level 107
God Stats
1W - 1L
1,283 SR
Queue Stats
410W - 408L
1,378 Elo+
Solo
Vamana
Vamana
ehh squidwarddd
Vamana
Level 144
God Stats
21W - 12L
1,658 SR
Queue Stats
345W - 357L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 2 / 0
6,881
492
5,930
9,358
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
M4X BR
Pele
14
1 / 0 / 1
7,953
568
3,403
10,483
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Weeds53
Gilgamesh
2
0 / 2 / 0
4,560
326
1,003
2,415
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 1
5,376
384
2,205
9,270
6,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
lifeleft
Yu Huang
12
0 / 2 / 0
6,610
472
7,219
8,548
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,969
498
2,683
12,083
8,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
10
2 / 2 / 2
6,739
481
7,742
7,931
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 1 / 0
7,215
515
6,616
8,673
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 1 / 1
9,088
649
4,392
9,146
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 1 / 1
9,085
649
4,542
9,504
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
2
0
1
L
Pele
M4X BR
Pele
1
0
1
1.5
W
0
0
2
1
W
Vulcan
2
2
2
1.5
W
1
1
0
1
W
2
1
1
2.5
L
Gilgamesh
Weeds53
Gilgamesh
0
2
0
0
L
0
2
1
0.25
W
3
1
1
3.5
L
Yu Huang
lifeleft
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,760
Damage
25,975
40,074
Taken
47,337
18,992
Mitigated
26,130
13,047
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,930
4,285
156
2,941
9,358
3,639
1,401
5,899
3,459
0
54,843
L
Pele
M4X BR
Pele
3,403
379
0
6,054
10,483
4,380
0
1,278
9,205
0
65,102
W
2,683
1,041
1,719
2,075
12,083
8,940
0
3,529
8,554
24,348
0
W
Vulcan
7,742
3,398
0
526
7,931
3,311
468
1,134
6,797
34,285
0
W
6,616
3,154
0
2,750
8,673
3,661
1,418
4,357
4,316
38,649
5,638
W
4,392
904
0
1,626
9,146
3,474
756
272
8,874
0
88,196
L
Gilgamesh
Weeds53
Gilgamesh
1,003
505
0
459
2,415
732
0
0
2,415
0
4,632
L
2,205
371
0
1,412
9,270
6,388
27
5,008
4,262
12,591
0
W
4,542
2,015
0
4,459
9,504
6,744
2,636
132
9,372
0
65,002
L
Yu Huang
lifeleft
Yu Huang
7,219
929
0
2,025
8,548
3,853
0
3,708
4,840
50,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
39,096
345
Minions Killed
459
0
Camps Cleared
0
1,150,061
Distance Traveled
1,316,229
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,881
492
104
7
0
249,838
0
L
Pele
7,953
568
129
9
0
324,105
3
W
Maui
6,969
498
39
3
0
250,055
0
W
Vulcan
6,739
481
50
4
0
242,064
0
W
Sol
7,215
515
88
6
0
230,592
0
W
Pele
9,088
649
155
11
0
304,903
1
L
Gilgamesh
4,560
326
8
1
0
32,446
0
L
Khepri
5,376
384
10
1
0
292,744
3
W
Vamana
9,085
649
127
9
0
288,615
1
L
Yu Huang
6,610
472
94
7
0
250,928
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role