Player Matchup

Hades
Hades
 
Hades
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
ArcZid
Izanami
Level 127
God Stats
2W - 1L
1,421 SR
Queue Stats
161W - 145L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
N64N1C0L3
Kumbhakarna
Level 111
God Stats
1W - 0L
1,167 SR
Queue Stats
347W - 344L
1,359 Elo+
Party 3
Anubis
Anubis
SmelliestGrain1
Anubis
Level 66
God Stats
88W - 77L
1,523 SR
Queue Stats
120W - 118L
1,426 Elo+
Solo
Team Averages
Level 100
1,422 SR
1,451 Elo+

VS

Team Averages
Level 121
1,405 SR
1,394 Elo+
Cerberus
Cerberus
Crimsonhunts
Cerberus
Level 129
God Stats
31W - 32L
1,541 SR
Queue Stats
305W - 340L
1,372 Elo+
Party 2
Sylvanus
Sylvanus
DimplyRaindrop
Sylvanus
Level 128
God Stats
47W - 32L
1,655 SR
Queue Stats
538W - 581L
1,462 Elo+
Party 1
Hades
Hades
Dimplyraindrop
Hades
Level 125
God Stats
20W - 16L
1,463 SR
Queue Stats
496W - 549L
1,399 Elo+
Party 1
Skadi
Skadi
WildPurp103
Skadi
Level 122
God Stats
2W - 4L
1,143 SR
Queue Stats
151W - 162L
1,376 Elo+
Solo
Set
Set
kingphantom1299
Set
Level 99
God Stats
3W - 9L
1,224 SR
Queue Stats
242W - 275L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
8 / 3 / 16
13,653
569
28,384
21,485
19,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
 
Cliodhna
19
7 / 6 / 16
12,587
524
15,494
25,474
11,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ArcZid
Izanami
20
6 / 5 / 9
12,855
536
18,717
22,226
9,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
N64N1C0L3
Kumbhakarna
16
0 / 6 / 15
10,883
453
5,535
25,501
28,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 6 / 14
13,065
544
21,703
22,513
14,646
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crimsonhunts
Cerberus
16
5 / 6 / 10
11,185
466
12,965
26,893
27,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
16
0 / 4 / 5
9,972
416
12,529
23,072
15,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 8 / 14
10,290
429
14,457
26,434
18,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
13 / 3 / 5
13,977
582
26,515
26,032
10,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 6 / 8
12,121
505
7,571
19,475
11,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
66
27
Kills
24
26
Deaths
27
70
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
3
16
5.33
W
Cliodhna
 
Cliodhna
7
6
16
2.5
W
Izanami
ArcZid
Izanami
6
5
9
2.1
L
Cerberus
Crimsonhunts
Cerberus
5
6
10
1.67
L
Sylvanus
0
4
5
0.63
L
1
8
14
1
W
Kumbhakarna
N64N1C0L3
Kumbhakarna
0
6
15
1.25
W
6
6
14
2.17
L
13
3
5
5.17
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,833
Damage
74,037
117,199
Taken
121,906
83,384
Mitigated
84,438
40,476
Healing
35,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
28,384
1,196
684
7,907
21,485
19,038
1,330
8,560
12,925
101,913
0
W
Cliodhna
 
Cliodhna
15,494
1,814
0
10,412
25,474
11,719
4,231
11,780
13,694
0
96,001
W
Izanami
ArcZid
Izanami
18,717
13,794
0
8,496
22,226
9,218
6,608
4,485
17,741
0
135,948
L
Cerberus
Crimsonhunts
Cerberus
12,965
954
0
4,941
26,893
27,783
116
11,869
15,024
37,410
0
L
Sylvanus
12,529
3,467
2,700
8,477
23,072
15,988
350
14,008
9,064
55,416
14,162
L
14,457
1,667
1,639
8,097
26,434
18,426
1,142
14,138
12,296
58,454
0
W
Kumbhakarna
N64N1C0L3
Kumbhakarna
5,535
768
0
3,041
25,501
28,763
802
9,006
16,495
34,057
0
W
21,703
236
0
9,936
22,513
14,646
521
8,192
14,321
109,396
0
L
26,515
14,334
0
5,626
26,032
10,661
2,004
10,353
15,679
0
136,397
L
7,571
2,578
0
3,527
19,475
11,580
0
5,688
13,787
0
91,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,043
Gold Earned
57,545
645
Minions Killed
534
0
Camps Cleared
0
2,065,285
Distance Traveled
1,874,904
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,653
569
145
6
0
416,868
6
W
Cliodhna
12,587
524
122
5
0
504,566
2
W
Izanami
12,855
536
181
8
0
405,731
0
L
Cerberus
11,185
466
57
2
0
393,599
3
L
Sylvanus
9,972
416
103
4
0
356,961
5
L
Hades
10,290
429
84
4
0
339,348
4
W
Kumbhakarna
10,883
453
43
2
0
372,673
4
W
Anubis
13,065
544
154
6
0
365,447
4
L
Skadi
13,977
582
183
8
0
379,021
1
L
Set
12,121
505
107
4
0
405,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role