Player Matchup

Khepri
Khepri
CAeveryday
Khepri
Level 81
God Stats
50W - 47L
1,512 SR
Queue Stats
139W - 136L
1,410 Elo+
Party 3
Kukulkan
Kukulkan
MasterSneaks
Kukulkan
Level 106
God Stats
30W - 32L
1,531 SR
Queue Stats
209W - 213L
1,393 Elo+
Party 3
King Arthur
King Arthur
TJWBuckets
King Arthur
Level 69
God Stats
0W - 5L
1,176 SR
Queue Stats
236W - 257L
1,453 Elo+
Party 3
Fenrir
Fenrir
colliide
Fenrir
Level 144
God Stats
5W - 7L
1,392 SR
Queue Stats
96W - 99L
1,404 Elo+
Party 2
Anhur
Anhur
tmac5889
Anhur
Level 153
God Stats
0W - 1L
1,255 SR
Queue Stats
39W - 52L
1,376 Elo+
Party 2
Team Averages
Level 111
1,373 SR
1,407 Elo+

VS

Team Averages
Level 116
1,490 SR
1,466 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Keenansoers888
Thor
Level 142
God Stats
7W - 4L
1,337 SR
Queue Stats
140W - 134L
1,585 Elo+
Party 1
Maui
Maui
SoulHarv3st3r
Maui
Level 123
God Stats
4W - 8L
1,468 SR
Queue Stats
333W - 388L
1,430 Elo+
Solo
Artemis
Artemis
rangers_UR_DaD
Artemis
Level 120
God Stats
3W - 3L
1,651 SR
Queue Stats
332W - 327L
1,438 Elo+
Party 1
King Arthur
King Arthur
the_cyberSAMURAI
King Arthur
Level 36
God Stats
21W - 24L
1,496 SR
Queue Stats
82W - 92L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CAeveryday
Khepri
8
0 / 1 / 0
4,975
498
2,061
5,867
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
MasterSneaks
Kukulkan
9
0 / 1 / 2
5,117
512
6,315
3,969
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
TJWBuckets
King Arthur
10
1 / 1 / 0
5,806
581
3,148
8,606
7,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
colliide
Fenrir
8
0 / 2 / 1
4,952
495
1,416
6,338
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
tmac5889
Anhur
8
0 / 2 / 0
4,775
478
2,993
6,823
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
2 / 2 / 1
5,607
561
2,570
8,646
3,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 1
6,289
629
4,270
6,084
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 2
5,098
510
3,583
8,132
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
5,551
555
3,305
3,960
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
the_cyberSAMURAI
King Arthur
10
0 / 1 / 1
5,938
594
3,820
6,381
5,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
1
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
2
1
1.25
L
Khepri
CAeveryday
Khepri
0
1
0
0
W
4
0
1
4.5
L
Kukulkan
MasterSneaks
Kukulkan
0
1
2
1
W
0
0
2
1
L
King Arthur
TJWBuckets
King Arthur
1
1
0
1
L
Fenrir
colliide
Fenrir
0
2
1
0.25
W
1
0
1
1.5
W
King Arthur
the_cyberSAMURAI
King Arthur
0
1
1
0.5
L
Anhur
tmac5889
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,933
Damage
17,548
31,603
Taken
33,203
17,402
Mitigated
16,446
8,632
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,570
293
0
1,808
8,646
3,471
461
2,992
5,438
0
31,746
L
Khepri
CAeveryday
Khepri
2,061
148
0
1,758
5,867
3,257
0
1,253
4,614
16,075
1,577
W
4,270
528
0
3,227
6,084
2,433
0
1,370
4,630
0
38,094
L
Kukulkan
MasterSneaks
Kukulkan
6,315
975
0
1,463
3,969
1,357
0
186
3,783
29,440
0
W
3,583
1,325
0
2,788
8,132
4,157
0
2,303
5,750
24,922
14,331
L
King Arthur
TJWBuckets
King Arthur
3,148
408
0
750
8,606
7,661
0
0
8,606
0
36,498
L
Fenrir
colliide
Fenrir
1,416
147
0
1,431
6,338
3,168
0
0
6,338
0
27,302
W
3,305
1,755
0
2,201
3,960
1,324
0
1,096
2,800
0
29,587
W
King Arthur
the_cyberSAMURAI
King Arthur
3,820
357
0
127
6,381
5,061
0
0
6,381
0
38,801
L
Anhur
tmac5889
Anhur
2,993
1,567
0
3,230
6,823
1,959
0
817
6,006
0
28,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,625
Gold Earned
28,483
261
Minions Killed
313
0
Camps Cleared
0
912,154
Distance Traveled
1,051,069
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,607
561
63
6
0
222,701
3
L
Khepri
4,975
498
24
2
0
212,984
2
W
Thor
6,289
629
79
8
0
233,930
3
L
Kukulkan
5,117
512
63
6
0
200,960
3
W
Maui
5,098
510
70
7
0
188,701
0
L
King Arthur
5,806
581
68
7
0
189,239
1
L
Fenrir
4,952
495
54
5
0
135,889
0
W
Artemis
5,551
555
41
4
0
191,452
4
W
King Arthur
5,938
594
60
6
0
214,285
1
L
Anhur
4,775
478
52
5
0
173,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role