Player Matchup

Fenrir
Fenrir
DeadSnipes
Fenrir
Level 147
God Stats
2W - 0L
1,639 SR
Queue Stats
33W - 13L
1,677 Elo+
Party 1
Atlas
Atlas
RegisUmbrae
Atlas
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 58L
1,636 Elo+
Party 1
Shiva
Shiva
ThatGuyRoach
Shiva
Level 96
God Stats
5W - 5L
1,573 SR
Queue Stats
390W - 281L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
TheeCosmicQueen
Danzaburou
Level 141
God Stats
6W - 7L
1,439 SR
Queue Stats
497W - 353L
1,683 Elo+
Party 1
Merlin
Merlin
rgknite7
Merlin
Level 160
God Stats
5W - 3L
1,811 SR
Queue Stats
328W - 240L
1,677 Elo+
Party 1
Team Averages
Level 115
1,592 SR
1,663 Elo+

VS

Team Averages
Level 49
1,500 SR
1,491 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Astro9800
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,562 Elo+
Solo
Bacchus
Bacchus
Papiblanco93770
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 67L
1,504 Elo+
Party 2
Thoth
Thoth
XSpacingoutX
Thoth
Level 17
God Stats
4W - 7L
1,500 SR
Queue Stats
166W - 188L
1,453 Elo+
Solo
Scylla
Scylla
charlieismyname
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeadSnipes
Fenrir
17
1 / 3 / 22
10,017
771
10,811
16,447
19,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 1 / 21
9,828
756
11,380
23,719
19,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
15 / 3 / 7
11,590
892
15,681
15,430
15,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
TheeCosmicQueen
Danzaburou
15
5 / 4 / 14
9,712
747
10,783
11,748
5,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
rgknite7
Merlin
19
5 / 1 / 13
11,047
850
21,392
8,193
3,880
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 6 / 7
8,897
684
8,632
22,089
16,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Astro9800
Cupid
14
1 / 6 / 2
8,202
631
9,373
14,727
7,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 7
8,656
666
7,893
15,834
23,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 6
7,626
587
6,107
9,382
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 4 / 1
10,509
808
16,681
13,148
7,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
27
Kills
9
12
Deaths
27
77
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
7
0.75
L
Cupid
Astro9800
Cupid
1
6
2
0.33
W
Fenrir
DeadSnipes
Fenrir
1
3
22
4
L
1
5
7
0.9
W
1
1
21
11.5
W
15
3
7
6.17
W
Danzaburou
TheeCosmicQueen
Danzaburou
5
4
14
3
L
0
6
6
0.5
L
6
4
1
1.63
W
Merlin
rgknite7
Merlin
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,047
Damage
48,686
75,537
Taken
75,180
63,018
Mitigated
57,698
32,329
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,632
1,608
405
4,898
22,089
16,436
0
8,659
13,430
0
16,839
L
Cupid
Astro9800
Cupid
9,373
3,508
903
3,631
14,727
7,315
180
5,874
8,853
0
21,698
W
Fenrir
DeadSnipes
Fenrir
10,811
3,435
506
1,520
16,447
19,108
1,119
7,127
9,124
0
18,545
L
7,893
705
486
1,332
15,834
23,129
0
6,315
9,519
16,127
0
W
11,380
4,943
3,556
11,916
23,719
19,253
468
7,550
15,801
21,188
0
W
15,681
1,346
2,898
2,043
15,430
15,205
678
6,290
8,952
0
25,643
W
Danzaburou
TheeCosmicQueen
Danzaburou
10,783
5,371
603
2,893
11,748
5,572
2,502
4,649
6,577
0
16,179
L
6,107
56
0
813
9,382
3,764
0
5,063
4,319
12,382
0
L
16,681
1,123
1,064
3,322
13,148
7,054
270
6,861
6,287
35,751
0
W
Merlin
rgknite7
Merlin
21,392
1,942
3,081
3,313
8,193
3,880
2,642
4,057
3,994
61,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,194
Gold Earned
43,890
143
Minions Killed
131
0
Camps Cleared
0
1,264,592
Distance Traveled
1,129,366
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,897
684
17
1
0
209,821
0
L
Cupid
8,202
631
33
3
0
238,823
4
W
Fenrir
10,017
771
14
1
0
246,431
0
L
Bacchus
8,656
666
8
1
0
218,339
0
W
Atlas
9,828
756
11
1
0
275,184
0
W
Shiva
11,590
892
20
2
0
259,492
0
W
Danzaburou
9,712
747
10
1
0
244,965
0
L
Thoth
7,626
587
11
1
0
230,343
0
L
Scylla
10,509
808
62
5
0
232,040
1
W
Merlin
11,047
850
88
7
0
238,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role