Player Matchup

Zeus
Zeus
Ares350
Zeus
Level 66
God Stats
13W - 17L
1,472 SR
Queue Stats
20W - 20L
1,413 Elo+
Party 1
Achilles
Achilles
Peachtree1732
Achilles
Level 102
God Stats
2W - 3L
1,324 SR
Queue Stats
43W - 52L
1,344 Elo+
Party 1
Hercules
Hercules
destruction709
Hercules
Level 36
God Stats
0W - 3L
1,283 SR
Queue Stats
26W - 30L
1,340 Elo+
Party 1
Team Averages
Level 68
1,359 SR
1,366 Elo+

VS

Team Averages
Level 66
1,372 SR
1,339 Elo+
Scylla
Scylla
BrownCamp
Scylla
Level 64
God Stats
18W - 22L
1,348 SR
Queue Stats
333W - 377L
1,385 Elo+
Solo
Cthulhu
Cthulhu
FBGM Dangus
Cthulhu
Level 34
God Stats
54W - 65L
1,462 SR
Queue Stats
115W - 161L
1,313 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FBGM Wave
Ah Muzen Cab
Level 100
God Stats
18W - 30L
1,305 SR
Queue Stats
165W - 230L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ares350
Zeus
14
1 / 1 / 4
9,431
629
14,417
11,607
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Peachtree1732
Achilles
14
3 / 3 / 2
9,420
628
12,071
20,595
26,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
13
1 / 5 / 1
9,208
614
10,298
20,072
15,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BrownCamp
Scylla
15
2 / 1 / 7
10,125
675
15,568
10,376
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
FBGM Dangus
Cthulhu
15
1 / 2 / 6
10,555
704
14,682
20,523
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
FBGM Wave
Ah Muzen Cab
16
6 / 2 / 3
10,795
720
12,585
16,146
7,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
9
9
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
Ares350
Zeus
1
1
4
3
W
Scylla
BrownCamp
Scylla
2
1
7
5.5
W
Cthulhu
FBGM Dangus
Cthulhu
1
2
6
2
W
Ah Muzen Cab
FBGM Wave
Ah Muzen Cab
6
2
3
3.75
L
Achilles
Peachtree1732
Achilles
3
3
2
1.33
L
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,786
Damage
42,835
52,274
Taken
47,045
45,964
Mitigated
31,300
10,687
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Ares350
Zeus
14,417
1,805
0
514
11,607
4,303
0
8,256
3,351
34,198
0
W
Scylla
BrownCamp
Scylla
15,568
2,473
0
1,145
10,376
4,324
280
4,352
5,871
50,321
0
W
Cthulhu
FBGM Dangus
Cthulhu
14,682
1,413
530
7,095
20,523
19,269
268
6,393
12,926
31,180
0
W
Ah Muzen Cab
FBGM Wave
Ah Muzen Cab
12,585
4,149
0
5,668
16,146
7,707
1,445
4,685
10,855
0
44,600
L
Achilles
Peachtree1732
Achilles
12,071
2,119
538
3,623
20,595
26,602
0
10,271
10,324
0
31,376
L
Hercules
10,298
3,321
146
5,866
20,072
15,059
0
11,862
8,210
0
23,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
31,475
132
Minions Killed
173
4
Camps Cleared
8
796,822
Distance Traveled
858,992
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,431
629
61
4
2
241,558
0
W
Scylla
10,125
675
55
4
5
286,581
3
W
Cthulhu
10,555
704
49
3
2
296,508
2
W
Ah Muzen Cab
10,795
720
69
5
1
275,903
0
L
Achilles
9,420
628
31
2
2
294,725
2
L
Hercules
9,208
614
40
3
0
260,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role