Player Matchup

Bacchus
Bacchus
DonKevue
Bacchus
Level 122
God Stats
0W - 1L
1,528 SR
Queue Stats
36W - 47L
1,274 Elo+
Solo
Ah Puch
Ah Puch
Jartastic
Ah Puch
Level 65
God Stats
3W - 3L
1,495 SR
Queue Stats
178W - 195L
1,330 Elo+
Party 2
Heimdallr
Heimdallr
KaneMCD
Heimdallr
Level 82
God Stats
0W - 4L
1,133 SR
Queue Stats
229W - 281L
1,348 Elo+
Solo
Mulan
Mulan
TayterTot1026
Mulan
Level 67
God Stats
5W - 5L
1,444 SR
Queue Stats
175W - 198L
1,337 Elo+
Party 2
Bakasura
Bakasura
electrickel22
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 130L
1,302 Elo+
Solo
Team Averages
Level 80
1,420 SR
1,318 Elo+

VS

Team Averages
Level 96
1,538 SR
1,399 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CRIPTICxSURGEx
Medusa
Level 149
God Stats
2W - 1L
1,271 SR
Queue Stats
32W - 43L
1,345 Elo+
Party 1
Skadi
Skadi
Hack1hoff
Skadi
Level 77
God Stats
3W - 0L
1,700 SR
Queue Stats
82W - 79L
1,374 Elo+
Party 1
Cerberus
Cerberus
Sage Yamato
Cerberus
Level 29
God Stats
4W - 1L
1,699 SR
Queue Stats
31W - 42L
1,357 Elo+
Party 1
Jing Wei
Jing Wei
thacolorwhite
Jing Wei
Level 98
God Stats
2W - 1L
1,519 SR
Queue Stats
56W - 52L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonKevue
Bacchus
17
4 / 4 / 7
9,932
662
14,808
24,934
33,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Jartastic
Ah Puch
18
5 / 7 / 5
10,720
715
20,093
15,868
7,135
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
KaneMCD
Heimdallr
16
1 / 8 / 8
9,493
633
10,865
17,769
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 4
9,776
652
7,287
19,258
17,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
electrickel22
Bakasura
15
0 / 7 / 6
9,545
636
2,185
18,088
14,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
4 / 2 / 22
11,220
748
17,706
11,384
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 2 / 9
12,994
866
26,870
13,465
7,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Hack1hoff
Skadi
20
8 / 3 / 19
11,965
798
18,336
12,015
6,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Sage Yamato
Cerberus
18
4 / 3 / 21
11,035
736
10,928
15,628
19,210
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
thacolorwhite
Jing Wei
16
2 / 3 / 18
10,167
678
11,273
10,992
5,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
123
13
Kills
34
34
Deaths
13
30
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
22
7.5
W
16
2
9
10.25
L
Bacchus
DonKevue
Bacchus
4
4
7
1.88
W
Skadi
Hack1hoff
Skadi
8
3
19
5.83
L
Ah Puch
Jartastic
Ah Puch
5
7
5
1.07
L
Heimdallr
KaneMCD
Heimdallr
1
8
8
0.63
W
Cerberus
Sage Yamato
Cerberus
4
3
21
4.83
L
3
8
4
0.63
L
Bakasura
electrickel22
Bakasura
0
7
6
0.43
W
Jing Wei
thacolorwhite
Jing Wei
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,238
Damage
85,113
95,917
Taken
63,484
80,680
Mitigated
43,946
24,518
Healing
29,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,706
1,048
2,443
3,556
11,384
5,515
585
7,230
4,154
34,153
0
W
26,870
11,575
3,237
4,566
13,465
7,939
2,817
5,468
7,813
0
49,758
L
Bacchus
DonKevue
Bacchus
14,808
433
973
9,711
24,934
33,218
0
5,718
19,216
25,340
0
W
Skadi
Hack1hoff
Skadi
18,336
7,174
1,089
2,610
12,015
6,008
3,534
6,819
5,196
0
42,554
L
Ah Puch
Jartastic
Ah Puch
20,093
350
1,570
2,826
15,868
7,135
605
6,441
9,427
42,858
0
L
Heimdallr
KaneMCD
Heimdallr
10,865
6,585
413
2,132
17,769
8,459
676
5,086
12,683
0
22,574
W
Cerberus
Sage Yamato
Cerberus
10,928
562
1,794
4,494
15,628
19,210
410
7,061
8,232
22,775
0
L
7,287
333
1,326
1,783
19,258
17,033
382
6,701
12,557
0
12,927
L
Bakasura
electrickel22
Bakasura
2,185
1,154
1,279
2,505
18,088
14,835
344
4,688
13,400
0
5,346
W
Jing Wei
thacolorwhite
Jing Wei
11,273
9,332
2,901
2,445
10,992
5,274
695
8,323
2,669
0
20,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
57,381
136
Minions Killed
225
0
Camps Cleared
0
1,168,920
Distance Traveled
1,371,814
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,220
748
59
4
0
272,184
4
W
Medusa
12,994
866
54
4
0
277,201
0
L
Bacchus
9,932
662
19
1
0
273,165
0
W
Skadi
11,965
798
45
3
0
280,774
2
L
Ah Puch
10,720
715
37
2
0
214,757
0
L
Heimdallr
9,493
633
42
3
0
208,454
0
W
Cerberus
11,035
736
41
3
0
284,045
0
L
Mulan
9,776
652
11
1
0
221,538
0
L
Bakasura
9,545
636
27
2
0
251,006
4
W
Jing Wei
10,167
678
26
2
0
257,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role