Player Matchup

Kukulkan
Kukulkan
Cloud141
Kukulkan
Level 63
God Stats
2W - 6L
1,465 SR
Queue Stats
138W - 277L
1,295 Elo+
Party 2
Chiron
Chiron
Necor
Chiron
Level 125
God Stats
0W - 1L
1,868 SR
Queue Stats
19W - 36L
1,372 Elo+
Party 2
Artio
Artio
Windairlast
Artio
Level 96
God Stats
0W - 3L
1,239 SR
Queue Stats
23W - 51L
1,236 Elo+
Party 2
Team Averages
Level 95
1,524 SR
1,301 Elo+

VS

Team Averages
Level 30
1,500 SR
1,482 Elo+
Chaac
Chaac
Gamer2kill
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 1
Poseidon
Poseidon
Harmour
Poseidon
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,555 Elo+
Party 1
Thanatos
Thanatos
Nicaragua27
Thanatos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cloud141
Kukulkan
14
2 / 7 / 2
9,601
739
9,822
16,059
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Necor
Chiron
12
2 / 9 / 2
8,811
678
8,015
19,576
4,831
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 2 / 3
8,655
666
3,063
14,733
15,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 0 / 12
10,115
778
9,376
11,383
8,406
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Harmour
Poseidon
16
5 / 2 / 10
10,698
823
16,189
10,623
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Nicaragua27
Thanatos
16
9 / 3 / 7
10,625
817
20,557
14,066
6,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
18
18
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cloud141
Kukulkan
2
7
2
0.43
W
Chaac
4
0
12
10
W
Poseidon
Harmour
Poseidon
5
2
10
5
L
Chiron
Necor
Chiron
2
9
2
0.33
W
Thanatos
Nicaragua27
Thanatos
9
3
7
4.17
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,900
Damage
46,122
50,368
Taken
36,072
24,433
Mitigated
18,958
6,753
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cloud141
Kukulkan
9,822
1,475
0
250
16,059
4,484
0
4,062
11,997
39,403
0
W
Chaac
9,376
1,949
0
4,312
11,383
8,406
182
4,687
6,696
0
17,074
W
Poseidon
Harmour
Poseidon
16,189
3,067
0
933
10,623
4,516
894
4,409
6,214
82,921
0
L
Chiron
Necor
Chiron
8,015
3,370
110
1,885
19,576
4,831
0
6,201
13,375
0
16,179
W
Thanatos
Nicaragua27
Thanatos
20,557
4,838
0
11,048
14,066
6,036
1,072
3,999
9,432
0
32,664
L
3,063
473
1,925
2,583
14,733
15,118
0
6,547
8,186
10,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
31,438
112
Minions Killed
177
3
Camps Cleared
10
656,038
Distance Traveled
790,730
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,601
739
86
7
2
196,643
4
W
Chaac
10,115
778
25
2
1
278,695
2
W
Poseidon
10,698
823
135
10
8
243,800
1
L
Chiron
8,811
678
14
1
0
219,289
2
W
Thanatos
10,625
817
17
1
1
268,235
1
L
Artio
8,655
666
12
1
1
240,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role