Player Matchup

He Bo
He Bo
Br0adSword
He Bo
Level 142
God Stats
4W - 2L
1,431 SR
Queue Stats
77W - 64L
1,603 Elo+
Party 2
Guan Yu
Guan Yu
Dutchrudderx2
Guan Yu
Level 61
God Stats
8W - 4L
1,668 SR
Queue Stats
39W - 30L
1,622 Elo+
Party 2
Terra
Terra
itllbeallwright
Terra
Level 103
God Stats
1W - 0L
1,401 SR
Queue Stats
31W - 31L
1,513 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,579 Elo+

VS

Team Averages
Level 25
1,330 SR
1,320 Elo+
Anubis
Anubis
CoyoteQQ
Anubis
Level 33
God Stats
0W - 4L
1,207 SR
Queue Stats
6W - 10L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
MgcVolk
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
blingablinga
Danzaburou
Level 13
God Stats
2W - 5L
1,282 SR
Queue Stats
4W - 10L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
12 / 2 / 6
11,388
876
19,342
11,115
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
15
6 / 1 / 11
10,130
779
12,418
15,023
12,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 1 / 17
10,089
776
3,795
14,500
14,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CoyoteQQ
Anubis
13
1 / 6 / 2
8,428
648
6,488
11,411
5,326
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MgcVolk
Sun Wukong
11
1 / 6 / 2
8,132
626
5,061
14,435
6,250
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
blingablinga
Danzaburou
12
2 / 6 / 0
8,606
662
7,757
13,680
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
18
Kills
4
4
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
12
2
6
7.5
L
Anubis
CoyoteQQ
Anubis
1
6
2
0.33
W
Guan Yu
6
1
11
11.5
L
Sun Wukong
MgcVolk
Sun Wukong
1
6
2
0.33
L
Danzaburou
blingablinga
Danzaburou
2
6
0
0.33
W
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
19,306
40,638
Taken
39,526
32,042
Mitigated
16,579
17,190
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
19,342
655
0
2,191
11,115
4,450
802
1,846
9,204
62,668
0
L
Anubis
CoyoteQQ
Anubis
6,488
150
0
2,708
11,411
5,326
0
5,349
6,062
30,752
0
W
Guan Yu
12,418
1,328
1,694
3,572
15,023
12,916
1,265
3,446
11,577
51
30,528
L
Sun Wukong
MgcVolk
Sun Wukong
5,061
757
0
1,395
14,435
6,250
0
7,799
6,636
0
20,703
L
Danzaburou
blingablinga
Danzaburou
7,757
2,764
0
1,837
13,680
5,003
164
10,397
3,283
0
20,215
W
3,795
200
5,025
4,708
14,500
14,676
299
1,895
12,605
20,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
25,166
161
Minions Killed
129
8
Camps Cleared
4
812,423
Distance Traveled
605,454
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,388
876
97
7
5
259,161
2
L
Anubis
8,428
648
63
5
1
199,980
4
W
Guan Yu
10,130
779
40
3
3
276,050
4
L
Sun Wukong
8,132
626
36
3
3
215,796
2
L
Danzaburou
8,606
662
30
2
0
189,678
1
W
Terra
10,089
776
24
2
0
277,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role